Player Matchup

Cernunnos
Cernunnos
Slammerman1000
Cernunnos
Level 112
God Stats
0W - 2L
1,285 SR
Queue Stats
10W - 20L
1,325 Elo+
Party 1
Ix Chel
Ix Chel
Stealth Turtlez
Ix Chel
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,325 Elo+
Party 1
Kuzenbo
Kuzenbo
seaforth72
Kuzenbo
Level 100
God Stats
6W - 9L
1,536 SR
Queue Stats
15W - 25L
1,354 Elo+
Solo
Team Averages
Level 103
1,440 SR
1,335 Elo+

VS

Team Averages
Level 72
1,613 SR
1,455 Elo+
Ravana
Ravana
RowdyPanda123
Ravana
Level 62
God Stats
12W - 21L
1,572 SR
Queue Stats
631W - 648L
1,404 Elo+
Solo
Hades
Hades
SOA-REDWOOD-ORIG
Hades
Level 79
God Stats
10W - 6L
1,559 SR
Queue Stats
52W - 39L
1,457 Elo+
Solo
Zeus
Zeus
sectasera567
Zeus
Level 74
God Stats
2W - 2L
1,707 SR
Queue Stats
150W - 145L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Slammerman1000
Cernunnos
12
1 / 9 / 3
9,818
701
7,849
18,999
7,024
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
4 / 8 / 1
10,924
780
11,712
17,863
6,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
seaforth72
Kuzenbo
13
0 / 2 / 3
9,070
648
6,338
20,080
23,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 14
11,894
850
11,346
10,986
8,815
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 2 / 13
12,347
882
20,699
15,483
8,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 2 / 9
12,422
887
19,856
9,561
3,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
5
Kills
19
19
Deaths
5
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
5
1
14
12
W
5
2
13
5.75
L
Cernunnos
Slammerman1000
Cernunnos
1
9
3
0.28
L
4
8
1
0.56
L
Kuzenbo
seaforth72
Kuzenbo
0
2
3
0.75
W
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,899
Damage
51,901
56,942
Taken
36,030
37,224
Mitigated
20,712
11,343
Healing
16,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,346
1,727
0
5,008
10,986
8,815
265
5,143
5,369
42
34,713
W
20,699
2,087
1,050
9,296
15,483
8,271
1,920
8,077
7,110
73,704
0
L
Cernunnos
Slammerman1000
Cernunnos
7,849
3,615
0
1,632
18,999
7,024
0
13,065
5,846
0
35,350
L
11,712
1,266
2,291
3,446
17,863
6,870
0
12,756
5,107
43,077
0
L
Kuzenbo
seaforth72
Kuzenbo
6,338
1,919
424
3,550
20,080
23,330
14
14,759
4,996
15,458
0
W
19,856
3,095
0
829
9,561
3,626
982
4,471
4,768
63,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,812
Gold Earned
36,663
127
Minions Killed
200
0
Camps Cleared
0
721,971
Distance Traveled
755,267
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,894
850
40
3
0
270,210
0
W
Hades
12,347
882
101
7
0
254,600
0
L
Cernunnos
9,818
701
55
4
0
213,840
0
L
Ix Chel
10,924
780
59
4
0
223,155
0
L
Kuzenbo
9,070
648
13
1
0
284,976
0
W
Zeus
12,422
887
59
4
0
230,457
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role