Player Matchup

Raijin
Raijin
Hoosegow
Raijin
Level 159
God Stats
5W - 6L
1,651 SR
Queue Stats
263W - 254L
1,581 Elo+
Solo
Baron Samedi
Baron Samedi
KillerTedBoi
Baron Samedi
Level 84
God Stats
17W - 9L
1,301 SR
Queue Stats
74W - 57L
1,381 Elo+
Solo
Rama
Rama
Undyingfaia
Rama
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,635 Elo+
Party 2
King Arthur
King Arthur
chiquielias3000
King Arthur
Level 136
God Stats
20W - 19L
1,633 SR
Queue Stats
440W - 405L
1,556 Elo+
Solo
Ares
Ares
perfectionies
Ares
Level 120
God Stats
6W - 6L
1,618 SR
Queue Stats
196W - 204L
1,462 Elo+
Party 2
Team Averages
Level 126
1,540 SR
1,523 Elo+

VS

Team Averages
Level 120
1,548 SR
1,498 Elo+
Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DJ FDB
Shiva
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 90L
1,462 Elo+
Solo
Thanatos
Thanatos
Deathwatch174
Thanatos
Level 146
God Stats
5W - 3L
1,640 SR
Queue Stats
176W - 152L
1,531 Elo+
Party 1
Artemis
Artemis
Mammyth
Artemis
Level 143
God Stats
4W - 1L
1,651 SR
Queue Stats
135W - 116L
1,529 Elo+
Party 1
Poseidon
Poseidon
NE boss89645
Poseidon
Level 86
God Stats
8W - 6L
1,448 SR
Queue Stats
140W - 153L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Hoosegow
Raijin
15
7 / 2 / 0
9,395
723
8,745
9,014
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
KillerTedBoi
Baron Samedi
10
1 / 2 / 0
5,997
461
4,072
5,532
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 0
6,499
500
2,081
10,858
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
chiquielias3000
King Arthur
14
1 / 1 / 1
8,148
627
11,371
12,713
13,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

6
0 / 4 / 1
5,465
420
2,098
8,394
5,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 0 / 7
7,937
611
11,938
6,960
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
DJ FDB
Shiva
13
0 / 2 / 1
6,966
536
5,180
14,019
13,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Deathwatch174
Thanatos
14
6 / 2 / 0
8,354
643
5,673
15,814
6,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Mammyth
Artemis
13
4 / 1 / 7
7,639
588
6,393
6,815
2,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
NE boss89645
Poseidon
13
1 / 5 / 0
7,510
578
1,122
7,735
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
10
Kills
14
14
Deaths
10
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
7
6.5
W
Shiva
DJ FDB
Shiva
0
2
1
0.25
W
Thanatos
Deathwatch174
Thanatos
6
2
0
3
L
Raijin
Hoosegow
Raijin
7
2
0
3.5
L
Baron Samedi
KillerTedBoi
Baron Samedi
1
2
0
0.5
W
Artemis
Mammyth
Artemis
4
1
7
7.5
W
Poseidon
NE boss89645
Poseidon
1
5
0
0.2
L
1
5
0
0.2
L
King Arthur
chiquielias3000
King Arthur
1
1
1
1.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,367
Damage
30,306
46,511
Taken
51,343
28,410
Mitigated
27,197
10,227
Healing
25,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,938
1,860
0
2,893
6,960
2,467
1,468
3,066
3,764
54,015
0
W
Shiva
DJ FDB
Shiva
5,180
695
158
3,244
14,019
13,247
0
2,491
11,528
1,925
46,344
W
Thanatos
Deathwatch174
Thanatos
5,673
1,769
0
16,328
15,814
6,643
0
2,727
12,943
0
67,515
L
Raijin
Hoosegow
Raijin
8,745
438
0
1,620
9,014
3,472
0
2,687
6,157
86,874
0
L
Baron Samedi
KillerTedBoi
Baron Samedi
4,072
208
332
562
5,532
2,482
200
1,359
4,097
25,636
0
W
Artemis
Mammyth
Artemis
6,393
3,180
0
2,638
6,815
2,568
1,890
1,839
4,976
0
44,672
W
Poseidon
NE boss89645
Poseidon
1,122
58
0
690
7,735
2,272
0
5,385
2,350
55,521
0
L
2,081
1,938
0
3,887
10,858
3,731
0
4,635
5,766
0
38,107
L
King Arthur
chiquielias3000
King Arthur
11,371
1,618
0
2,546
12,713
13,082
60
571
12,142
1,388
73,706
L
2,098
132
0
1,280
8,394
5,643
0
3,533
4,458
10,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,504
Gold Earned
38,406
409
Minions Killed
458
0
Camps Cleared
0
1,182,250
Distance Traveled
1,292,073
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,937
611
110
8
0
245,726
3
W
Shiva
6,966
536
77
6
0
226,666
4
W
Thanatos
8,354
643
101
8
0
320,893
2
L
Raijin
9,395
723
156
12
0
244,525
4
L
Baron Samedi
5,997
461
39
3
0
257,304
0
W
Artemis
7,639
588
66
5
0
246,917
1
W
Poseidon
7,510
578
104
8
0
251,871
0
L
Rama
6,499
500
74
6
0
228,402
0
L
King Arthur
8,148
627
126
10
0
268,746
3
L
Ares
5,465
420
14
1
0
183,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role