Player Matchup

Susano
Susano
JustZur
Susano
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 71L
1,326 Elo+
Party 2
Anubis
Anubis
Perfectkiller202
Anubis
Level 28
God Stats
2W - 4L
1,287 SR
Queue Stats
30W - 65L
1,338 Elo+
Party 2
Danzaburou
Danzaburou
Redhigh0115
Danzaburou
Level 62
God Stats
6W - 17L
1,264 SR
Queue Stats
57W - 83L
1,297 Elo+
Party 2
Bakasura
Bakasura
katg8r2
Bakasura
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 44L
1,436 Elo+
Party 2
Cerberus
Cerberus
katg8r_x
Cerberus
Level 60
God Stats
5W - 13L
1,474 SR
Queue Stats
22W - 54L
1,338 Elo+
Party 2
Team Averages
Level 52
1,405 SR
1,347 Elo+

VS

Team Averages
Level 52
1,533 SR
1,406 Elo+
Pele
Pele
AoX Wary
Pele
Level 47
God Stats
1W - 3L
1,148 SR
Queue Stats
43W - 42L
1,457 Elo+
Solo
Agni
Agni
Eddytoowavy
Agni
Level 45
God Stats
6W - 3L
1,718 SR
Queue Stats
68W - 68L
1,444 Elo+
Solo
Tyr
Tyr
KingDarien
Tyr
Level 93
God Stats
20W - 11L
1,716 SR
Queue Stats
126W - 119L
1,443 Elo+
Party 1
Martichoras
Martichoras
Skorgamoar
Martichoras
Level 28
God Stats
8W - 6L
1,711 SR
Queue Stats
51W - 68L
1,355 Elo+
Party 1
Gilgamesh
Gilgamesh
small_man_20
Gilgamesh
Level 48
God Stats
14W - 13L
1,372 SR
Queue Stats
116W - 146L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
JustZur
Susano
10
3 / 1 / 0
6,139
558
6,510
9,964
6,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,869
534
4,402
5,368
2,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Redhigh0115
Danzaburou
8
0 / 1 / 1
5,050
459
3,220
5,383
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
katg8r2
Bakasura
10
0 / 1 / 2
5,691
517
2,845
8,938
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
katg8r_x
Cerberus
8
2 / 2 / 0
5,508
501
1,878
9,102
7,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
1 / 0 / 3
6,052
550
3,180
7,236
2,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 0 / 3
6,383
580
4,699
5,752
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 2 / 2
6,221
566
4,779
8,180
3,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
Skorgamoar
Martichoras
9
1 / 0 / 1
5,327
484
4,316
3,452
1,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
small_man_20
Gilgamesh
8
0 / 3 / 0
5,171
470
4,412
10,489
4,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
7
7
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
1
0
3
2.5
W
1
0
3
2.5
L
Susano
JustZur
Susano
3
1
0
3
W
4
2
2
2.5
L
0
2
0
0
L
Danzaburou
Redhigh0115
Danzaburou
0
1
1
0.5
W
Martichoras
Skorgamoar
Martichoras
1
0
1
1.5
L
Bakasura
katg8r2
Bakasura
0
1
2
1
L
Cerberus
katg8r_x
Cerberus
2
2
0
1
W
Gilgamesh
small_man_20
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,855
Damage
21,386
38,755
Taken
35,109
21,866
Mitigated
13,635
8,042
Healing
9,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
3,180
1,402
0
1,737
7,236
2,397
0
1,145
5,941
0
42,075
W
4,699
672
0
2,217
5,752
1,719
14
2,757
2,995
49,346
0
L
Susano
JustZur
Susano
6,510
1,748
0
1,008
9,964
6,877
0
0
9,964
0
33,399
W
4,779
1,094
808
2,166
8,180
3,510
0
1,912
6,168
0
13,670
L
4,402
86
0
1,094
5,368
2,468
0
2,211
2,969
44,327
0
L
Danzaburou
Redhigh0115
Danzaburou
3,220
992
152
1,006
5,383
1,751
0
608
4,731
0
26,899
W
Martichoras
Skorgamoar
Martichoras
4,316
885
0
1,062
3,452
1,277
0
522
2,930
0
32,264
L
Bakasura
katg8r2
Bakasura
2,845
2,050
0
2,977
8,938
3,285
0
706
8,156
0
40,257
L
Cerberus
katg8r_x
Cerberus
1,878
191
66
1,739
9,102
7,485
0
852
8,236
17,996
0
W
Gilgamesh
small_man_20
Gilgamesh
4,412
1,817
0
1,163
10,489
4,732
0
0
10,489
0
22,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,257
Gold Earned
29,154
271
Minions Killed
260
0
Camps Cleared
0
1,175,267
Distance Traveled
1,185,283
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,052
550
72
7
0
238,353
0
W
Agni
6,383
580
93
8
0
227,748
2
L
Susano
6,139
558
45
4
0
253,773
2
W
Tyr
6,221
566
19
2
0
261,116
0
L
Anubis
5,869
534
74
7
0
218,103
2
L
Danzaburou
5,050
459
56
5
0
218,364
2
W
Martichoras
5,327
484
45
4
0
231,419
0
L
Bakasura
5,691
517
74
7
0
283,754
0
L
Cerberus
5,508
501
22
2
0
201,273
1
W
Gilgamesh
5,171
470
31
3
0
226,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role