Player Matchup

Ullr
Ullr
Dekrane
Ullr
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 66L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
Hana_Shiiro
Sun Wukong
Level 67
God Stats
1W - 1L
1,754 SR
Queue Stats
16W - 24L
1,374 Elo+
Party 1
Guan Yu
Guan Yu
QuadOpe_
Guan Yu
Level 109
God Stats
7W - 1L
1,549 SR
Queue Stats
146W - 140L
1,482 Elo+
Party 1
Skadi
Skadi
ZНIEND
Skadi
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
303W - 295L
1,482 Elo+
Solo
He Bo
He Bo
greysnake59250
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,372 Elo+
Party 1
Team Averages
Level 92
1,560 SR
1,435 Elo+

VS

Team Averages
Level 106
1,419 SR
1,427 Elo+
Raijin
Raijin
Havardo
Raijin
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,409 Elo+
Solo
Chang'e
Chang'e
Trikyllon
Chang'e
Level 123
God Stats
1W - 1L
1,285 SR
Queue Stats
37W - 43L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
UAE-dead-MANx
Sun Wukong
Level 128
God Stats
1W - 2L
1,247 SR
Queue Stats
96W - 106L
1,462 Elo+
Solo
Heimdallr
Heimdallr
cat89
Heimdallr
Level 123
God Stats
3W - 4L
1,655 SR
Queue Stats
231W - 238L
1,445 Elo+
Solo
Charybdis
Charybdis
xxxKNSxxx
Charybdis
Level 97
God Stats
4W - 4L
1,407 SR
Queue Stats
243W - 291L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Dekrane
Ullr
16
2 / 2 / 7
9,088
699
8,469
11,794
5,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Hana_Shiiro
Sun Wukong
16
3 / 3 / 5
9,112
701
11,899
18,236
17,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
QuadOpe_
Guan Yu
18
4 / 4 / 8
9,844
757
12,574
23,227
24,711
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
ZНIEND
Skadi
16
2 / 7 / 5
9,058
697
16,642
16,012
7,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
2 / 7 / 7
8,803
677
9,702
13,452
5,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Havardo
Raijin
19
11 / 4 / 8
11,566
890
20,699
16,258
7,701
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Trikyllon
Chang'e
18
4 / 4 / 18
10,484
806
17,046
18,877
7,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
UAE-dead-MANx
Sun Wukong
17
1 / 2 / 15
10,202
785
13,777
19,099
15,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
cat89
Heimdallr
17
3 / 2 / 14
10,085
776
12,143
12,280
6,220
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
xxxKNSxxx
Charybdis
18
4 / 2 / 13
10,791
830
13,643
11,187
5,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
91
13
Kills
23
23
Deaths
14
32
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ullr
Dekrane
Ullr
2
2
7
2.75
L
Sun Wukong
Hana_Shiiro
Sun Wukong
3
3
5
1.83
W
Raijin
Havardo
Raijin
11
4
8
3.75
L
Guan Yu
QuadOpe_
Guan Yu
4
4
8
2
W
Chang'e
Trikyllon
Chang'e
4
4
18
3.25
W
Sun Wukong
UAE-dead-MANx
Sun Wukong
1
2
15
4.25
L
Skadi
ZНIEND
Skadi
2
7
5
0.64
W
Heimdallr
cat89
Heimdallr
3
2
14
5
L
2
7
7
0.79
W
Charybdis
xxxKNSxxx
Charybdis
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,286
Damage
77,308
82,721
Taken
77,701
60,062
Mitigated
43,000
30,757
Healing
40,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Dekrane
Ullr
8,469
4,150
1,943
3,194
11,794
5,707
266
5,995
5,799
0
21,694
L
Sun Wukong
Hana_Shiiro
Sun Wukong
11,899
1,173
1,496
3,726
18,236
17,219
0
8,340
9,716
0
28,879
W
Raijin
Havardo
Raijin
20,699
2,651
589
1,646
16,258
7,701
1,311
2,150
13,940
28,136
0
L
Guan Yu
QuadOpe_
Guan Yu
12,574
569
7,530
9,617
23,227
24,711
0
10,113
12,904
0
16,375
W
Chang'e
Trikyllon
Chang'e
17,046
1,657
14,474
10,623
18,877
7,586
634
3,576
14,918
27,749
0
W
Sun Wukong
UAE-dead-MANx
Sun Wukong
13,777
870
2,012
5,858
19,099
15,918
145
2,826
15,767
0
26,858
L
Skadi
ZНIEND
Skadi
16,642
6,104
734
1,399
16,012
7,155
0
7,960
8,024
0
34,618
W
Heimdallr
cat89
Heimdallr
12,143
4,294
1,018
1,525
12,280
6,220
3,217
305
11,679
0
32,160
L
9,702
1,408
576
542
13,452
5,270
0
5,272
8,150
18,099
0
W
Charybdis
xxxKNSxxx
Charybdis
13,643
6,568
590
2,570
11,187
5,575
2,594
1,050
9,788
0
40,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,905
Gold Earned
53,128
145
Minions Killed
164
0
Camps Cleared
0
1,228,916
Distance Traveled
1,215,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,088
699
33
3
0
233,306
0
L
Sun Wukong
9,112
701
35
3
0
274,630
0
W
Raijin
11,566
890
22
2
0
231,649
0
L
Guan Yu
9,844
757
14
1
0
274,260
0
W
Chang'e
10,484
806
24
2
0
235,287
0
W
Sun Wukong
10,202
785
24
2
0
293,417
0
L
Skadi
9,058
697
38
3
0
219,231
0
W
Heimdallr
10,085
776
42
3
0
218,012
0
L
He Bo
8,803
677
25
2
0
227,489
0
W
Charybdis
10,791
830
52
4
0
236,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role