Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Pitbule9983
Danzaburou
Level 131
God Stats
18W - 23L
1,512 SR
Queue Stats
606W - 621L
1,489 Elo+
Solo
Fafnir
Fafnir
SN_Sye
Fafnir
Level 127
God Stats
24W - 24L
1,425 SR
Queue Stats
225W - 200L
1,427 Elo+
Party 1
Lancelot
Lancelot
TrevmitMK
Lancelot
Level 129
God Stats
0W - 2L
1,358 SR
Queue Stats
411W - 357L
1,502 Elo+
Party 1
Bellona
Bellona
UsamaB1nThrobbin
Bellona
Level 124
God Stats
1W - 2L
1,662 SR
Queue Stats
83W - 68L
1,572 Elo+
Party 1
Team Averages
Level 147
1,491 SR
1,498 Elo+

VS

Team Averages
Level 129
1,550 SR
1,450 Elo+
Sol
Sol
 
Sol
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
FunnyApple
Hun Batz
Level 159
God Stats
6W - 2L
1,510 SR
Queue Stats
156W - 158L
1,475 Elo+
Solo
Anubis
Anubis
Louyki
Anubis
Level 124
God Stats
7W - 3L
1,717 SR
Queue Stats
169W - 145L
1,420 Elo+
Party 2
Chiron
Chiron
Manny00034
Chiron
Level 123
God Stats
5W - 4L
1,726 SR
Queue Stats
235W - 220L
1,486 Elo+
Party 3
Osiris
Osiris
RGUStellarLink
Osiris
Level 108
God Stats
1W - 3L
1,297 SR
Queue Stats
39W - 41L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
3 / 3 / 2
9,091
535
10,406
8,922
4,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
Pitbule9983
Danzaburou
13
0 / 2 / 0
7,603
447
1,817
9,706
4,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
SN_Sye
Fafnir
13
2 / 3 / 4
8,480
499
3,201
14,572
15,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Lancelot
TrevmitMK
Lancelot
13
2 / 4 / 4
8,169
481
9,086
15,909
6,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 6 / 1
8,098
476
13,282
24,053
25,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 2 / 2
9,454
556
13,646
13,092
4,770
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
FunnyApple
Hun Batz
16
4 / 5 / 5
9,914
583
8,488
16,226
7,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Louyki
Anubis
15
4 / 3 / 4
9,850
579
13,354
11,256
6,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
Manny00034
Chiron
15
3 / 1 / 5
9,759
574
8,551
10,231
4,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 1
8,647
509
9,866
14,674
14,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
10
Kills
18
18
Deaths
12
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
3
2
1.33
W
Sol
 
Sol
5
2
2
3
W
Hun Batz
FunnyApple
Hun Batz
4
5
5
1.3
W
Anubis
Louyki
Anubis
4
3
4
2
W
Chiron
Manny00034
Chiron
3
1
5
5.5
L
Danzaburou
Pitbule9983
Danzaburou
0
2
0
0
W
2
1
1
2.5
L
Fafnir
SN_Sye
Fafnir
2
3
4
1.33
L
Lancelot
TrevmitMK
Lancelot
2
4
4
1
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,792
Damage
53,905
73,162
Taken
65,479
56,316
Mitigated
37,211
17,339
Healing
22,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,406
1,035
0
661
8,922
4,247
0
1,347
7,575
83,294
0
W
Sol
 
Sol
13,646
4,864
150
6,322
13,092
4,770
4,539
3,058
9,932
68,276
0
W
Hun Batz
FunnyApple
Hun Batz
8,488
2,860
0
2,127
16,226
7,207
957
1,631
14,521
0
94,359
W
Anubis
Louyki
Anubis
13,354
1,032
0
5,091
11,256
6,142
1,500
3,382
7,706
79,881
0
W
Chiron
Manny00034
Chiron
8,551
4,265
120
3,907
10,231
4,111
349
5,583
4,294
0
69,163
L
Danzaburou
Pitbule9983
Danzaburou
1,817
767
63
2,946
9,706
4,558
0
6,728
2,978
0
52,480
W
9,866
4,907
0
4,901
14,674
14,981
1,106
1,985
12,689
0
47,498
L
Fafnir
SN_Sye
Fafnir
3,201
1,625
423
5,298
14,572
15,816
0
7,023
7,549
22,643
0
L
Lancelot
TrevmitMK
Lancelot
9,086
1,462
0
1,985
15,909
6,519
0
6,198
9,711
0
54,216
L
13,282
6,064
0
5,963
24,053
25,176
0
5,855
18,198
0
48,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,441
Gold Earned
47,624
403
Minions Killed
536
0
Camps Cleared
0
1,649,660
Distance Traveled
1,601,605
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,091
535
142
8
0
328,967
0
W
Sol
9,454
556
102
6
0
307,932
0
W
Hun Batz
9,914
583
125
7
0
326,218
3
W
Anubis
9,850
579
122
7
0
305,260
0
W
Chiron
9,759
574
119
7
0
335,509
0
L
Danzaburou
7,603
447
103
6
0
296,162
0
W
Osiris
8,647
509
68
4
0
326,686
2
L
Fafnir
8,480
499
25
1
0
328,535
2
L
Lancelot
8,169
481
67
4
0
399,553
2
L
Bellona
8,098
476
66
4
0
296,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role