Player Matchup

Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BIGRaff94
Danzaburou
Level 82
God Stats
3W - 6L
1,418 SR
Queue Stats
48W - 61L
1,422 Elo+
Solo
Bacchus
Bacchus
SmazingVI
Bacchus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,441 Elo+
Party 2
Anhur
Anhur
iTsunamiiz
Anhur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,456 Elo+
Party 2
Team Averages
Level 121
1,484 SR
1,464 Elo+

VS

Team Averages
Level 101
1,545 SR
1,525 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FlyAwayJayy
Sun Wukong
Level 82
God Stats
113W - 49L
1,670 SR
Queue Stats
136W - 69L
1,587 Elo+
Solo
Zeus
Zeus
LushGoose
Zeus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,675 Elo+
Solo
Ravana
Ravana
Uzumaki232
Ravana
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 255L
1,414 Elo+
Solo
Khepri
Khepri
royalTwood
Khepri
Level 156
God Stats
67W - 43L
1,553 SR
Queue Stats
981W - 1,009L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 0 / 0
5,383
1,077
2,223
4,013
1,300
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
 
Anubis
9
0 / 1 / 0
4,998
1,000
408
2,189
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
BIGRaff94
Danzaburou
9
0 / 1 / 0
5,214
1,043
1,890
5,348
2,076
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
SmazingVI
Bacchus
9
0 / 0 / 0
5,146
1,029
751
1,245
804
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
9
0 / 1 / 0
5,098
1,020
258
1,102
388
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

328

VS

Team 2 Tickets

446

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 0 / 3
6,083
1,217
1,118
1,129
461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
FlyAwayJayy
Sun Wukong
10
1 / 0 / 1
5,458
1,092
3,446
1,139
542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
10
1 / 0 / 1
5,652
1,130
2,376
948
401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Uzumaki232
Ravana
10
1 / 0 / 2
5,738
1,148
2,547
1,207
712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
royalTwood
Khepri
11
0 / 0 / 3
6,536
1,307
2,316
3,425
2,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
3
3
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
L
Anubis
 
Anubis
0
1
0
0
W
Ah Puch
 
Ah Puch
0
0
3
1.5
L
Danzaburou
BIGRaff94
Danzaburou
0
1
0
0
W
Sun Wukong
FlyAwayJayy
Sun Wukong
1
0
1
1.5
W
Zeus
1
0
1
1.5
L
Bacchus
SmazingVI
Bacchus
0
0
0
0
W
Ravana
Uzumaki232
Ravana
1
0
2
2
L
Anhur
0
1
0
0
W
Khepri
royalTwood
Khepri
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,530
Damage
11,803
13,897
Taken
7,848
5,505
Mitigated
5,020
515
Healing
2,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,223
1,112
9
327
4,013
1,300
0
2,006
2,007
18,641
0
L
Anubis
 
Anubis
408
47
0
0
2,189
937
0
293
1,896
2,082
0
W
Ah Puch
 
Ah Puch
1,118
0
0
526
1,129
461
0
239
890
27,892
0
L
Danzaburou
BIGRaff94
Danzaburou
1,890
116
0
34
5,348
2,076
0
2,337
3,011
0
10,504
W
Sun Wukong
FlyAwayJayy
Sun Wukong
3,446
913
0
21
1,139
542
0
176
963
0
3,704
W
Zeus
2,376
507
0
220
948
401
0
814
134
6,514
0
L
Bacchus
SmazingVI
Bacchus
751
68
0
145
1,245
804
0
405
840
1,561
0
W
Ravana
Uzumaki232
Ravana
2,547
401
0
362
1,207
712
0
482
725
0
6,807
L
Anhur
258
0
0
0
1,102
388
0
856
246
0
949
W
Khepri
royalTwood
Khepri
2,316
122
0
1,046
3,425
2,904
0
1,692
1,733
11,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,839
Gold Earned
29,467
51
Minions Killed
113
3
Camps Cleared
7
230,564
Distance Traveled
495,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,383
1,077
27
5
2
72,315
0
L
Anubis
4,998
1,000
3
1
0
13,404
0
W
Ah Puch
6,083
1,217
84
17
4
95,386
0
L
Danzaburou
5,214
1,043
17
3
0
55,760
0
W
Sun Wukong
5,458
1,092
0
0
0
94,259
0
W
Zeus
5,652
1,130
10
2
2
97,366
0
L
Bacchus
5,146
1,029
0
0
0
54,463
0
W
Ravana
5,738
1,148
6
1
1
103,103
0
L
Anhur
5,098
1,020
4
1
1
34,622
0
W
Khepri
6,536
1,307
13
3
0
105,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role