Player Matchup

King Arthur
King Arthur
BuryFathers
King Arthur
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,208 Elo+
Party 1
Surtr
Surtr
PaleGuy
Surtr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 70L
1,411 Elo+
Party 1
Sylvanus
Sylvanus
ShowMeMercyPlz
Sylvanus
Level 40
God Stats
13W - 14L
1,483 SR
Queue Stats
24W - 29L
1,367 Elo+
Party 1
Team Averages
Level 41
1,494 SR
1,328 Elo+

VS

Team Averages
Level 130
1,520 SR
1,420 Elo+
Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AlphaWendigo973
Sun Wukong
Level 123
God Stats
1W - 0L
1,566 SR
Queue Stats
41W - 48L
1,374 Elo+
Party 2
Lancelot
Lancelot
Bane of Cinders
Lancelot
Level 146
God Stats
3W - 1L
1,495 SR
Queue Stats
38W - 41L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BuryFathers
King Arthur
8
1 / 9 / 0
6,397
640
4,398
12,518
7,906
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
PaleGuy
Surtr
9
3 / 7 / 1
7,001
700
8,751
14,647
9,742
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
8
0 / 9 / 3
6,513
651
5,992
13,411
6,207
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
14 / 1 / 8
10,315
1,032
17,397
8,350
4,361
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
AlphaWendigo973
Sun Wukong
13
5 / 1 / 17
9,509
951
10,130
8,278
6,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
11
6 / 2 / 11
8,933
893
7,133
8,826
5,268
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
4
Kills
25
25
Deaths
4
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
14
1
8
18
W
Sun Wukong
AlphaWendigo973
Sun Wukong
5
1
17
13.5
W
Lancelot
6
2
11
5.75
L
King Arthur
BuryFathers
King Arthur
1
9
0
0.11
L
Surtr
PaleGuy
Surtr
3
7
1
0.5
L
Sylvanus
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,141
Damage
34,660
40,576
Taken
25,454
23,855
Mitigated
16,346
3,432
Healing
8,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,397
1,454
0
3,826
8,350
4,361
1,038
2,377
5,753
45,081
0
W
Sun Wukong
AlphaWendigo973
Sun Wukong
10,130
2,383
0
2,996
8,278
6,717
432
2,429
5,849
0
29,689
W
Lancelot
7,133
2,317
0
1,582
8,826
5,268
0
2,569
6,257
0
31,546
L
King Arthur
BuryFathers
King Arthur
4,398
1,208
0
200
12,518
7,906
0
5,002
7,454
22
10,471
L
Surtr
PaleGuy
Surtr
8,751
3,536
0
2,116
14,647
9,742
0
5,307
9,257
392
17,730
L
Sylvanus
5,992
2,164
336
780
13,411
6,207
0
6,813
6,321
13,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,911
Gold Earned
28,757
37
Minions Killed
165
0
Camps Cleared
0
423,071
Distance Traveled
560,601
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,315
1,032
82
8
0
175,263
0
W
Sun Wukong
9,509
951
31
3
0
187,239
2
W
Lancelot
8,933
893
52
5
0
198,099
0
L
King Arthur
6,397
640
12
1
0
146,221
0
L
Surtr
7,001
700
16
2
0
160,836
0
L
Sylvanus
6,513
651
9
1
0
116,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role