Player Matchup

Charybdis
Charybdis
ASnipersHiss
Charybdis
Level 105
God Stats
0W - 4L
1,118 SR
Queue Stats
114W - 127L
1,423 Elo+
Solo
Skadi
Skadi
Sho_Kosugi48
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,315 Elo+
Solo
Olorun
Olorun
SuddenlyBlue2
Olorun
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 279L
1,502 Elo+
Solo
Ymir
Ymir
jesuskrantz
Ymir
Level 106
God Stats
0W - 1L
1,266 SR
Queue Stats
33W - 36L
1,615 Elo+
Solo
Vulcan
Vulcan
mamamenorah
Vulcan
Level 62
God Stats
1W - 2L
1,471 SR
Queue Stats
50W - 103L
1,236 Elo+
Solo
Team Averages
Level 89
1,371 SR
1,418 Elo+

VS

Team Averages
Level 108
1,391 SR
1,447 Elo+
Hercules
Hercules
 
Hercules
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ninjakiwi3000
Danzaburou
Level 27
God Stats
1W - 2L
1,204 SR
Queue Stats
10W - 17L
1,372 Elo+
Solo
Baron Samedi
Baron Samedi
Shimly
Baron Samedi
Level 169
God Stats
4W - 4L
1,576 SR
Queue Stats
385W - 381L
1,475 Elo+
Solo
Anubis
Anubis
dari_ninja
Anubis
Level 164
God Stats
6W - 5L
1,427 SR
Queue Stats
569W - 589L
1,442 Elo+
Solo
Sobek
Sobek
im2blits
Sobek
Level 28
God Stats
1W - 1L
1,246 SR
Queue Stats
109W - 128L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ASnipersHiss
Charybdis
12
0 / 6 / 5
6,699
670
9,823
10,887
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 3
7,258
726
8,027
9,012
6,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 4 / 3
7,636
764
10,099
10,064
4,784
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 3
7,735
774
9,510
14,714
12,767
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
13
2 / 5 / 1
7,355
736
11,248
8,782
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
6 / 2 / 15
9,423
942
10,628
24,620
23,152
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
Ninjakiwi3000
Danzaburou
16
4 / 1 / 14
8,939
894
11,295
8,773
4,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Shimly
Baron Samedi
16
4 / 0 / 13
8,835
884
12,230
6,364
3,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
dari_ninja
Anubis
16
7 / 2 / 12
9,557
956
11,373
8,458
5,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
im2blits
Sobek
14
2 / 2 / 14
8,959
896
4,763
14,639
16,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
91
6
Kills
23
23
Deaths
7
15
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
2
15
6.75
L
Charybdis
ASnipersHiss
Charybdis
0
6
5
0.42
W
Danzaburou
Ninjakiwi3000
Danzaburou
4
1
14
11
W
Baron Samedi
Shimly
Baron Samedi
4
0
13
10.5
L
1
3
3
0.83
L
2
4
3
0.88
W
Anubis
dari_ninja
Anubis
7
2
12
6.5
W
Sobek
im2blits
Sobek
2
2
14
4.5
L
1
5
3
0.5
L
Vulcan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,707
Damage
50,289
53,459
Taken
62,854
32,095
Mitigated
52,760
12,666
Healing
38,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,628
1,864
739
13,183
24,620
23,152
951
8,566
15,452
0
16,658
L
Charybdis
ASnipersHiss
Charybdis
9,823
3,394
112
894
10,887
4,403
0
5,291
5,436
0
13,912
W
Danzaburou
Ninjakiwi3000
Danzaburou
11,295
3,482
860
2,544
8,773
4,253
2,656
5,866
2,270
0
24,150
W
Baron Samedi
Shimly
Baron Samedi
12,230
512
8,653
3,529
6,364
3,650
1,624
3,327
2,527
24,912
0
L
8,027
1,894
901
730
9,012
6,163
0
5,162
3,233
0
14,410
L
10,099
5,668
2,671
2,436
10,064
4,784
0
4,547
5,253
18,892
0
W
Anubis
dari_ninja
Anubis
11,373
0
1,301
3,717
8,458
5,022
1,656
4,163
3,749
35,217
0
W
Sobek
im2blits
Sobek
4,763
388
625
3,059
14,639
16,683
359
6,704
6,870
8,324
294
L
9,510
325
1,158
3,364
14,714
12,767
0
7,854
6,238
17,570
0
L
Vulcan
11,248
5,314
0
400
8,782
3,978
0
4,535
4,199
19,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,683
Gold Earned
45,713
101
Minions Killed
145
0
Camps Cleared
0
783,720
Distance Traveled
938,745
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,423
942
17
2
0
169,341
0
L
Charybdis
6,699
670
7
1
0
140,205
0
W
Danzaburou
8,939
894
26
3
0
197,042
0
W
Baron Samedi
8,835
884
37
4
0
189,316
0
L
Skadi
7,258
726
16
2
0
153,399
2
L
Olorun
7,636
764
35
4
0
161,908
0
W
Anubis
9,557
956
65
7
0
167,167
0
W
Sobek
8,959
896
0
0
0
215,879
0
L
Ymir
7,735
774
12
1
0
182,706
1
L
Vulcan
7,355
736
31
3
0
145,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role