Player Matchup

Nemesis
Nemesis
Dante耠
Nemesis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,482 Elo+
Solo
Charon
Charon
Peepeepowpow
Charon
Level 87
God Stats
3W - 6L
1,223 SR
Queue Stats
43W - 54L
1,443 Elo+
Solo
Eset
Eset
RussiaBussin
Eset
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 149L
1,472 Elo+
Solo
Artemis
Artemis
TelegaTopDodep
Artemis
Level 147
God Stats
11W - 9L
1,577 SR
Queue Stats
589W - 568L
1,448 Elo+
Solo
Danzaburou
Danzaburou
newnamegenerator
Danzaburou
Level 154
God Stats
3W - 2L
1,450 SR
Queue Stats
186W - 197L
1,494 Elo+
Solo
Team Averages
Level 108
1,450 SR
1,468 Elo+

VS

Team Averages
Level 107
1,469 SR
1,532 Elo+
King Arthur
King Arthur
Meloncat53
King Arthur
Level 87
God Stats
16W - 18L
1,354 SR
Queue Stats
194W - 194L
1,487 Elo+
Solo
Kali
Kali
Mmonster1
Kali
Level 156
God Stats
4W - 4L
1,413 SR
Queue Stats
203W - 160L
1,532 Elo+
Solo
Tiamat
Tiamat
Ovi_Remusss
Tiamat
Level 123
God Stats
1W - 4L
1,150 SR
Queue Stats
10W - 9L
1,502 Elo+
Solo
Charon
Charon
kaeeihx187
Charon
Level 83
God Stats
40W - 29L
1,609 SR
Queue Stats
649W - 606L
1,527 Elo+
Solo
Ishtar
Ishtar
kyoukiino
Ishtar
Level 85
God Stats
3W - 1L
1,819 SR
Queue Stats
171W - 149L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dante耠
Nemesis
2
0 / 0 / 0
2,706
541
0
915
171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
5
0 / 1 / 0
3,331
666
1,159
3,960
2,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

2
0 / 1 / 0
2,799
560
481
1,253
318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 1
3,158
632
2,569
2,648
680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
newnamegenerator
Danzaburou
8
2 / 0 / 0
4,225
845
1,808
3,239
1,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Meloncat53
King Arthur
7
1 / 0 / 0
4,480
896
621
2,853
1,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
6
0 / 0 / 0
3,556
711
747
4,589
1,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiamat
6
0 / 2 / 0
3,510
702
1,544
2,722
1,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
kaeeihx187
Charon
6
0 / 0 / 1
3,611
722
1,729
2,074
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ishtar
kyoukiino
Ishtar
6
1 / 0 / 0
3,526
705
1,196
3,463
985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dante耠
Nemesis
0
0
0
0
W
King Arthur
Meloncat53
King Arthur
1
0
0
1
W
Kali
0
0
0
0
W
Tiamat
0
2
0
0
L
Charon
0
1
0
0
L
0
1
0
0
L
0
0
1
0.5
W
Charon
kaeeihx187
Charon
0
0
1
0.5
W
Ishtar
kyoukiino
Ishtar
1
0
0
1
L
Danzaburou
newnamegenerator
Danzaburou
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,017
Damage
5,837
12,015
Taken
15,701
4,481
Mitigated
5,662
3,992
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dante耠
Nemesis
0
0
0
0
915
171
0
0
915
0
3,358
W
King Arthur
Meloncat53
King Arthur
621
45
0
750
2,853
1,214
0
481
2,372
0
24,034
W
Kali
747
250
0
1,490
4,589
1,444
0
59
4,530
0
20,883
W
Tiamat
1,544
100
0
403
2,722
1,263
0
0
2,722
15,505
0
L
Charon
1,159
173
0
1,516
3,960
2,228
0
1,081
2,735
13,462
0
L
481
193
0
400
1,253
318
0
0
1,253
4,164
0
L
2,569
922
0
952
2,648
680
0
436
2,144
0
12,316
W
Charon
kaeeihx187
Charon
1,729
362
0
250
2,074
756
0
480
1,594
15,613
0
W
Ishtar
kyoukiino
Ishtar
1,196
866
90
2,227
3,463
985
0
620
2,843
0
13,619
L
Danzaburou
newnamegenerator
Danzaburou
1,808
979
0
1,124
3,239
1,084
0
1,544
1,695
0
22,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,219
Gold Earned
18,683
103
Minions Killed
177
0
Camps Cleared
0
373,736
Distance Traveled
572,796
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
2,706
541
6
1
0
21,742
0
W
King Arthur
4,480
896
47
9
0
115,778
0
W
Kali
3,556
711
39
8
0
120,747
0
W
Tiamat
3,510
702
31
6
0
115,420
2
L
Charon
3,331
666
19
4
0
104,804
0
L
Eset
2,799
560
9
2
0
36,624
0
L
Artemis
3,158
632
21
4
0
117,610
0
W
Charon
3,611
722
32
6
0
127,213
3
W
Ishtar
3,526
705
28
6
0
93,638
2
L
Danzaburou
4,225
845
48
10
0
92,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role