Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EnragedPug
Cthulhu
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 14L
1,275 Elo+
Solo
Scylla
Scylla
Juanjomsp
Scylla
Level 102
God Stats
3W - 4L
1,325 SR
Queue Stats
240W - 249L
1,459 Elo+
Solo
Martichoras
Martichoras
MrBirchgrove
Martichoras
Level 100
God Stats
13W - 11L
1,509 SR
Queue Stats
726W - 704L
1,523 Elo+
Solo
Ne Zha
Ne Zha
наум
Ne Zha
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 95L
1,496 Elo+
Solo
Team Averages
Level 105
1,467 SR
1,451 Elo+

VS

Team Averages
Level 89
1,548 SR
1,479 Elo+
Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Drovahk
Surtr
Level 89
God Stats
1W - 1L
1,739 SR
Queue Stats
66W - 46L
1,582 Elo+
Solo
Cabrakan
Cabrakan
JekaKtoTut
Cabrakan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,443 Elo+
Solo
Shiva
Shiva
SjayCulshaw
Shiva
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
173W - 187L
1,371 Elo+
Solo
Thor
Thor
Venom9
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
2 / 3 / 12
7,854
785
8,104
7,533
3,237
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
EnragedPug
Cthulhu
15
6 / 2 / 16
9,184
918
13,376
14,690
16,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Juanjomsp
Scylla
16
9 / 2 / 12
8,928
893
15,974
6,295
2,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
MrBirchgrove
Martichoras
17
7 / 0 / 17
9,095
910
15,331
6,170
3,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ne Zha
наум
Ne Zha
14
2 / 3 / 16
7,765
777
6,297
10,256
5,524
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 6 / 3
7,506
751
5,904
14,234
6,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
Drovahk
Surtr
14
2 / 5 / 5
7,513
751
9,467
16,294
15,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
JekaKtoTut
Cabrakan
15
1 / 5 / 5
8,291
829
8,374
13,723
16,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 3 / 7
7,333
733
7,341
11,117
10,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Venom9
Thor
14
3 / 7 / 3
7,956
796
6,873
13,363
5,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
33
26
Kills
10
10
Deaths
26
73
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
3
12
2.67
L
Cerberus
 
Cerberus
3
6
3
0.75
L
Surtr
Drovahk
Surtr
2
5
5
0.9
W
Cthulhu
EnragedPug
Cthulhu
6
2
16
7
L
Cabrakan
JekaKtoTut
Cabrakan
1
5
5
0.7
W
Scylla
Juanjomsp
Scylla
9
2
12
7.5
W
Martichoras
MrBirchgrove
Martichoras
7
0
17
15.5
L
1
3
7
1.5
L
Thor
Venom9
Thor
3
7
3
0.64
W
Ne Zha
наум
Ne Zha
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,082
Damage
37,959
44,944
Taken
68,731
31,405
Mitigated
55,214
18,935
Healing
14,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,104
5,918
0
971
7,533
3,237
142
2,671
4,783
0
18,532
L
Cerberus
 
Cerberus
5,904
235
1,347
2,548
14,234
6,930
0
5,450
8,567
10,826
0
L
Surtr
Drovahk
Surtr
9,467
1,741
533
2,089
16,294
15,603
0
6,339
9,729
382
18,028
W
Cthulhu
EnragedPug
Cthulhu
13,376
810
3,769
3,892
14,690
16,763
272
4,302
10,073
22,304
0
L
Cabrakan
JekaKtoTut
Cabrakan
8,374
335
689
1,387
13,723
16,386
0
5,852
7,230
18,592
0
W
Scylla
Juanjomsp
Scylla
15,974
1,373
2,586
1,277
6,295
2,679
465
2,121
4,035
27,059
0
W
Martichoras
MrBirchgrove
Martichoras
15,331
5,615
514
2,093
6,170
3,202
0
2,401
3,469
0
30,258
L
7,341
545
2,706
2,769
11,117
10,434
0
6,753
4,163
0
13,428
L
Thor
Venom9
Thor
6,873
975
0
650
13,363
5,861
0
4,669
8,694
0
15,705
W
Ne Zha
наум
Ne Zha
6,297
1,638
1,263
2,570
10,256
5,524
190
2,978
7,011
0
14,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,826
Gold Earned
38,599
152
Minions Killed
103
0
Camps Cleared
0
927,939
Distance Traveled
858,609
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,854
785
27
3
0
184,488
0
L
Cerberus
7,506
751
23
2
0
151,805
2
L
Surtr
7,513
751
26
3
0
192,085
0
W
Cthulhu
9,184
918
27
3
0
203,327
0
L
Cabrakan
8,291
829
28
3
0
149,801
0
W
Scylla
8,928
893
32
3
0
183,678
0
W
Martichoras
9,095
910
52
5
0
163,863
0
L
Shiva
7,333
733
12
1
0
198,741
0
L
Thor
7,956
796
14
1
0
166,177
0
W
Ne Zha
7,765
777
14
1
0
192,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role