Player Matchup

Kukulkan
Kukulkan
CV-O6_Enterprise
Kukulkan
Level 56
God Stats
2W - 2L
1,551 SR
Queue Stats
157W - 194L
1,384 Elo+
Party 1
Bastet
Bastet
SnappyLP
Bastet
Level 127
God Stats
4W - 1L
1,901 SR
Queue Stats
280W - 320L
1,436 Elo+
Party 1
Charon
Charon
ThePowerOfUriah
Charon
Level 121
God Stats
2W - 3L
1,290 SR
Queue Stats
245W - 237L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
Woltec00
Zhong Kui
Level 92
God Stats
2W - 1L
1,696 SR
Queue Stats
77W - 98L
1,411 Elo+
Party 1
Bellona
Bellona
xLFC1892x_
Bellona
Level 125
God Stats
2W - 6L
1,251 SR
Queue Stats
213W - 241L
1,418 Elo+
Party 1
Team Averages
Level 104
1,538 SR
1,435 Elo+

VS

Team Averages
Level 119
1,545 SR
1,480 Elo+
Izanami
Izanami
King Genkii
Izanami
Level 86
God Stats
1W - 0L
1,205 SR
Queue Stats
6W - 7L
1,391 Elo+
Solo
Mercury
Mercury
WildMrHunter
Mercury
Level 167
God Stats
2W - 0L
1,780 SR
Queue Stats
132W - 88L
1,614 Elo+
Solo
Thoth
Thoth
breakerslash
Thoth
Level 97
God Stats
2W - 1L
1,533 SR
Queue Stats
48W - 52L
1,460 Elo+
Solo
Charon
Charon
legendaryberryom
Charon
Level 159
God Stats
38W - 30L
1,443 SR
Queue Stats
742W - 753L
1,424 Elo+
Solo
Ravana
Ravana
sins20
Ravana
Level 87
God Stats
7W - 2L
1,766 SR
Queue Stats
466W - 439L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
8,070
504
6,168
8,718
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
SnappyLP
Bastet
12
1 / 4 / 5
7,563
473
7,592
15,300
5,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 0 / 8
8,319
520
5,848
14,621
11,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
Woltec00
Zhong Kui
14
8 / 2 / 3
9,086
568
9,147
11,467
9,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
xLFC1892x_
Bellona
15
4 / 3 / 0
9,391
587
7,645
21,571
25,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
King Genkii
Izanami
13
1 / 3 / 1
8,024
502
8,309
12,059
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
WildMrHunter
Mercury
17
7 / 4 / 1
9,771
611
13,725
15,000
6,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 6 / 2
7,196
450
5,911
9,431
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 3
7,454
466
3,717
11,273
6,002
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
sins20
Ravana
15
1 / 4 / 2
8,763
548
11,180
9,647
8,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
17
Kills
11
12
Deaths
19
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
W
Izanami
King Genkii
Izanami
1
3
1
0.5
L
Bastet
SnappyLP
Bastet
1
4
5
0.88
L
1
0
8
5
W
Mercury
WildMrHunter
Mercury
7
4
1
1.88
L
Zhong Kui
Woltec00
Zhong Kui
8
2
3
4.75
W
2
6
2
0.5
W
0
2
3
0.75
W
Ravana
sins20
Ravana
1
4
2
0.5
L
Bellona
xLFC1892x_
Bellona
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,400
Damage
42,842
71,677
Taken
57,410
55,965
Mitigated
28,716
22,749
Healing
10,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,168
990
0
1,390
8,718
3,665
478
2,162
6,556
51,193
0
W
Izanami
King Genkii
Izanami
8,309
5,649
0
3,864
12,059
4,958
2,156
5,008
7,051
0
76,272
L
Bastet
SnappyLP
Bastet
7,592
1,869
0
2,684
15,300
5,603
0
2,346
12,954
0
50,545
L
5,848
1,331
1,837
3,023
14,621
11,487
28
2,291
12,330
26,702
0
W
Mercury
WildMrHunter
Mercury
13,725
8,383
0
1,250
15,000
6,123
0
5,743
8,937
19
85,452
L
Zhong Kui
Woltec00
Zhong Kui
9,147
574
0
3,900
11,467
9,635
1,555
2,931
8,536
48,305
0
W
5,911
215
0
250
9,431
3,432
0
4,446
4,985
38,371
0
W
3,717
549
1,466
2,299
11,273
6,002
216
3,908
7,365
27,641
0
W
Ravana
sins20
Ravana
11,180
2,497
0
1,352
9,647
8,201
0
1,819
7,689
56
73,416
L
Bellona
xLFC1892x_
Bellona
7,645
4,685
0
9,915
21,571
25,575
0
93
21,420
0
70,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,429
Gold Earned
41,208
394
Minions Killed
464
0
Camps Cleared
0
1,562,536
Distance Traveled
1,454,646
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,070
504
106
7
0
293,862
0
W
Izanami
8,024
502
116
7
0
244,783
0
L
Bastet
7,563
473
65
4
0
362,286
0
L
Charon
8,319
520
27
2
0
319,580
0
W
Mercury
9,771
611
121
8
0
372,836
1
L
Zhong Kui
9,086
568
92
6
0
295,040
0
W
Thoth
7,196
450
68
4
0
255,540
2
W
Charon
7,454
466
35
2
0
299,431
7
W
Ravana
8,763
548
124
8
0
282,056
2
L
Bellona
9,391
587
104
7
0
291,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role