Player Matchup

Ymir
Ymir
Braumern
Ymir
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 47L
1,227 Elo+
Party 2
Danzaburou
Danzaburou
DreiHdenJoe
Danzaburou
Level 25
God Stats
6W - 3L
1,711 SR
Queue Stats
66W - 69L
1,227 Elo+
Party 2
Janus
Janus
FeuerKaiser15
Janus
Level 63
God Stats
10W - 7L
1,753 SR
Queue Stats
58W - 77L
1,429 Elo+
Solo
Ao Kuang
Ao Kuang
Not_VaQu
Ao Kuang
Level 37
God Stats
8W - 5L
1,559 SR
Queue Stats
112W - 110L
1,441 Elo+
Party 3
Sun Wukong
Sun Wukong
lisiastyy__
Sun Wukong
Level 56
God Stats
8W - 2L
1,613 SR
Queue Stats
205W - 230L
1,421 Elo+
Party 3
Team Averages
Level 53
1,627 SR
1,349 Elo+

VS

Team Averages
Level 54
1,486 SR
1,380 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
AREPA_MIXTA
Charon
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,423 Elo+
Solo
Ishtar
Ishtar
IshlekAya
Ishtar
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,330 Elo+
Party 1
Raijin
Raijin
Ivan_gs0394
Raijin
Level 41
God Stats
1W - 1L
1,700 SR
Queue Stats
7W - 21L
1,289 Elo+
Solo
Bakasura
Bakasura
TorstenSchulze68
Bakasura
Level 46
God Stats
1W - 10L
1,228 SR
Queue Stats
42W - 52L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 0 / 3
7,705
514
4,255
10,967
10,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
DreiHdenJoe
Danzaburou
13
2 / 0 / 0
7,444
496
8,772
7,032
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 0 / 2
9,836
656
6,936
6,922
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Not_VaQu
Ao Kuang
14
9 / 0 / 0
8,965
598
7,338
6,524
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
lisiastyy__
Sun Wukong
13
1 / 0 / 4
8,043
536
8,110
10,060
6,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
0 / 5 / 0
7,036
469
6,715
13,743
11,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Charon
10
0 / 0 / 0
6,620
441
5,197
9,585
7,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
IshlekAya
Ishtar
10
0 / 4 / 0
6,052
403
6,897
9,898
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
13
0 / 5 / 0
6,490
433
2,467
8,582
2,331
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 1 / 0
7,122
475
2,510
14,201
6,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
15
Kills
0
0
Deaths
15
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
5
0
0
L
Charon
0
0
0
0
W
Ymir
0
0
3
1.5
W
Danzaburou
DreiHdenJoe
Danzaburou
2
0
0
2
W
3
0
2
4
L
Ishtar
IshlekAya
Ishtar
0
4
0
0
L
Raijin
0
5
0
0
W
Ao Kuang
Not_VaQu
Ao Kuang
9
0
0
9
L
0
1
0
0
W
Sun Wukong
lisiastyy__
Sun Wukong
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,411
Damage
23,786
41,505
Taken
56,009
25,462
Mitigated
31,723
16,903
Healing
11,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,715
539
34
2,214
13,743
11,764
0
4,166
9,577
0
51,345
L
Charon
5,197
1,093
0
2,097
9,585
7,443
34
3,464
6,071
32,747
0
W
Ymir
4,255
670
0
3,288
10,967
10,885
341
2,637
8,330
29,243
0
W
Danzaburou
DreiHdenJoe
Danzaburou
8,772
2,837
0
4,524
7,032
2,981
156
1,959
5,073
0
57,151
W
6,936
315
0
2,257
6,922
2,471
952
2,759
4,100
84,548
0
L
Ishtar
IshlekAya
Ishtar
6,897
5,073
0
2,447
9,898
3,916
144
2,716
7,182
0
36,318
L
Raijin
2,467
114
0
1,189
8,582
2,331
0
5,848
2,524
42,953
0
W
Ao Kuang
Not_VaQu
Ao Kuang
7,338
1,848
0
3,312
6,524
2,497
712
400
6,124
58,856
0
L
2,510
1,385
0
3,511
14,201
6,269
0
1,979
12,126
0
60,709
W
Sun Wukong
lisiastyy__
Sun Wukong
8,110
1,658
0
3,522
10,060
6,628
331
7
10,033
0
52,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,993
Gold Earned
33,320
468
Minions Killed
356
0
Camps Cleared
0
1,531,510
Distance Traveled
1,435,145
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,036
469
73
5
0
297,425
2
L
Charon
6,620
441
43
3
0
278,487
0
W
Ymir
7,705
514
39
3
0
280,349
7
W
Danzaburou
7,444
496
92
6
0
300,352
7
W
Janus
9,836
656
172
11
0
308,023
0
L
Ishtar
6,052
403
66
4
0
240,255
0
L
Raijin
6,490
433
58
4
0
257,107
0
W
Ao Kuang
8,965
598
89
6
0
349,058
0
L
Bakasura
7,122
475
116
8
0
361,871
0
W
Sun Wukong
8,043
536
76
5
0
293,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role