Player Matchup

Tyr
Tyr
Amanace
Tyr
Level 119
God Stats
2W - 6L
1,503 SR
Queue Stats
58W - 53L
1,562 Elo+
Party 1
Hou Yi
Hou Yi
SGTFearless44
Hou Yi
Level 59
God Stats
7W - 2L
1,598 SR
Queue Stats
20W - 11L
1,651 Elo+
Party 1
Merlin
Merlin
onyxrosemary
Merlin
Level 129
God Stats
8W - 5L
1,599 SR
Queue Stats
69W - 59L
1,557 Elo+
Party 1
Team Averages
Level 102
1,567 SR
1,590 Elo+

VS

Team Averages
Level 123
1,535 SR
1,612 Elo+
Raijin
Raijin
 
Raijin
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Andres-XXDDD
Medusa
Level 174
God Stats
4W - 0L
1,821 SR
Queue Stats
140W - 86L
1,762 Elo+
Party 2
Charon
Charon
ConquestMain
Charon
Level 62
God Stats
2W - 2L
1,284 SR
Queue Stats
199W - 179L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
9
1 / 7 / 1
7,418
742
3,823
11,461
10,721
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 6 / 1
6,910
691
4,564
10,017
3,635
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
1 / 4 / 1
7,490
749
8,442
10,608
4,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
11 / 1 / 6
10,160
1,016
13,139
7,552
3,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
12
6 / 1 / 7
9,045
905
8,933
8,737
3,828
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
12
0 / 0 / 17
8,488
849
6,251
9,753
7,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
17
17
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
11
1
6
14
L
Tyr
1
7
1
0.21
W
Medusa
6
1
7
9.5
W
Charon
0
0
17
8.5
L
0
6
1
0.08
L
Merlin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,829
Damage
28,323
32,086
Taken
26,042
18,419
Mitigated
15,197
2,194
Healing
4,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,139
806
0
250
7,552
3,388
444
2,282
5,141
51,354
0
L
Tyr
3,823
276
0
547
11,461
10,721
0
6,136
5,055
0
7,892
W
Medusa
8,933
4,110
0
1,040
8,737
3,828
2,068
2,591
5,923
0
32,260
W
Charon
6,251
590
70
2,751
9,753
7,981
370
4,203
5,443
19,510
618
L
4,564
1,719
0
287
10,017
3,635
0
5,192
4,745
0
21,969
L
Merlin
8,442
211
0
1,360
10,608
4,063
0
7,847
2,761
45,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,818
Gold Earned
27,693
100
Minions Killed
144
0
Camps Cleared
0
510,053
Distance Traveled
589,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,160
1,016
85
9
0
179,868
0
L
Tyr
7,418
742
8
1
0
170,979
0
W
Medusa
9,045
905
44
4
0
195,727
0
W
Charon
8,488
849
15
2
0
213,573
0
L
Hou Yi
6,910
691
40
4
0
170,580
0
L
Merlin
7,490
749
52
5
0
168,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role