Player Matchup

Freya
Freya
Alethel
Freya
Level 108
God Stats
1W - 0L
1,185 SR
Queue Stats
18W - 14L
1,492 Elo+
Solo
Olorun
Olorun
DlFECT
Olorun
Level 59
God Stats
19W - 8L
2,071 SR
Queue Stats
205W - 189L
1,470 Elo+
Party 1
Charon
Charon
Shadows38
Charon
Level 142
God Stats
6W - 6L
1,500 SR
Queue Stats
122W - 113L
1,503 Elo+
Solo
Serqet
Serqet
YorneSs
Serqet
Level 103
God Stats
6W - 7L
1,416 SR
Queue Stats
252W - 234L
1,515 Elo+
Party 1
Raijin
Raijin
iCUBA
Raijin
Level 154
God Stats
7W - 5L
1,311 SR
Queue Stats
110W - 115L
1,426 Elo+
Solo
Team Averages
Level 113
1,496 SR
1,481 Elo+

VS

Team Averages
Level 64
1,509 SR
1,379 Elo+
Charon
Charon
CaptainNanou
Charon
Level 85
God Stats
24W - 14L
1,769 SR
Queue Stats
244W - 257L
1,440 Elo+
Solo
Olorun
Olorun
KDawgDK
Olorun
Level 3
God Stats
0W - 3L
1,302 SR
Queue Stats
0W - 4L
1,151 Elo+
Party 2
Gilgamesh
Gilgamesh
Lokeis
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 59L
1,537 Elo+
Party 2
Sol
Sol
binney
Sol
Level 118
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 2
Hachiman
Hachiman
jmorty40
Hachiman
Level 47
God Stats
7W - 4L
1,687 SR
Queue Stats
59W - 58L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Alethel
Freya
17
5 / 3 / 12
10,467
805
15,985
13,900
6,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
DlFECT
Olorun
18
10 / 1 / 8
11,757
904
16,580
13,351
7,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon
Shadows38
Charon
18
5 / 1 / 15
10,787
830
14,633
15,211
18,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
YorneSs
Serqet
18
4 / 1 / 12
10,687
822
8,097
12,271
7,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
iCUBA
Raijin
19
6 / 1 / 13
11,360
874
18,435
11,707
5,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
1 / 4 / 3
9,357
720
6,229
19,322
19,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
KDawgDK
Olorun
14
0 / 11 / 2
8,185
630
5,890
16,481
6,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Lokeis
Gilgamesh
16
3 / 6 / 2
9,986
768
10,587
17,360
10,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
binney
Sol
16
0 / 6 / 1
8,928
687
12,550
13,620
5,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
jmorty40
Hachiman
17
3 / 3 / 2
9,913
763
14,775
17,323
6,558
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
17
30
Kills
7
7
Deaths
30
60
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Freya
Alethel
Freya
5
3
12
3.67
L
Charon
1
4
3
0.63
W
Olorun
DlFECT
Olorun
10
1
8
14
L
Olorun
KDawgDK
Olorun
0
11
2
0.09
L
Gilgamesh
Lokeis
Gilgamesh
3
6
2
0.67
W
Charon
Shadows38
Charon
5
1
15
12.5
W
Serqet
YorneSs
Serqet
4
1
12
10
L
Sol
binney
Sol
0
6
1
0.08
W
Raijin
iCUBA
Raijin
6
1
13
12.5
L
Hachiman
jmorty40
Hachiman
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,730
Damage
50,031
66,440
Taken
84,106
45,481
Mitigated
47,919
10,846
Healing
9,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Alethel
Freya
15,985
4,238
0
2,295
13,900
6,784
2,794
7,257
6,439
32,955
0
L
Charon
6,229
646
293
1,864
19,322
19,507
0
14,520
4,100
14,757
0
W
Olorun
DlFECT
Olorun
16,580
9,520
390
4,921
13,351
7,187
4,091
4,143
8,936
57,395
0
L
Olorun
KDawgDK
Olorun
5,890
3,929
0
751
16,481
6,035
118
13,056
2,645
13,820
0
L
Gilgamesh
Lokeis
Gilgamesh
10,587
2,680
0
1,112
17,360
10,659
0
11,591
5,000
91
28,607
W
Charon
Shadows38
Charon
14,633
1,412
0
1,447
15,211
18,418
767
6,699
8,109
36,560
1,959
W
Serqet
YorneSs
Serqet
8,097
1,973
0
355
12,271
7,437
698
2,559
9,578
0
31,753
L
Sol
binney
Sol
12,550
4,460
0
2,195
13,620
5,160
2,271
9,761
3,354
45,187
0
W
Raijin
iCUBA
Raijin
18,435
1,497
0
1,438
11,707
5,655
1,026
3,880
7,685
50,379
0
L
Hachiman
jmorty40
Hachiman
14,775
7,862
0
3,013
17,323
6,558
0
12,166
4,183
0
48,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,058
Gold Earned
46,369
312
Minions Killed
233
0
Camps Cleared
0
1,473,726
Distance Traveled
1,198,918
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,467
805
52
4
0
287,284
0
L
Charon
9,357
720
20
2
0
270,806
3
W
Olorun
11,757
904
87
7
0
266,533
0
L
Olorun
8,185
630
25
2
0
195,175
0
L
Gilgamesh
9,986
768
35
3
0
248,528
0
W
Charon
10,787
830
46
4
0
291,733
0
W
Serqet
10,687
822
45
3
0
337,597
0
L
Sol
8,928
687
73
6
0
229,364
0
W
Raijin
11,360
874
82
6
0
290,579
0
L
Hachiman
9,913
763
80
6
0
255,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role