Player Matchup

Nemesis
Nemesis
ReinJoestar
Nemesis
Level 106
God Stats
38W - 35L
1,481 SR
Queue Stats
348W - 401L
1,441 Elo+
Party 2
Ymir
Ymir
SexyJessePinkman
Ymir
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 30L
1,386 Elo+
Party 2
Heimdallr
Heimdallr
yuridudu
Heimdallr
Level 123
God Stats
1W - 2L
1,316 SR
Queue Stats
122W - 128L
1,510 Elo+
Party 2
Team Averages
Level 98
1,432 SR
1,445 Elo+

VS

Team Averages
Level 108
1,654 SR
1,521 Elo+
Cerberus
Cerberus
NukeNationy
Cerberus
Level 107
God Stats
20W - 10L
1,818 SR
Queue Stats
166W - 177L
1,462 Elo+
Party 1
Poseidon
Poseidon
PureHarvest
Poseidon
Level 116
God Stats
6W - 9L
1,462 SR
Queue Stats
141W - 143L
1,572 Elo+
Party 1
Lancelot
Lancelot
kenvend1769
Lancelot
Level 102
God Stats
122W - 51L
1,682 SR
Queue Stats
208W - 176L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ReinJoestar
Nemesis
15
4 / 6 / 5
12,902
717
17,208
21,889
15,078
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 6 / 6
12,618
701
9,136
18,712
22,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heimdallr
yuridudu
Heimdallr
16
5 / 5 / 3
12,780
710
16,867
17,252
7,361
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NukeNationy
Cerberus
17
8 / 1 / 7
14,387
799
15,045
24,123
30,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
PureHarvest
Poseidon
15
2 / 6 / 10
13,139
730
19,472
15,586
5,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lancelot
kenvend1769
Lancelot
14
6 / 4 / 5
13,702
761
12,286
16,783
12,430
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
11
Kills
16
17
Deaths
11
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
NukeNationy
Cerberus
8
1
7
11.5
W
Poseidon
PureHarvest
Poseidon
2
6
10
1.17
L
Nemesis
ReinJoestar
Nemesis
4
6
5
1.08
L
2
6
6
0.83
W
Lancelot
kenvend1769
Lancelot
6
4
5
2.13
L
Heimdallr
yuridudu
Heimdallr
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,211
Damage
46,803
57,853
Taken
56,492
44,634
Mitigated
49,188
7,048
Healing
13,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
NukeNationy
Cerberus
15,045
3,091
0
6,153
24,123
30,841
1,000
3,171
20,952
42,725
0
W
Poseidon
PureHarvest
Poseidon
19,472
3,664
0
5,215
15,586
5,917
1,315
2,882
12,689
91,158
0
L
Nemesis
ReinJoestar
Nemesis
17,208
6,892
0
4,574
21,889
15,078
0
13,560
8,313
0
49,809
L
9,136
2,083
0
480
18,712
22,195
0
10,688
7,859
27,328
0
W
Lancelot
kenvend1769
Lancelot
12,286
1,998
91
1,719
16,783
12,430
301
4,292
12,451
0
41,219
L
Heimdallr
yuridudu
Heimdallr
16,867
7,251
0
1,994
17,252
7,361
0
10,615
6,569
0
55,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,300
Gold Earned
41,228
139
Minions Killed
223
0
Camps Cleared
0
863,673
Distance Traveled
1,103,852
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,387
799
83
5
0
358,339
0
W
Poseidon
13,139
730
103
6
0
344,477
0
L
Nemesis
12,902
717
66
4
0
339,886
0
L
Ymir
12,618
701
24
1
0
240,331
0
W
Lancelot
13,702
761
37
2
0
401,036
0
L
Heimdallr
12,780
710
49
3
0
283,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role