Player Matchup

Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Akeemwyse789
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,340 Elo+
Solo
Anubis
Anubis
Cfwadot
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Set
Set
Jack5206
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
MikeTheMadd
Cupid
Level 46
God Stats
0W - 2L
1,284 SR
Queue Stats
7W - 10L
1,592 Elo+
Solo
Team Averages
Level 43
1,457 SR
1,486 Elo+

VS

Team Averages
Level 114
1,519 SR
1,402 Elo+
Ymir
Ymir
AT4_2_da_Face
Ymir
Level 105
God Stats
1W - 2L
1,647 SR
Queue Stats
3W - 12L
1,072 Elo+
Solo
Izanami
Izanami
LordKingZeus
Izanami
Level 107
God Stats
18W - 22L
1,588 SR
Queue Stats
553W - 632L
1,478 Elo+
Solo
Chaac
Chaac
Samurai_Zach94
Chaac
Level 122
God Stats
60W - 37L
1,500 SR
Queue Stats
402W - 370L
1,546 Elo+
Solo
Danzaburou
Danzaburou
UATWA
Danzaburou
Level 116
God Stats
82W - 95L
1,517 SR
Queue Stats
105W - 124L
1,463 Elo+
Solo
Thanatos
Thanatos
jesitiz
Thanatos
Level 121
God Stats
2W - 1L
1,341 SR
Queue Stats
49W - 59L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 0 / 0
7,672
697
4,631
4,747
3,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Akeemwyse789
Chronos
12
0 / 5 / 0
6,858
623
2,916
9,426
3,741
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Cfwadot
Anubis
12
0 / 9 / 0
6,601
600
5,944
11,318
4,653
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 7 / 0
6,723
611
6,599
12,335
5,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 1
7,390
672
5,489
8,169
3,556
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 9
8,487
772
4,208
6,429
4,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
LordKingZeus
Izanami
15
3 / 1 / 10
8,595
781
3,939
7,154
2,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 0 / 8
9,100
827
12,909
12,114
13,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
UATWA
Danzaburou
15
1 / 1 / 11
8,015
729
4,200
9,924
6,685
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
jesitiz
Thanatos
16
9 / 1 / 6
9,484
862
10,952
8,740
4,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
67
3
Kills
23
23
Deaths
3
1
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
0
0
2
W
4
0
9
8.5
L
Chronos
Akeemwyse789
Chronos
0
5
0
0
L
Anubis
Cfwadot
Anubis
0
9
0
0
L
0
7
0
0
W
Izanami
LordKingZeus
Izanami
3
1
10
8
L
1
2
1
0.75
W
6
0
8
10
W
Danzaburou
UATWA
Danzaburou
1
1
11
6.5
W
Thanatos
jesitiz
Thanatos
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,579
Damage
36,208
45,995
Taken
44,361
21,247
Mitigated
32,294
4,556
Healing
12,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,631
574
0
1,444
4,747
3,716
0
306
4,441
25
18,837
W
4,208
467
0
1,015
6,429
4,692
820
3,657
2,556
7,483
0
L
Chronos
Akeemwyse789
Chronos
2,916
1,310
0
109
9,426
3,741
0
1,343
8,019
14,542
0
L
Anubis
Cfwadot
Anubis
5,944
603
0
200
11,318
4,653
60
824
10,494
15,909
0
L
6,599
3,927
0
827
12,335
5,581
0
1,699
10,636
0
14,915
W
Izanami
LordKingZeus
Izanami
3,939
2,461
0
0
7,154
2,777
1,718
1,875
5,155
0
32,901
L
5,489
2,303
336
1,640
8,169
3,556
140
92
8,072
0
23,377
W
12,909
2,265
0
2,304
12,114
13,168
87
1,600
10,465
0
39,080
W
Danzaburou
UATWA
Danzaburou
4,200
1,333
330
2,859
9,924
6,685
324
591
9,178
0
22,809
W
Thanatos
jesitiz
Thanatos
10,952
4,972
0
6,209
8,740
4,972
0
988
7,540
0
34,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,244
Gold Earned
43,681
142
Minions Killed
235
0
Camps Cleared
0
932,958
Distance Traveled
1,147,058
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,672
697
26
2
0
199,640
5
W
Ymir
8,487
772
15
1
0
220,810
0
L
Chronos
6,858
623
26
2
0
154,293
0
L
Anubis
6,601
600
19
2
0
152,338
0
L
Set
6,723
611
23
2
0
209,869
0
W
Izanami
8,595
781
56
5
0
213,379
1
L
Cupid
7,390
672
48
4
0
216,818
0
W
Chaac
9,100
827
74
7
0
268,973
0
W
Danzaburou
8,015
729
33
3
0
202,225
0
W
Thanatos
9,484
862
57
5
0
241,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role