Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
AHoodieSZN
Bakasura
Level 28
God Stats
0W - 2L
1,256 SR
Queue Stats
2W - 10L
1,218 Elo+
Party 1
Cthulhu
Cthulhu
BronzeBasket
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 52L
1,284 Elo+
Party 1
Khepri
Khepri
FlamingAura
Khepri
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 75L
1,528 Elo+
Party 2
Poseidon
Poseidon
Kuss_Ukhtak
Poseidon
Level 23
God Stats
1W - 7L
1,189 SR
Queue Stats
2W - 12L
1,182 Elo+
Party 1
Team Averages
Level 78
1,389 SR
1,342 Elo+

VS

Team Averages
Level 121
1,512 SR
1,443 Elo+
Sun Wukong
Sun Wukong
ArturiaPendrake
Sun Wukong
Level 165
God Stats
8W - 8L
1,303 SR
Queue Stats
315W - 303L
1,420 Elo+
Solo
Nemesis
Nemesis
KylesMindset
Nemesis
Level 87
God Stats
2W - 0L
1,743 SR
Queue Stats
39W - 28L
1,539 Elo+
Solo
Ishtar
Ishtar
Saitama01Soco
Ishtar
Level 86
God Stats
17W - 25L
1,422 SR
Queue Stats
260W - 277L
1,423 Elo+
Solo
Chronos
Chronos
So Careful
Chronos
Level 138
God Stats
2W - 1L
1,675 SR
Queue Stats
11W - 19L
1,354 Elo+
Solo
Charon
Charon
Wardaddy11
Charon
Level 129
God Stats
9W - 7L
1,418 SR
Queue Stats
147W - 126L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
0 / 0 / 0
7,581
421
3,523
8,360
3,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
AHoodieSZN
Bakasura
12
0 / 5 / 0
7,492
416
3,223
17,070
7,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
BronzeBasket
Cthulhu
14
1 / 2 / 0
8,359
464
6,157
13,401
9,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
12
0 / 0 / 1
7,538
419
4,047
12,039
11,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Kuss_Ukhtak
Poseidon
15
2 / 3 / 0
9,197
511
7,618
9,287
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArturiaPendrake
Sun Wukong
17
3 / 1 / 1
10,322
573
13,275
14,691
10,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
KylesMindset
Nemesis
15
1 / 1 / 6
9,137
508
5,946
14,223
5,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

17
3 / 0 / 0
9,490
527
8,844
8,381
4,100
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
So Careful
Chronos
16
3 / 1 / 1
9,378
521
8,650
7,609
3,147
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Wardaddy11
Charon
14
0 / 0 / 3
8,774
487
5,112
8,797
7,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
10
10
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
0
0
0
L
Bakasura
AHoodieSZN
Bakasura
0
5
0
0
W
Sun Wukong
ArturiaPendrake
Sun Wukong
3
1
1
3.5
L
Cthulhu
BronzeBasket
Cthulhu
1
2
0
0.5
L
Khepri
0
0
1
0.5
L
Poseidon
Kuss_Ukhtak
Poseidon
2
3
0
0.67
W
Nemesis
KylesMindset
Nemesis
1
1
6
4
W
3
0
0
3
W
Chronos
So Careful
Chronos
3
1
1
3.5
W
Charon
Wardaddy11
Charon
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,568
Damage
41,827
60,157
Taken
53,701
36,074
Mitigated
31,958
11,232
Healing
20,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,523
2,205
0
1,429
8,360
3,669
0
1,311
7,049
0
54,890
L
Bakasura
AHoodieSZN
Bakasura
3,223
2,774
0
2,665
17,070
7,194
0
2,778
14,292
0
40,910
W
Sun Wukong
ArturiaPendrake
Sun Wukong
13,275
2,161
0
6,509
14,691
10,790
0
5,645
8,378
0
87,656
L
Cthulhu
BronzeBasket
Cthulhu
6,157
791
0
2,621
13,401
9,607
0
21
13,119
43,609
0
L
Khepri
4,047
385
0
3,755
12,039
11,787
0
4,480
7,559
30,353
0
L
Poseidon
Kuss_Ukhtak
Poseidon
7,618
635
0
762
9,287
3,817
0
5,193
4,094
79,864
0
W
Nemesis
KylesMindset
Nemesis
5,946
2,981
0
2,116
14,223
5,938
324
3,674
10,217
0
88,263
W
8,844
5,805
0
5,700
8,381
4,100
933
1,215
7,164
0
94,711
W
Chronos
So Careful
Chronos
8,650
1,613
0
2,002
7,609
3,147
741
3,771
3,456
79,235
0
W
Charon
Wardaddy11
Charon
5,112
299
0
4,078
8,797
7,983
163
2,287
6,452
29,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,167
Gold Earned
47,101
468
Minions Killed
563
0
Camps Cleared
0
1,690,348
Distance Traveled
1,780,991
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,581
421
99
6
0
321,255
0
L
Bakasura
7,492
416
98
5
0
323,533
0
W
Sun Wukong
10,322
573
145
8
0
359,211
2
L
Cthulhu
8,359
464
89
5
0
345,755
0
L
Khepri
7,538
419
31
2
0
343,827
4
L
Poseidon
9,197
511
151
8
0
355,978
9
W
Nemesis
9,137
508
105
6
0
383,439
3
W
Ishtar
9,490
527
153
9
0
331,920
0
W
Chronos
9,378
521
135
8
0
351,866
5
W
Charon
8,774
487
25
1
0
354,555
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role