Player Matchup

Zhong Kui
Zhong Kui
Blopix1203
Zhong Kui
Level 59
God Stats
3W - 1L
1,855 SR
Queue Stats
91W - 94L
1,489 Elo+
Solo
Ravana
Ravana
DeadpoolCro
Ravana
Level 156
God Stats
3W - 1L
1,392 SR
Queue Stats
142W - 112L
1,562 Elo+
Party 2
Neith
Neith
ProXz21
Neith
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,613 Elo+
Party 3
Geb
Geb
ProXz22
Geb
Level 128
God Stats
2W - 0L
1,730 SR
Queue Stats
18W - 7L
1,500 Elo+
Party 3
Olorun
Olorun
frista
Olorun
Level 137
God Stats
11W - 5L
1,724 SR
Queue Stats
103W - 102L
1,462 Elo+
Party 2
Team Averages
Level 122
1,640 SR
1,525 Elo+

VS

Team Averages
Level 90
1,437 SR
1,460 Elo+
Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
Fl4kk0
Janus
Level 66
God Stats
8W - 15L
1,198 SR
Queue Stats
398W - 397L
1,541 Elo+
Party 4
Hachiman
Hachiman
Jhermoso07
Hachiman
Level 117
God Stats
2W - 3L
1,489 SR
Queue Stats
145W - 128L
1,533 Elo+
Party 1
Sobek
Sobek
Squelch19
Sobek
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 56L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blopix1203
Zhong Kui
13
1 / 0 / 4
7,748
553
9,392
8,456
7,097
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
14
5 / 0 / 4
8,498
607
9,732
5,381
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
ProXz21
Neith
12
2 / 1 / 2
7,550
539
7,586
6,638
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
11
1 / 0 / 2
6,980
499
3,574
6,953
5,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
frista
Olorun
15
5 / 1 / 4
9,335
667
9,641
8,221
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
1 / 2 / 1
7,274
520
3,902
13,802
5,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
 
Khepri
11
0 / 4 / 0
6,128
438
3,450
11,947
9,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Janus
Fl4kk0
Janus
11
0 / 4 / 0
6,630
474
4,989
8,897
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Jhermoso07
Hachiman
12
1 / 2 / 0
6,958
497
4,862
10,174
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Squelch19
Sobek
9
0 / 2 / 0
5,855
418
2,560
12,345
10,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
14
Kills
2
2
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
2
1
0.75
L
Khepri
 
Khepri
0
4
0
0
W
Zhong Kui
Blopix1203
Zhong Kui
1
0
4
3
W
Ravana
5
0
4
7
L
Janus
Fl4kk0
Janus
0
4
0
0
L
Hachiman
Jhermoso07
Hachiman
1
2
0
0.5
W
Neith
ProXz21
Neith
2
1
2
3
W
Geb
1
0
2
2
L
Sobek
Squelch19
Sobek
0
2
0
0
W
Olorun
frista
Olorun
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,925
Damage
19,763
35,649
Taken
57,165
21,043
Mitigated
32,093
17,638
Healing
21,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,902
775
0
9,543
13,802
5,699
0
1,216
12,586
0
69,628
L
Khepri
 
Khepri
3,450
416
0
1,987
11,947
9,064
0
7,465
4,482
42,446
0
W
Zhong Kui
Blopix1203
Zhong Kui
9,392
1,207
0
6,126
8,456
7,097
1,082
3,977
4,231
66,997
0
W
Ravana
9,732
3,636
0
941
5,381
2,296
0
1,456
3,877
0
73,026
L
Janus
Fl4kk0
Janus
4,989
256
0
530
8,897
3,326
168
5,891
3,006
54,381
0
L
Hachiman
Jhermoso07
Hachiman
4,862
2,928
0
5,547
10,174
3,582
0
1,522
8,652
0
55,588
W
Neith
ProXz21
Neith
7,586
4,091
0
3,623
6,638
2,628
0
418
6,220
0
55,703
W
Geb
3,574
648
0
1,593
6,953
5,704
0
1,594
5,323
23,402
0
L
Sobek
Squelch19
Sobek
2,560
149
77
3,518
12,345
10,422
0
6,585
5,760
11,492
0
W
Olorun
frista
Olorun
9,641
5,082
140
5,215
8,221
3,318
610
3,190
4,915
77,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,111
Gold Earned
32,845
478
Minions Killed
392
0
Camps Cleared
0
1,364,381
Distance Traveled
1,363,283
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,274
520
103
7
0
307,805
0
L
Khepri
6,128
438
59
4
0
267,137
0
W
Zhong Kui
7,748
553
115
8
0
252,988
0
W
Ravana
8,498
607
103
7
0
343,862
0
L
Janus
6,630
474
109
8
0
272,673
0
L
Hachiman
6,958
497
110
8
0
222,162
0
W
Neith
7,550
539
108
8
0
251,459
1
W
Geb
6,980
499
27
2
0
277,767
0
L
Sobek
5,855
418
11
1
0
293,506
4
W
Olorun
9,335
667
125
9
0
238,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role