Player Matchup

Bacchus
Bacchus
Dark_Night1425
Bacchus
Level 84
God Stats
1W - 2L
1,686 SR
Queue Stats
258W - 250L
1,528 Elo+
Party 1
Neith
Neith
DouchéBag
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Solo
Nemesis
Nemesis
Ja_Sicha_
Nemesis
Level 107
God Stats
6W - 10L
1,797 SR
Queue Stats
197W - 176L
1,607 Elo+
Party 1
Ra
Ra
gryz94
Ra
Level 46
God Stats
9W - 17L
1,301 SR
Queue Stats
578W - 597L
1,466 Elo+
Solo
Achilles
Achilles
xiordi
Achilles
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,423 Elo+
Solo
Team Averages
Level 93
1,557 SR
1,505 Elo+

VS

Team Averages
Level 88
1,604 SR
1,474 Elo+
Charon
Charon
Ivanhoe2411
Charon
Level 124
God Stats
6W - 3L
1,506 SR
Queue Stats
109W - 116L
1,461 Elo+
Party 2
Hou Yi
Hou Yi
Juanma_0129
Hou Yi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 122L
1,458 Elo+
Party 2
Serqet
Serqet
OnlyTrashBlames
Serqet
Level 45
God Stats
5W - 2L
1,742 SR
Queue Stats
19W - 20L
1,509 Elo+
Solo
Hades
Hades
XRoastedKoreanX
Hades
Level 64
God Stats
3W - 1L
1,695 SR
Queue Stats
126W - 121L
1,489 Elo+
Solo
Susano
Susano
gqvoleto
Susano
Level 136
God Stats
9W - 5L
1,577 SR
Queue Stats
288W - 323L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,199
525
2,950
5,908
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
8
0 / 1 / 0
4,276
535
2,265
3,701
1,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Ja_Sicha_
Nemesis
8
2 / 1 / 0
4,689
586
1,867
6,240
1,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
6
0 / 2 / 0
3,882
485
1,474
2,665
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
xiordi
Achilles
9
1 / 2 / 2
5,147
643
3,070
8,220
6,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
8
0 / 0 / 1
5,001
625
1,722
4,477
2,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
8
1 / 0 / 0
4,745
593
2,410
2,397
747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

9
1 / 3 / 1
4,930
616
3,180
6,133
3,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 1
5,719
715
2,575
3,547
1,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
gqvoleto
Susano
8
2 / 0 / 2
5,275
659
4,159
6,236
2,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
6
6
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Neith
0
1
0
0
W
Charon
0
0
1
0.5
L
Nemesis
Ja_Sicha_
Nemesis
2
1
0
2
W
Hou Yi
1
0
0
1
W
1
3
1
0.5
W
2
0
1
2.5
W
Susano
gqvoleto
Susano
2
0
2
3
L
Ra
0
2
0
0
L
Achilles
xiordi
Achilles
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,626
Damage
14,046
26,734
Taken
22,790
15,113
Mitigated
9,980
5,999
Healing
9,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,950
253
0
1,719
5,908
5,066
0
1,566
4,342
14,635
0
L
Neith
2,265
1,148
0
1,799
3,701
1,167
126
999
2,702
0
22,996
W
Charon
1,722
193
10
2,389
4,477
2,607
0
721
3,756
16,907
0
L
Nemesis
Ja_Sicha_
Nemesis
1,867
210
0
74
6,240
1,804
0
676
5,465
0
26,122
W
Hou Yi
2,410
1,257
0
1,839
2,397
747
0
878
1,519
0
28,474
W
3,180
560
0
1,306
6,133
3,155
0
0
6,133
0
21,083
W
2,575
373
250
2,731
3,547
1,411
401
1,993
1,554
38,160
0
W
Susano
gqvoleto
Susano
4,159
767
0
1,232
6,236
2,060
0
860
5,376
0
29,751
L
Ra
1,474
210
108
488
2,665
846
0
1,119
1,546
15,452
0
L
Achilles
xiordi
Achilles
3,070
371
0
1,811
8,220
6,230
26
24
7,806
0
29,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,193
Gold Earned
25,670
167
Minions Killed
224
0
Camps Cleared
0
829,942
Distance Traveled
884,630
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,199
525
15
2
0
198,863
0
L
Neith
4,276
535
42
5
0
148,541
0
W
Charon
5,001
625
19
2
0
163,205
5
L
Nemesis
4,689
586
44
6
0
217,360
1
W
Hou Yi
4,745
593
52
7
0
139,140
0
W
Serqet
4,930
616
36
5
0
190,407
3
W
Hades
5,719
715
72
9
0
176,888
2
W
Susano
5,275
659
45
6
0
214,990
0
L
Ra
3,882
485
24
3
0
85,676
0
L
Achilles
5,147
643
42
5
0
179,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role