Player Matchup

Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Mapachito04
Sobek
Level 80
God Stats
1W - 2L
1,295 SR
Queue Stats
3W - 11L
1,391 Elo+
Party 1
Olorun
Olorun
VolqueteFdez
Olorun
Level 30
God Stats
2W - 8L
1,426 SR
Queue Stats
5W - 12L
1,499 Elo+
Party 1
Thor
Thor
mrnayr
Thor
Level 149
God Stats
6W - 9L
1,546 SR
Queue Stats
241W - 243L
1,480 Elo+
Solo
Thanatos
Thanatos
thatRick_
Thanatos
Level 129
God Stats
9W - 4L
1,746 SR
Queue Stats
173W - 155L
1,537 Elo+
Solo
Team Averages
Level 95
1,503 SR
1,481 Elo+

VS

Team Averages
Level 89
1,401 SR
1,576 Elo+
Skadi
Skadi
JoaMikael
Skadi
Level 85
God Stats
1W - 4L
1,203 SR
Queue Stats
108W - 98L
1,571 Elo+
Solo
Charon
Charon
Trÿce
Charon
Level 89
God Stats
5W - 1L
1,500 SR
Queue Stats
21W - 3L
1,988 Elo+
Solo
Fenrir
Fenrir
plp131103
Fenrir
Level 120
God Stats
1W - 9L
1,340 SR
Queue Stats
384W - 423L
1,477 Elo+
Party 2
King Arthur
King Arthur
yMxriio
King Arthur
Level 51
God Stats
10W - 13L
1,331 SR
Queue Stats
30W - 29L
1,338 Elo+
Party 2
Ra
Ra
zPio
Ra
Level 102
God Stats
27W - 32L
1,632 SR
Queue Stats
199W - 194L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 5 / 0
4,905
446
1,374
5,937
1,802
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 3 / 0
4,530
412
1,157
7,258
4,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
10
0 / 3 / 1
5,862
533
2,606
10,060
3,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
mrnayr
Thor
11
1 / 0 / 0
6,063
551
5,321
9,542
6,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
thatRick_
Thanatos
7
0 / 3 / 0
4,833
439
2,141
7,171
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JoaMikael
Skadi
12
5 / 0 / 1
7,158
651
6,156
4,741
1,653
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Trÿce
Charon
9
2 / 0 / 4
6,072
552
3,332
6,761
3,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
plp131103
Fenrir
11
5 / 1 / 2
6,841
622
6,344
8,599
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
yMxriio
King Arthur
10
0 / 1 / 0
5,688
517
3,738
7,119
5,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
zPio
Ra
13
2 / 0 / 5
7,220
656
7,044
5,296
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
14
14
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
0
0
W
Skadi
JoaMikael
Skadi
5
0
1
5.5
L
0
3
0
0
W
Charon
Trÿce
Charon
2
0
4
4
L
Olorun
0
3
1
0.17
L
Thor
mrnayr
Thor
1
0
0
1
W
Fenrir
plp131103
Fenrir
5
1
2
6
L
Thanatos
thatRick_
Thanatos
0
3
0
0
W
King Arthur
yMxriio
King Arthur
0
1
0
0
W
Ra
zPio
Ra
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,599
Damage
26,614
39,968
Taken
32,516
18,350
Mitigated
16,394
10,084
Healing
14,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,374
967
0
52
5,937
1,802
0
659
5,278
0
24,756
W
Skadi
JoaMikael
Skadi
6,156
2,879
0
1,230
4,741
1,653
548
56
4,685
0
56,542
L
1,157
116
0
1,030
7,258
4,587
0
2,709
4,471
7,470
0
W
Charon
Trÿce
Charon
3,332
811
1,204
1,373
6,761
3,891
16
1,083
5,678
17,525
0
L
Olorun
2,606
1,851
60
3,099
10,060
3,497
0
4,489
5,513
48,547
0
L
Thor
mrnayr
Thor
5,321
1,595
0
1,625
9,542
6,190
0
0
9,542
0
41,194
W
Fenrir
plp131103
Fenrir
6,344
1,926
0
4,186
8,599
3,601
0
1,156
7,443
0
44,039
L
Thanatos
thatRick_
Thanatos
2,141
76
0
4,218
7,171
2,274
0
2,390
4,781
0
27,424
W
King Arthur
yMxriio
King Arthur
3,738
410
0
1,750
7,119
5,015
0
0
7,119
0
35,600
W
Ra
zPio
Ra
7,044
937
1,520
3,301
5,296
2,234
692
1,524
3,772
69,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,193
Gold Earned
32,979
250
Minions Killed
356
0
Camps Cleared
0
1,003,401
Distance Traveled
1,168,541
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,905
446
48
4
0
212,653
1
W
Skadi
7,158
651
92
8
0
200,655
0
L
Sobek
4,530
412
9
1
0
209,249
6
W
Charon
6,072
552
13
1
0
211,670
2
L
Olorun
5,862
533
90
8
0
210,432
0
L
Thor
6,063
551
63
6
0
187,677
0
W
Fenrir
6,841
622
69
6
0
276,814
0
L
Thanatos
4,833
439
40
4
0
183,390
1
W
King Arthur
5,688
517
66
6
0
227,316
0
W
Ra
7,220
656
116
11
0
252,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role