Player Matchup

Loki
Loki
Bananbrett
Loki
Level 26
God Stats
2W - 2L
1,612 SR
Queue Stats
15W - 29L
1,304 Elo+
Party 3
Neith
Neith
DivaDuckFace
Neith
Level 37
God Stats
0W - 4L
1,092 SR
Queue Stats
28W - 49L
1,312 Elo+
Party 3
Hun Batz
Hun Batz
SmotheryGecko91
Hun Batz
Level 40
God Stats
0W - 3L
1,156 SR
Queue Stats
22W - 26L
1,155 Elo+
Party 1
Aphrodite
Aphrodite
The_Sun2007
Aphrodite
Level 105
God Stats
1W - 2L
1,531 SR
Queue Stats
67W - 88L
1,321 Elo+
Party 1
Persephone
Persephone
tillvxy
Persephone
Level 5
God Stats
2W - 6L
1,215 SR
Queue Stats
60W - 80L
1,301 Elo+
Party 1
Team Averages
Level 43
1,321 SR
1,278 Elo+

VS

Team Averages
Level 60
1,274 SR
1,429 Elo+
Raijin
Raijin
FeStOo_
Raijin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 54L
1,404 Elo+
Party 2
Yemoja
Yemoja
Julez_Bizkit
Yemoja
Level 51
God Stats
1W - 2L
1,278 SR
Queue Stats
201W - 209L
1,419 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lunarforce7
Tsukuyomi
Level 77
God Stats
3W - 8L
1,133 SR
Queue Stats
98W - 110L
1,424 Elo+
Solo
Nox
Nox
Vladdrakula
Nox
Level 69
God Stats
1W - 1L
1,217 SR
Queue Stats
85W - 83L
1,511 Elo+
Solo
Ishtar
Ishtar
iToX_-TrOLeUrS
Ishtar
Level 40
God Stats
3W - 4L
1,242 SR
Queue Stats
41W - 38L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
9,593
1,066
10,750
13,968
5,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 0
9,225
1,025
10,312
9,689
3,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
14
0 / 14 / 3
8,651
961
2,442
18,394
6,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
The_Sun2007
Aphrodite
14
0 / 2 / 1
8,399
933
5,511
8,378
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
tillvxy
Persephone
14
0 / 8 / 1
8,599
955
5,714
16,956
6,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

114

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FeStOo_
Raijin
17
4 / 1 / 18
10,357
1,151
16,311
7,915
3,655
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
16
3 / 1 / 21
10,802
1,200
5,024
4,606
2,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
Lunarforce7
Tsukuyomi
17
9 / 1 / 19
11,288
1,254
14,851
13,889
6,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
11 / 0 / 17
11,073
1,230
12,506
6,165
2,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 0 / 17
10,364
1,152
11,383
7,062
3,369
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
124
3
Kills
32
33
Deaths
3
6
Assists
92
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
1
3
0
0.33
W
Raijin
FeStOo_
Raijin
4
1
18
13
W
Yemoja
3
1
21
13.5
W
Tsukuyomi
Lunarforce7
Tsukuyomi
9
1
19
18.5
L
Hun Batz
0
14
3
0.11
L
Aphrodite
The_Sun2007
Aphrodite
0
2
1
0.25
W
11
0
17
19.5
W
5
0
17
13.5
L
Persephone
tillvxy
Persephone
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,729
Damage
60,075
67,385
Taken
39,637
25,509
Mitigated
19,217
7,669
Healing
8,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,750
1,841
0
250
13,968
5,016
0
6,471
7,497
0
35,592
L
10,312
3,698
0
1,007
9,689
3,605
0
4,470
5,219
0
29,767
W
Raijin
FeStOo_
Raijin
16,311
1,709
122
855
7,915
3,655
0
2,293
5,622
34,121
0
W
Yemoja
5,024
1,658
5,073
947
4,606
2,941
0
1,266
3,340
23,613
0
W
Tsukuyomi
Lunarforce7
Tsukuyomi
14,851
3,874
0
1,305
13,889
6,266
0
4,926
8,887
0
24,543
L
Hun Batz
2,442
388
0
0
18,394
6,727
0
10,245
8,149
0
3,588
L
Aphrodite
The_Sun2007
Aphrodite
5,511
819
3,304
2,904
8,378
4,030
0
3,821
4,557
18,432
0
W
12,506
2,161
0
0
6,165
2,986
0
1,793
4,280
23,453
0
W
11,383
7,415
0
0
7,062
3,369
0
1,131
5,931
0
24,078
L
Persephone
tillvxy
Persephone
5,714
617
0
204
16,956
6,131
0
8,895
7,925
11,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,467
Gold Earned
53,884
131
Minions Killed
165
3
Camps Cleared
9
713,500
Distance Traveled
867,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,593
1,066
32
4
1
176,117
0
L
Neith
9,225
1,025
60
7
2
163,888
0
W
Raijin
10,357
1,151
36
4
4
160,235
0
W
Yemoja
10,802
1,200
32
4
0
146,315
0
W
Tsukuyomi
11,288
1,254
18
2
0
192,686
0
L
Hun Batz
8,651
961
0
0
0
82,653
0
L
Aphrodite
8,399
933
29
3
0
137,169
0
W
Nox
11,073
1,230
45
5
2
189,529
0
W
Ishtar
10,364
1,152
34
4
3
179,016
0
L
Persephone
8,599
955
10
1
0
153,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role