Player Matchup

Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BLADENIGHT11
Ah Puch
Level 138
God Stats
11W - 9L
1,600 SR
Queue Stats
276W - 267L
1,467 Elo+
Solo
Athena
Athena
Direbear Grylls
Athena
Level 155
God Stats
14W - 8L
1,624 SR
Queue Stats
247W - 241L
1,435 Elo+
Solo
Lancelot
Lancelot
dexster76691
Lancelot
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 108L
1,456 Elo+
Solo
Jormungandr
Jormungandr
oJmannn
Jormungandr
Level 152
God Stats
4W - 2L
1,795 SR
Queue Stats
161W - 138L
1,578 Elo+
Solo
Team Averages
Level 125
1,604 SR
1,487 Elo+

VS

Team Averages
Level 135
1,552 SR
1,469 Elo+
Da Ji
Da Ji
AlphaQGently
Da Ji
Level 159
God Stats
4W - 4L
1,485 SR
Queue Stats
428W - 437L
1,495 Elo+
Solo
Ratatoskr
Ratatoskr
ImSwamps
Ratatoskr
Level 119
God Stats
3W - 1L
1,581 SR
Queue Stats
24W - 25L
1,475 Elo+
Solo
Kukulkan
Kukulkan
Mefistofeles557
Kukulkan
Level 126
God Stats
4W - 0L
1,661 SR
Queue Stats
64W - 75L
1,390 Elo+
Solo
Sol
Sol
SoL0Player
Sol
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 29L
1,556 Elo+
Solo
Bastet
Bastet
xX_jeremy3438_Xx
Bastet
Level 125
God Stats
22W - 20L
1,531 SR
Queue Stats
209W - 200L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 3 / 0
4,880
488
3,599
6,825
2,295
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
BLADENIGHT11
Ah Puch
11
0 / 2 / 0
6,006
601
3,419
5,808
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 0
4,537
454
2,452
11,594
6,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
dexster76691
Lancelot
8
1 / 3 / 0
5,055
506
3,353
7,720
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
oJmannn
Jormungandr
11
1 / 0 / 0
6,631
663
6,593
9,661
7,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,565
557
5,551
10,395
5,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
ImSwamps
Ratatoskr
10
4 / 0 / 4
5,963
596
5,233
6,219
2,470
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
10
1 / 0 / 0
6,082
608
1,501
3,402
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 3
6,027
603
7,678
4,776
1,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 1 / 2
5,696
570
5,038
8,313
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
11
12
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
1
1
0
1
L
Ah Puch
BLADENIGHT11
Ah Puch
0
2
0
0
L
0
4
0
0
W
Ratatoskr
ImSwamps
Ratatoskr
4
0
4
6
W
Kukulkan
1
0
0
1
W
3
0
3
4.5
L
Lancelot
dexster76691
Lancelot
1
3
0
0.33
L
Jormungandr
oJmannn
Jormungandr
1
0
0
1
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,416
Damage
25,001
41,608
Taken
33,105
20,825
Mitigated
13,751
11,993
Healing
11,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,599
2,657
0
2,087
6,825
2,295
0
2,823
3,885
0
34,702
W
5,551
1,395
0
3,535
10,395
5,616
0
5,856
4,535
1,245
33,067
L
Ah Puch
BLADENIGHT11
Ah Puch
3,419
292
0
1,991
5,808
2,083
0
1,188
4,538
48,429
0
L
2,452
928
0
3,146
11,594
6,950
0
4,059
7,098
18,819
0
W
Ratatoskr
ImSwamps
Ratatoskr
5,233
946
0
2,092
6,219
2,470
0
965
5,254
0
25,109
W
Kukulkan
1,501
444
0
765
3,402
1,169
0
2,137
1,095
42,479
0
W
7,678
2,232
0
2,802
4,776
1,875
792
1,164
3,612
39,236
4,837
L
Lancelot
dexster76691
Lancelot
3,353
454
59
1,271
7,720
2,460
0
795
6,881
0
26,937
L
Jormungandr
oJmannn
Jormungandr
6,593
1,360
0
3,439
9,661
7,037
0
18
9,643
51,248
0
W
5,038
1,674
0
2,302
8,313
2,621
0
2,101
5,976
0
36,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,109
Gold Earned
29,333
330
Minions Killed
328
0
Camps Cleared
0
1,050,690
Distance Traveled
1,094,011
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,880
488
64
6
0
211,986
0
W
Da Ji
5,565
557
68
7
0
214,398
0
L
Ah Puch
6,006
601
102
10
0
181,041
0
L
Athena
4,537
454
25
3
0
234,473
0
W
Ratatoskr
5,963
596
36
4
0
229,731
2
W
Kukulkan
6,082
608
94
9
0
204,279
0
W
Sol
6,027
603
71
7
0
212,276
1
L
Lancelot
5,055
506
42
4
0
222,831
0
L
Jormungandr
6,631
663
97
10
0
200,359
0
W
Bastet
5,696
570
59
6
0
233,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role