Player Matchup

Hades
Hades
BIGToucanMan
Hades
Level 108
God Stats
10W - 5L
1,721 SR
Queue Stats
28W - 24L
1,554 Elo+
Party 1
Pele
Pele
BofaDeezBanz
Pele
Level 66
God Stats
3W - 2L
1,486 SR
Queue Stats
28W - 24L
1,554 Elo+
Party 1
Medusa
Medusa
Depressiοn
Medusa
Level 153
God Stats
4W - 4L
1,556 SR
Queue Stats
254W - 273L
1,509 Elo+
Party 2
Athena
Athena
ProWoodchuck
Athena
Level 162
God Stats
54W - 27L
1,628 SR
Queue Stats
226W - 221L
1,534 Elo+
Party 2
Charon
Charon
TRPLionnel
Charon
Level 108
God Stats
4W - 0L
1,882 SR
Queue Stats
28W - 24L
1,494 Elo+
Solo
Team Averages
Level 119
1,655 SR
1,529 Elo+

VS

Team Averages
Level 117
1,603 SR
1,526 Elo+
Thanatos
Thanatos
 
Thanatos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Freya
Freya
COD KINGZ 4EVA
Freya
Level 147
God Stats
2W - 2L
1,706 SR
Queue Stats
72W - 63L
1,564 Elo+
Party 3
Hercules
Hercules
Dog of Daunt
Hercules
Level 138
God Stats
1W - 1L
1,517 SR
Queue Stats
94W - 78L
1,565 Elo+
Party 3
Tiamat
Tiamat
Ek-777-rtz
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,510 Elo+
Solo
Izanami
Izanami
Stepper385
Izanami
Level 107
God Stats
6W - 5L
1,790 SR
Queue Stats
103W - 84L
1,492 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,478
589
5,521
8,924
3,749
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 3
6,555
596
6,602
8,211
2,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
11
2 / 2 / 1
6,690
608
6,576
7,220
2,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
2 / 0 / 5
6,156
560
4,079
7,148
4,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
TRPLionnel
Charon
12
5 / 0 / 2
7,098
645
8,302
4,711
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 5 / 0
5,270
479
4,006
9,343
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 1
5,953
541
5,217
8,679
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Dog of Daunt
Hercules
8
1 / 3 / 0
5,385
490
3,669
7,522
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Ek-777-rtz
Tiamat
9
0 / 4 / 0
5,175
470
1,903
9,555
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Stepper385
Izanami
10
0 / 2 / 1
6,070
552
5,146
8,315
2,932
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
3
3
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
5
0
0.2
W
2
1
2
3
W
4
0
3
5.5
L
1
1
1
1.5
W
Medusa
2
2
1
1.25
L
Hercules
Dog of Daunt
Hercules
1
3
0
0.33
L
Tiamat
Ek-777-rtz
Tiamat
0
4
0
0
W
Athena
2
0
5
4.5
L
Izanami
Stepper385
Izanami
0
2
1
0.25
W
Charon
TRPLionnel
Charon
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,080
Damage
19,941
36,214
Taken
43,414
15,709
Mitigated
19,647
10,564
Healing
14,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,006
1,766
0
4,237
9,343
3,157
521
2,596
6,665
0
21,650
W
5,521
744
425
4,201
8,924
3,749
360
0
8,924
37,858
0
W
6,602
2,353
0
1,740
8,211
2,618
611
201
8,010
0
42,957
L
5,217
1,409
0
3,901
8,679
3,598
0
963
7,716
36,309
0
W
Medusa
6,576
2,722
0
1,025
7,220
2,632
1,210
3,274
3,744
0
46,632
L
Hercules
Dog of Daunt
Hercules
3,669
852
0
1,711
7,522
5,454
0
2,814
4,630
0
18,660
L
Tiamat
Ek-777-rtz
Tiamat
1,903
469
125
2,736
9,555
4,506
0
6,814
2,388
24,479
0
W
Athena
4,079
1,732
246
1,467
7,148
4,416
387
1,675
5,255
24,339
6,347
L
Izanami
Stepper385
Izanami
5,146
2,806
0
1,424
8,315
2,932
385
4,109
4,206
0
48,120
W
Charon
TRPLionnel
Charon
8,302
1,524
0
1,460
4,711
2,294
567
1,436
3,077
42,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,977
Gold Earned
27,853
334
Minions Killed
273
0
Camps Cleared
0
1,099,307
Distance Traveled
1,047,006
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,270
479
40
4
0
209,544
3
W
Hades
6,478
589
72
7
0
194,632
0
W
Pele
6,555
596
63
6
0
258,745
0
L
Freya
5,953
541
82
7
0
210,455
1
W
Medusa
6,690
608
70
6
0
200,541
0
L
Hercules
5,385
490
28
3
0
237,020
0
L
Tiamat
5,175
470
41
4
0
185,130
0
W
Athena
6,156
560
45
4
0
229,297
1
L
Izanami
6,070
552
82
7
0
204,857
0
W
Charon
7,098
645
84
8
0
216,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role