Player Matchup

Charon
Charon
 
Charon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Maclunkey
Loki
Level 116
God Stats
0W - 1L
1,744 SR
Queue Stats
12W - 19L
1,461 Elo+
Party 3
Ullr
Ullr
Minister Chow
Ullr
Level 84
God Stats
0W - 1L
1,247 SR
Queue Stats
39W - 48L
1,423 Elo+
Party 1
Shiva
Shiva
kakenob
Shiva
Level 152
God Stats
1W - 2L
1,187 SR
Queue Stats
9W - 11L
1,582 Elo+
Party 3
Ah Puch
Ah Puch
sp3ctraa
Ah Puch
Level 121
God Stats
6W - 4L
1,472 SR
Queue Stats
47W - 61L
1,409 Elo+
Party 1
Team Averages
Level 119
1,430 SR
1,475 Elo+

VS

Team Averages
Level 107
1,473 SR
1,474 Elo+
Medusa
Medusa
HotCheetoBoi315
Medusa
Level 71
God Stats
41W - 36L
1,638 SR
Queue Stats
100W - 90L
1,473 Elo+
Party 2
Charon
Charon
Panatonic1
Charon
Level 94
God Stats
9W - 6L
1,480 SR
Queue Stats
154W - 151L
1,492 Elo+
Solo
Achilles
Achilles
RICHI398
Achilles
Level 82
God Stats
1W - 1L
1,264 SR
Queue Stats
169W - 157L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
RickJames313
Ao Kuang
Level 179
God Stats
2W - 1L
1,582 SR
Queue Stats
141W - 155L
1,474 Elo+
Solo
Ishtar
Ishtar
WinterLily77
Ishtar
Level 109
God Stats
8W - 18L
1,400 SR
Queue Stats
128W - 134L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 4 / 0
5,099
510
2,476
9,381
4,205
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
7
0 / 1 / 1
4,707
471
1,010
5,596
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 1 / 0
4,844
484
1,514
6,223
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
kakenob
Shiva
10
6 / 2 / 0
6,452
645
7,924
9,125
7,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Puch
sp3ctraa
Ah Puch
10
2 / 2 / 0
5,882
588
6,110
5,808
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
6,012
601
4,740
7,970
2,715
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
Panatonic1
Charon
11
2 / 3 / 0
5,952
595
2,639
7,284
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
RICHI398
Achilles
12
1 / 2 / 1
6,377
638
3,498
8,860
6,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
RickJames313
Ao Kuang
10
1 / 3 / 2
5,556
556
3,719
8,271
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
9
0 / 0 / 6
5,507
551
3,474
3,772
1,312
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
8
Kills
9
10
Deaths
8
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
4
0
0
W
5
0
1
5.5
L
Loki
0
1
1
0.5
L
0
1
0
0
W
Charon
Panatonic1
Charon
2
3
0
0.67
W
Achilles
RICHI398
Achilles
1
2
1
0.75
W
Ao Kuang
RickJames313
Ao Kuang
1
3
2
0.67
W
Ishtar
0
0
6
3
L
Shiva
kakenob
Shiva
6
2
0
3
L
Ah Puch
sp3ctraa
Ah Puch
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,034
Damage
18,070
36,133
Taken
36,157
17,400
Mitigated
16,381
8,048
Healing
7,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,476
737
0
786
9,381
4,205
124
0
9,381
40,492
0
W
4,740
1,938
0
2,307
7,970
2,715
365
2,083
5,887
0
35,453
L
Loki
1,010
120
0
2,841
5,596
1,607
0
230
5,319
0
23,687
L
1,514
351
0
1,080
6,223
2,078
0
451
5,732
0
28,636
W
Charon
Panatonic1
Charon
2,639
83
0
1,682
7,284
3,201
0
4,046
2,958
31,897
0
W
Achilles
RICHI398
Achilles
3,498
827
0
2,093
8,860
6,530
0
218
8,546
0
40,948
W
Ao Kuang
RickJames313
Ao Kuang
3,719
1,281
0
895
8,271
2,623
0
1,787
6,376
24,746
0
W
Ishtar
3,474
2,183
0
840
3,772
1,312
402
435
3,337
0
25,996
L
Shiva
kakenob
Shiva
7,924
1,410
0
1,430
9,125
7,438
0
1,843
7,214
598
38,966
L
Ah Puch
sp3ctraa
Ah Puch
6,110
143
0
1,911
5,808
2,072
103
3,486
2,034
32,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,984
Gold Earned
29,404
269
Minions Killed
260
0
Camps Cleared
0
991,217
Distance Traveled
1,005,184
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,099
510
65
7
0
208,604
5
W
Medusa
6,012
601
47
5
0
210,955
0
L
Loki
4,707
471
46
5
0
164,495
0
L
Ullr
4,844
484
52
5
0
191,507
2
W
Charon
5,952
595
81
8
0
193,530
2
W
Achilles
6,377
638
54
5
0
192,806
0
W
Ao Kuang
5,556
556
40
4
0
224,526
0
W
Ishtar
5,507
551
38
4
0
183,367
0
L
Shiva
6,452
645
56
6
0
230,552
0
L
Ah Puch
5,882
588
50
5
0
196,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role