Player Matchup

Danzaburou
Danzaburou
Capt Valko
Danzaburou
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 192L
1,491 Elo+
Party 1
Maui
Maui
HackJet
Maui
Level 27
God Stats
9W - 9L
1,898 SR
Queue Stats
79W - 90L
1,484 Elo+
Solo
Hou Yi
Hou Yi
JJYJoKer
Hou Yi
Level 29
God Stats
12W - 11L
1,563 SR
Queue Stats
52W - 60L
1,466 Elo+
Solo
Anubis
Anubis
KeshYou
Anubis
Level 27
God Stats
0W - 1L
1,378 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Charon
Charon
Seek N Elite
Charon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,367 Elo+
Party 1
Team Averages
Level 50
1,568 SR
1,462 Elo+

VS

Team Averages
Level 59
1,594 SR
1,432 Elo+
Thor
Thor
CeazBalls
Thor
Level 84
God Stats
34W - 29L
1,867 SR
Queue Stats
54W - 68L
1,411 Elo+
Solo
Medusa
Medusa
Kriglaisijatebi
Medusa
Level 43
God Stats
2W - 0L
1,731 SR
Queue Stats
35W - 47L
1,426 Elo+
Solo
Thanatos
Thanatos
Laafas
Thanatos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,396 Elo+
Solo
Nu Wa
Nu Wa
Tombrine99
Nu Wa
Level 92
God Stats
22W - 24L
1,459 SR
Queue Stats
156W - 155L
1,439 Elo+
Solo
Hera
Hera
Veysus
Hera
Level 68
God Stats
3W - 1L
1,415 SR
Queue Stats
12W - 13L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Capt Valko
Danzaburou
16
4 / 6 / 1
9,319
932
5,348
12,751
4,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maui
HackJet
Maui
12
1 / 5 / 0
7,146
715
2,686
12,804
10,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
JJYJoKer
Hou Yi
14
0 / 4 / 3
7,389
739
3,521
11,018
3,641
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
KeshYou
Anubis
13
2 / 7 / 3
7,273
727
6,150
11,832
3,862
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon
13
1 / 4 / 1
7,176
718
3,624
13,161
9,421
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
1 / 2 / 8
7,703
770
6,308
6,474
2,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 0 / 9
9,076
908
9,116
4,297
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
Laafas
Thanatos
17
16 / 3 / 5
10,364
1,036
18,203
13,839
7,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
16
4 / 1 / 11
9,049
905
12,113
5,916
2,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hera
Veysus
Hera
16
3 / 2 / 6
8,891
889
8,729
4,952
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
8
Kills
26
26
Deaths
8
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Capt Valko
Danzaburou
4
6
1
0.75
W
Thor
1
2
8
2.5
L
Maui
HackJet
Maui
1
5
0
0.2
L
Hou Yi
JJYJoKer
Hou Yi
0
4
3
0.38
L
Anubis
KeshYou
Anubis
2
7
3
0.5
W
2
0
9
6.5
W
Thanatos
Laafas
Thanatos
16
3
5
6.17
L
Charon
1
4
1
0.38
W
Nu Wa
4
1
11
9.5
W
Hera
Veysus
Hera
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,329
Damage
54,469
61,566
Taken
35,478
31,774
Mitigated
15,728
6,777
Healing
13,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Capt Valko
Danzaburou
5,348
1,329
0
1,960
12,751
4,440
0
4,423
8,328
0
33,203
W
Thor
6,308
1,470
0
417
6,474
2,558
0
3,029
3,445
0
14,104
L
Maui
HackJet
Maui
2,686
665
771
867
12,804
10,410
189
4,458
8,346
7,729
0
L
Hou Yi
JJYJoKer
Hou Yi
3,521
1,562
0
1,612
11,018
3,641
156
4,504
6,514
0
25,760
L
Anubis
KeshYou
Anubis
6,150
1,116
0
1,567
11,832
3,862
34
3,719
8,113
13,423
0
W
9,116
3,820
0
2,751
4,297
1,865
452
2,711
1,586
0
39,246
W
Thanatos
Laafas
Thanatos
18,203
8,716
0
9,229
13,839
7,141
0
3,439
10,308
0
40,569
L
Charon
3,624
727
0
0
13,161
9,421
448
3,825
9,336
23,519
0
W
Nu Wa
12,113
4,362
0
236
5,916
2,232
3,013
1,474
4,442
35,303
0
W
Hera
Veysus
Hera
8,729
1,437
0
500
4,952
1,932
1,272
1,802
3,150
29,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,303
Gold Earned
45,083
179
Minions Killed
235
0
Camps Cleared
0
918,198
Distance Traveled
1,089,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,319
932
66
7
0
171,968
0
W
Thor
7,703
770
19
2
0
222,964
0
L
Maui
7,146
715
13
1
0
177,169
0
L
Hou Yi
7,389
739
49
5
0
191,674
0
L
Anubis
7,273
727
10
1
0
173,819
0
W
Medusa
9,076
908
71
7
0
199,632
0
W
Thanatos
10,364
1,036
41
4
0
253,148
0
L
Charon
7,176
718
41
4
0
203,568
0
W
Nu Wa
9,049
905
45
5
0
198,348
0
W
Hera
8,891
889
59
6
0
215,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role