Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HosekMartin
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 59L
1,287 Elo+
Solo
Hachiman
Hachiman
RollsRoyce4
Hachiman
Level 63
God Stats
2W - 4L
1,388 SR
Queue Stats
5W - 12L
1,348 Elo+
Party 2
Chang'e
Chang'e
sacrificialdonut
Chang'e
Level 44
God Stats
7W - 5L
1,760 SR
Queue Stats
28W - 43L
1,417 Elo+
Solo
Charon
Charon
xGun Nut
Charon
Level 86
God Stats
1W - 3L
1,175 SR
Queue Stats
147W - 146L
1,414 Elo+
Solo
Team Averages
Level 57
1,465 SR
1,393 Elo+

VS

Team Averages
Level 159
1,628 SR
1,744 Elo+
Scylla
Scylla
CephalonEva
Scylla
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 76L
1,653 Elo+
Party 1
Charon
Charon
KungFuFerret620
Charon
Level 139
God Stats
3W - 0L
1,758 SR
Queue Stats
87W - 63L
1,482 Elo+
Solo
Loki
Loki
MasinFirst
Loki
Level 156
God Stats
4W - 2L
1,542 SR
Queue Stats
69W - 43L
1,982 Elo+
Party 1
Discordia
Discordia
TheShumpe
Discordia
Level 158
God Stats
2W - 0L
1,571 SR
Queue Stats
116W - 65L
1,825 Elo+
Party 1
Hercules
Hercules
ernesale
Hercules
Level 181
God Stats
2W - 1L
1,771 SR
Queue Stats
168W - 121L
1,777 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
0 / 3 / 0
6,098
678
3,556
7,174
3,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
HosekMartin
Ah Muzen Cab
12
0 / 5 / 0
6,370
708
2,909
10,482
4,425
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hachiman
RollsRoyce4
Hachiman
12
0 / 2 / 0
6,281
698
3,288
7,496
2,714
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 3 / 0
7,152
795
4,931
8,609
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
xGun Nut
Charon
12
0 / 3 / 0
6,615
735
3,853
11,155
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
5 / 1 / 8
8,272
919
11,217
4,999
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 0 / 10
7,005
778
3,259
4,463
3,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 0 / 5
7,754
862
7,778
5,354
2,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
TheShumpe
Discordia
14
2 / 0 / 8
7,543
838
7,234
5,256
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ernesale
Hercules
15
6 / 0 / 4
8,231
915
10,290
9,725
11,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
51
1
Kills
16
16
Deaths
1
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
3
0
0
W
Scylla
5
1
8
9
L
Ah Muzen Cab
HosekMartin
Ah Muzen Cab
0
5
0
0
W
1
0
10
6
W
2
0
5
4.5
L
Hachiman
RollsRoyce4
Hachiman
0
2
0
0
W
Discordia
TheShumpe
Discordia
2
0
8
6
W
Hercules
ernesale
Hercules
6
0
4
8
L
1
3
0
0.33
L
Charon
xGun Nut
Charon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,537
Damage
39,778
44,916
Taken
29,797
22,105
Mitigated
20,755
4,699
Healing
5,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,556
1,216
0
559
7,174
3,477
0
3,805
3,072
9,507
0
W
Scylla
11,217
1,806
0
750
4,999
2,015
377
3,421
1,422
37,566
0
L
Ah Muzen Cab
HosekMartin
Ah Muzen Cab
2,909
838
0
0
10,482
4,425
0
4,341
5,864
0
17,301
W
3,259
262
0
779
4,463
3,411
181
1,472
2,911
8,728
0
W
7,778
1,957
0
0
5,354
2,345
96
2,690
2,619
0
37,778
L
Hachiman
RollsRoyce4
Hachiman
3,288
1,446
0
1,273
7,496
2,714
0
3,700
3,548
0
17,738
W
Discordia
TheShumpe
Discordia
7,234
466
0
462
5,256
1,840
570
1,701
3,474
27,175
0
W
Hercules
ernesale
Hercules
10,290
3,311
0
3,414
9,725
11,144
576
2,741
6,937
1,076
26,999
L
4,931
841
280
1,875
8,609
3,094
0
3,240
5,193
28,261
0
L
Charon
xGun Nut
Charon
3,853
367
0
712
11,155
8,395
0
6,216
4,534
12,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,516
Gold Earned
38,805
168
Minions Killed
249
0
Camps Cleared
0
885,472
Distance Traveled
1,066,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,098
678
11
1
0
171,106
0
W
Scylla
8,272
919
63
7
0
205,489
0
L
Ah Muzen Cab
6,370
708
39
4
0
175,797
0
W
Charon
7,005
778
11
1
0
176,404
0
W
Loki
7,754
862
59
7
0
217,743
0
L
Hachiman
6,281
698
37
4
0
157,763
0
W
Discordia
7,543
838
68
8
0
226,206
0
W
Hercules
8,231
915
48
5
0
241,155
0
L
Chang'e
7,152
795
64
7
0
179,389
0
L
Charon
6,615
735
17
2
0
201,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role