Player Matchup

Apollo
Apollo
Gold II
AnnAxeorRose
Apollo
Gold II
Level 151
God Stats
3W - 5L
1,626 SR
Queue Stats
396W - 396L
1,422 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
Famin3PC
Sun Wukong
Platinum V
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
265W - 255L
1,680 MMR
Party 1
Janus
Janus
Silver II
HanTeR69
Janus
Silver II
Level 49
God Stats
1W - 3L
1,335 SR
Queue Stats
17W - 22L
1,584 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 93
1,487 SR
1,562 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,646 SR
1,592 MMR
Merlin
Merlin
Diamond III
FireProdigy
Merlin
Diamond III
Level 148
God Stats
5W - 5L
1,622 SR
Queue Stats
43W - 43L
2,076 MMR
Party 2
Hou Yi
Hou Yi
Platinum IV
imaginаry
Hou Yi
Platinum IV
Level 157
God Stats
8W - 9L
1,671 SR
Queue Stats
75W - 87L
1,664 MMR
Party 2
Xing Tian
Xing Tian
Silver II
marlon123_5
Xing Tian
Silver II
Level 139
God Stats
6W - 4L
1,644 SR
Queue Stats
125W - 158L
1,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
2 / 5 / 1
11,434
715
5,032
17,247
7,296
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Famin3PC
Sun Wukong
15
3 / 1 / 2
11,558
722
14,517
19,137
20,563
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
HanTeR69
Janus
14
1 / 5 / 4
11,520
720
9,448
10,302
4,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AresKuzenboThothMorgan Le FayAgni

VS

Bans
AchillesSobekMartichorasGaneshaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 2 / 6
11,990
749
15,258
8,656
3,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
imaginаry
Hou Yi
16
6 / 4 / 4
12,682
793
17,052
13,558
6,228
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
marlon123_5
Xing Tian
15
2 / 0 / 8
11,437
715
6,951
16,344
24,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
11
11
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
5
1
0.5
L
Sun Wukong
Famin3PC
Sun Wukong
3
1
2
4
W
Merlin
3
2
6
3
L
Janus
HanTeR69
Janus
1
5
4
0.6
W
Hou Yi
imaginаry
Hou Yi
6
4
4
2
W
Xing Tian
marlon123_5
Xing Tian
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,997
Damage
39,261
46,686
Taken
38,558
32,164
Mitigated
34,098
5,527
Healing
5,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,032
3,258
0
3,094
17,247
7,296
114
8,793
8,414
0
43,231
L
Sun Wukong
Famin3PC
Sun Wukong
14,517
1,307
0
1,737
19,137
20,563
0
7,834
11,303
186
48,924
W
Merlin
15,258
757
90
2,122
8,656
3,662
465
2,268
6,388
85,001
0
L
Janus
HanTeR69
Janus
9,448
430
0
696
10,302
4,305
0
5,693
4,609
45,944
0
W
Hou Yi
imaginаry
Hou Yi
17,052
8,179
0
1,852
13,558
6,228
2,276
3,601
9,305
0
64,436
W
Xing Tian
marlon123_5
Xing Tian
6,951
215
0
1,558
16,344
24,208
183
4,502
11,652
16,364
399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,512
Gold Earned
36,109
200
Minions Killed
195
0
Camps Cleared
0
903,972
Distance Traveled
910,894
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,434
715
81
5
0
298,510
0
L
Sun Wukong
11,558
722
39
2
0
338,035
0
W
Merlin
11,990
749
107
7
0
299,755
0
L
Janus
11,520
720
80
5
0
267,427
5
W
Hou Yi
12,682
793
67
4
0
280,556
0
W
Xing Tian
11,437
715
21
1
0
330,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role