Player Matchup

Neith
Neith
Bousmahn
Neith
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
999 Elo+
Party 1
Zeus
Zeus
Dëadshöt
Zeus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,225 Elo+
Party 1
Kuzenbo
Kuzenbo
KudaSeb
Kuzenbo
Level 106
God Stats
11W - 11L
1,535 SR
Queue Stats
132W - 161L
1,400 Elo+
Solo
Team Averages
Level 67
1,512 SR
1,208 Elo+

VS

Team Averages
Level 118
1,454 SR
1,464 Elo+
Hachiman
Hachiman
IVORRA22LATAS
Hachiman
Level 147
God Stats
27W - 23L
1,182 SR
Queue Stats
254W - 292L
1,352 Elo+
Party 2
Hades
Hades
SuPeRAnToNiEtE
Hades
Level 89
God Stats
17W - 15L
1,437 SR
Queue Stats
62W - 81L
1,316 Elo+
Party 2
Sobek
Sobek
SumTingWøng
Sobek
Level 117
God Stats
1W - 0L
1,743 SR
Queue Stats
13W - 6L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bousmahn
Neith
13
1 / 10 / 3
10,894
726
12,435
17,683
7,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 0
11,286
752
11,332
13,081
5,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
KudaSeb
Kuzenbo
13
0 / 3 / 2
9,720
648
7,520
16,822
24,887
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IVORRA22LATAS
Hachiman
16
4 / 1 / 9
12,432
829
16,468
11,440
4,588
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
8 / 2 / 8
12,687
846
8,691
10,318
7,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 1 / 12
13,129
875
16,149
21,274
29,994
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
19
19
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
Bousmahn
Neith
1
10
3
0.25
L
3
6
0
0.5
W
Hachiman
IVORRA22LATAS
Hachiman
4
1
9
8.5
L
Kuzenbo
KudaSeb
Kuzenbo
0
3
2
0.33
W
8
2
8
6
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,287
Damage
41,308
47,586
Taken
43,032
37,693
Mitigated
41,585
3,124
Healing
12,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bousmahn
Neith
12,435
5,275
0
934
17,683
7,387
66
9,955
7,664
0
28,848
L
11,332
1,034
0
250
13,081
5,419
0
5,852
7,013
54,678
0
W
Hachiman
IVORRA22LATAS
Hachiman
16,468
9,056
0
3,567
11,440
4,588
2,512
5,875
5,410
0
75,417
L
Kuzenbo
KudaSeb
Kuzenbo
7,520
2,484
0
1,940
16,822
24,887
0
7,294
9,028
24,842
634
W
8,691
705
1,526
3,196
10,318
7,003
413
6,829
3,369
40,075
0
W
16,149
1,604
0
4,215
21,274
29,994
28
5,808
15,073
46,607
1,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,900
Gold Earned
38,248
141
Minions Killed
204
0
Camps Cleared
0
750,989
Distance Traveled
796,866
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,894
726
27
2
0
223,496
0
L
Zeus
11,286
752
88
6
0
251,084
0
W
Hachiman
12,432
829
94
6
0
244,737
3
L
Kuzenbo
9,720
648
26
2
0
276,409
0
W
Hades
12,687
846
65
4
0
263,798
0
W
Sobek
13,129
875
45
3
0
288,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role