Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
AllMightyMitras
Lancelot
Level 165
God Stats
2W - 1L
1,500 SR
Queue Stats
262W - 219L
1,567 Elo+
Solo
Atlas
Atlas
JuanCrl_
Atlas
Level 61
God Stats
0W - 2L
1,338 SR
Queue Stats
39W - 82L
1,256 Elo+
Party 1
Heimdallr
Heimdallr
jðηαѕвðℓαdαð
Heimdallr
Level 163
God Stats
0W - 1L
1,728 SR
Queue Stats
217W - 173L
1,542 Elo+
Solo
Team Averages
Level 134
1,513 SR
1,473 Elo+

VS

Team Averages
Level 125
1,572 SR
1,462 Elo+
Thanatos
Thanatos
BakcSpaceII
Thanatos
Level 170
God Stats
24W - 15L
1,496 SR
Queue Stats
509W - 557L
1,439 Elo+
Solo
Ra
Ra
HELLA566
Ra
Level 131
God Stats
8W - 7L
1,721 SR
Queue Stats
252W - 248L
1,468 Elo+
Solo
Sylvanus
Sylvanus
Tarrlok1
Sylvanus
Level 121
God Stats
6W - 6L
1,403 SR
Queue Stats
21W - 20L
1,409 Elo+
Party 2
Mulan
Mulan
TheFabulousWolf
Mulan
Level 138
God Stats
3W - 3L
1,741 SR
Queue Stats
46W - 39L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
are_you_ok_man
Danzaburou
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 2 / 0
7,329
564
2,818
5,404
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
 
Thanatos
9
1 / 2 / 1
6,030
464
1,122
6,426
2,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
14
4 / 0 / 0
7,836
603
8,229
10,492
5,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
JuanCrl_
Atlas
9
0 / 3 / 3
5,474
421
3,370
7,962
5,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
5 / 4 / 0
6,959
535
6,410
12,050
4,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BakcSpaceII
Thanatos
15
5 / 1 / 0
8,494
653
4,239
10,763
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 2 / 1
7,811
601
1,861
4,358
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
Tarrlok1
Sylvanus
12
0 / 3 / 0
6,811
524
4,295
10,119
5,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
4 / 2 / 4
6,943
534
8,310
10,928
8,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Danzaburou
are_you_ok_man
Danzaburou
10
0 / 3 / 4
6,054
466
5,064
6,794
2,386
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
11
Kills
11
11
Deaths
11
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
2
0
0.5
L
Thanatos
 
Thanatos
1
2
1
0.75
L
Lancelot
4
0
0
4
W
Thanatos
BakcSpaceII
Thanatos
5
1
0
5
W
2
2
1
1.25
L
Atlas
JuanCrl_
Atlas
0
3
3
0.5
W
Sylvanus
Tarrlok1
Sylvanus
0
3
0
0
W
4
2
4
3
W
Danzaburou
are_you_ok_man
Danzaburou
0
3
4
0.67
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,949
Damage
23,769
42,334
Taken
42,962
19,402
Mitigated
22,174
11,470
Healing
18,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,818
527
0
750
5,404
1,981
420
1,602
3,676
54,677
0
L
Thanatos
 
Thanatos
1,122
336
0
3,081
6,426
2,109
0
69
6,357
0
31,002
L
Lancelot
8,229
2,151
0
3,972
10,492
5,348
0
4,050
6,442
0
58,945
W
Thanatos
BakcSpaceII
Thanatos
4,239
1,562
0
10,388
10,763
4,492
323
832
9,895
0
81,244
W
1,861
46
221
996
4,358
1,756
562
2,173
2,185
62,356
0
L
Atlas
JuanCrl_
Atlas
3,370
807
0
199
7,962
5,314
0
275
7,336
19,628
0
W
Sylvanus
Tarrlok1
Sylvanus
4,295
1,143
0
2,542
10,119
5,401
64
0
10,119
38,946
8,072
W
8,310
1,472
0
2,927
10,928
8,139
372
2,093
8,625
116
28,391
W
Danzaburou
are_you_ok_man
Danzaburou
5,064
1,664
0
1,800
6,794
2,386
384
977
5,817
0
35,134
L
6,410
3,449
0
3,468
12,050
4,650
0
158
11,655
0
49,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,628
Gold Earned
36,113
372
Minions Killed
417
0
Camps Cleared
0
1,246,098
Distance Traveled
1,361,829
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,329
564
105
8
0
280,030
0
L
Thanatos
6,030
464
49
4
0
198,030
1
L
Lancelot
7,836
603
108
8
0
292,853
2
W
Thanatos
8,494
653
120
9
0
318,828
0
W
Ra
7,811
601
124
10
0
277,602
2
L
Atlas
5,474
421
28
2
0
246,957
0
W
Sylvanus
6,811
524
83
6
0
186,514
7
W
Mulan
6,943
534
37
3
0
264,998
2
W
Danzaburou
6,054
466
53
4
0
313,887
0
L
Heimdallr
6,959
535
82
6
0
228,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role