Player Matchup

Merlin
Merlin
 
Merlin
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Anoahthatboi
Cliodhna
Level 106
God Stats
1W - 1L
1,660 SR
Queue Stats
72W - 52L
1,599 Elo+
Solo
Charybdis
Charybdis
Malefika
Charybdis
Level 196
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 42L
1,470 Elo+
Party 1
Chiron
Chiron
scaredy_AJ
Chiron
Level 174
God Stats
10W - 12L
1,368 SR
Queue Stats
1,199W - 1,243L
1,490 Elo+
Solo
Team Averages
Level 155
1,506 SR
1,512 Elo+

VS

Team Averages
Level 119
1,604 SR
1,526 Elo+
Athena
Athena
LazyJaguarPaw
Athena
Level 108
God Stats
2W - 0L
1,701 SR
Queue Stats
84W - 76L
1,525 Elo+
Solo
Nox
Nox
ShaveMe
Nox
Level 145
God Stats
15W - 10L
1,616 SR
Queue Stats
458W - 460L
1,524 Elo+
Solo
Thanatos
Thanatos
VvsWord
Thanatos
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 85L
1,554 Elo+
Solo
Zeus
Zeus
Ya gotta smoke
Zeus
Level 129
God Stats
9W - 4L
1,701 SR
Queue Stats
639W - 656L
1,458 Elo+
Solo
Izanami
Izanami
diegomaster84107
Izanami
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 121L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 4 / 4
8,797
800
9,954
10,107
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
 
Sun Wukong
13
1 / 4 / 3
7,837
712
4,547
11,563
12,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Anoahthatboi
Cliodhna
16
5 / 3 / 2
9,271
843
11,462
9,659
4,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
Malefika
Charybdis
14
0 / 6 / 4
7,309
664
4,466
10,837
4,430
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chiron
scaredy_AJ
Chiron
13
0 / 3 / 2
7,543
686
5,839
7,191
2,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 12
9,317
847
4,574
10,782
8,697
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nox
17
5 / 2 / 10
9,431
857
7,750
6,862
3,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
VvsWord
Thanatos
14
5 / 3 / 10
8,875
807
6,508
9,381
4,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 8
8,126
739
11,975
7,281
2,487
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 2 / 11
10,016
911
15,014
9,105
4,292
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
9
Kills
20
20
Deaths
10
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
4
4
1.25
L
Sun Wukong
 
Sun Wukong
1
4
3
0.63
L
Cliodhna
Anoahthatboi
Cliodhna
5
3
2
2
W
2
1
12
8
L
Charybdis
Malefika
Charybdis
0
6
4
0.33
W
Nox
5
2
10
5
W
Thanatos
VvsWord
Thanatos
5
3
10
3.33
W
1
2
8
2.5
W
7
2
11
6.25
L
Chiron
scaredy_AJ
Chiron
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,268
Damage
45,821
49,357
Taken
43,411
28,232
Mitigated
23,073
12,331
Healing
20,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,954
812
781
2,365
10,107
4,109
0
5,956
4,151
20,969
0
L
Sun Wukong
 
Sun Wukong
4,547
532
1,202
2,825
11,563
12,877
0
4,758
6,785
0
10,807
L
Cliodhna
Anoahthatboi
Cliodhna
11,462
1,340
0
372
9,659
4,249
833
4,360
5,299
0
20,408
W
4,574
1,208
3,567
3,968
10,782
8,697
414
2,836
7,886
9,806
0
L
Charybdis
Malefika
Charybdis
4,466
1,937
1,320
762
10,837
4,430
0
6,537
4,205
0
16,798
W
Nox
7,750
680
502
905
6,862
3,406
1,902
1,290
5,572
16,339
0
W
Thanatos
VvsWord
Thanatos
6,508
1,835
1,198
4,866
9,381
4,191
0
3,017
6,364
0
12,074
W
11,975
167
881
1,984
7,281
2,487
1,363
1,742
5,515
24,980
0
W
15,014
9,380
617
2,250
9,105
4,292
2,101
1,192
7,903
0
37,580
L
Chiron
scaredy_AJ
Chiron
5,839
1,299
997
1,707
7,191
2,567
320
2,745
4,446
0
14,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,757
Gold Earned
45,765
107
Minions Killed
134
0
Camps Cleared
0
897,019
Distance Traveled
1,000,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,797
800
30
3
0
184,688
0
L
Sun Wukong
7,837
712
12
1
0
173,300
0
L
Cliodhna
9,271
843
24
2
0
221,545
0
W
Athena
9,317
847
10
1
0
234,266
0
L
Charybdis
7,309
664
21
2
0
168,421
0
W
Nox
9,431
857
27
2
0
192,948
0
W
Thanatos
8,875
807
10
1
0
184,628
0
W
Zeus
8,126
739
23
2
0
204,844
0
W
Izanami
10,016
911
64
6
0
183,604
0
L
Chiron
7,543
686
20
2
0
149,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role