Player Matchup

Charybdis
Charybdis
Gold V
BonoboBohemio
Charybdis
Gold V
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 138L
1,705 MMR
Solo
Guan Yu
Guan Yu
Gold III
Gaizka3012
Guan Yu
Gold III
Level 156
God Stats
5W - 2L
1,632 SR
Queue Stats
139W - 142L
1,683 MMR
Party 2
Ratatoskr
Ratatoskr
Gold I
MötleyCrüe
Ratatoskr
Gold I
Level 186
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 139L
1,602 MMR
Party 1
Lancelot
Lancelot
Platinum I
Sleepwalker21
Lancelot
Platinum I
Level 236
God Stats
5W - 2L
1,700 SR
Queue Stats
338W - 337L
1,931 MMR
Party 1
Tiamat
Tiamat
Gold II
jontajonar
Tiamat
Gold II
Level 149
God Stats
1W - 1L
1,547 SR
Queue Stats
140W - 142L
1,730 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 171
1,576 SR
1,730 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 105
1,554 SR
1,730 MMR
Sylvanus
Sylvanus
Gold II
DeiviDFantassy
Sylvanus
Gold II
Level 56
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 83L
1,727 MMR
Solo
Anhur
Anhur
Gold IV
Grándfather
Anhur
Gold IV
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 11L
1,717 MMR
Solo
Hera
Hera
Gold IV
HydraFXX
Hera
Gold IV
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 31L
1,742 MMR
Solo
Thanatos
Thanatos
Platinum IV
xOatsie
Thanatos
Platinum IV
Level 173
God Stats
9W - 3L
1,758 SR
Queue Stats
145W - 132L
1,765 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
éphaïstos
Cthulhu
Platinum IV
Level 115
God Stats
1W - 0L
1,513 SR
Queue Stats
101W - 93L
1,701 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BonoboBohemio
Charybdis
12
1 / 5 / 1
7,503
500
8,517
13,091
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Gaizka3012
Guan Yu
13
1 / 4 / 2
7,825
522
6,775
16,461
14,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
MötleyCrüe
Ratatoskr
11
2 / 5 / 2
7,323
488
9,183
17,320
8,423
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Sleepwalker21
Lancelot
14
4 / 2 / 1
7,903
527
10,546
13,828
5,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
jontajonar
Tiamat
13
1 / 3 / 0
7,122
475
5,195
12,600
7,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MartichorasRavanaAo Kuang

VS

Bans
ThorTyrHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 1 / 5
6,902
460
4,387
14,970
13,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
9 / 1 / 3
9,538
636
19,264
15,150
5,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
14
1 / 1 / 5
8,748
583
10,813
5,527
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
xOatsie
Thanatos
13
5 / 5 / 3
8,563
571
7,567
14,830
6,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
éphaïstos
Cthulhu
14
3 / 1 / 1
8,482
565
10,618
9,990
8,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
9
Kills
19
19
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BonoboBohemio
Charybdis
1
5
1
0.3
W
Sylvanus
1
1
5
3.5
L
Guan Yu
Gaizka3012
Guan Yu
1
4
2
0.5
W
9
1
3
10.5
W
Hera
1
1
5
3.5
L
Ratatoskr
MötleyCrüe
Ratatoskr
2
5
2
0.6
L
Lancelot
Sleepwalker21
Lancelot
4
2
1
2.25
L
Tiamat
jontajonar
Tiamat
1
3
0
0.33
W
Thanatos
xOatsie
Thanatos
5
5
3
1.3
W
Cthulhu
éphaïstos
Cthulhu
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,216
Damage
52,649
73,300
Taken
60,467
38,489
Mitigated
36,398
13,991
Healing
26,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BonoboBohemio
Charybdis
8,517
4,807
0
4,355
13,091
3,026
1,713
1,292
11,799
0
64,642
W
Sylvanus
4,387
1,540
2,553
5,794
14,970
13,420
441
1,636
13,334
19,755
8,494
L
Guan Yu
Gaizka3012
Guan Yu
6,775
956
272
3,624
16,461
14,632
0
8,605
6,982
0
54,049
W
19,264
12,772
0
6,692
15,150
5,681
3,322
432
14,718
0
77,862
W
Hera
10,813
3,223
0
1,411
5,527
1,860
0
1,638
3,889
74,692
0
L
Ratatoskr
MötleyCrüe
Ratatoskr
9,183
2,379
0
3,150
17,320
8,423
0
3,564
13,630
0
33,197
L
Lancelot
Sleepwalker21
Lancelot
10,546
2,090
0
880
13,828
5,193
0
3,903
9,625
0
64,832
L
Tiamat
jontajonar
Tiamat
5,195
367
0
1,710
12,600
7,215
0
5,929
6,346
50,307
0
W
Thanatos
xOatsie
Thanatos
7,567
1,320
0
9,427
14,830
6,598
0
610
14,185
0
57,427
W
Cthulhu
éphaïstos
Cthulhu
10,618
1,493
124
500
9,990
8,839
0
963
9,027
54,132
747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,676
Gold Earned
42,233
435
Minions Killed
486
0
Camps Cleared
0
1,505,573
Distance Traveled
1,462,959
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,503
500
121
8
0
258,276
0
W
Sylvanus
6,902
460
44
3
0
280,622
4
L
Guan Yu
7,825
522
90
6
0
272,230
3
W
Anhur
9,538
636
122
8
0
289,068
1
W
Hera
8,748
583
149
10
0
301,030
2
L
Ratatoskr
7,323
488
38
3
0
321,798
2
L
Lancelot
7,903
527
86
6
0
367,000
1
L
Tiamat
7,122
475
100
7
0
286,269
0
W
Thanatos
8,563
571
83
6
0
302,215
2
W
Cthulhu
8,482
565
88
6
0
290,024
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role