Player Matchup

Hachiman
Hachiman
Platinum III
GigglesTheDummy
Hachiman
Platinum III
Level 161
God Stats
10W - 9L
1,738 SR
Queue Stats
195W - 177L
1,853 MMR
Solo
King Arthur
King Arthur
Platinum I
OrtegaxD23
King Arthur
Platinum I
Level 153
God Stats
29W - 19L
1,722 SR
Queue Stats
283W - 269L
1,928 MMR
Solo
Discordia
Discordia
Gold I
Ravenjcm
Discordia
Gold I
Level 157
God Stats
72W - 64L
1,688 SR
Queue Stats
348W - 346L
1,812 MMR
Solo
Atlas
Atlas
Diamond V
Shoriwebo
Atlas
Diamond V
Level 144
God Stats
8W - 12L
1,515 SR
Queue Stats
371W - 356L
1,804 MMR
Solo
Set
Set
Diamond V
sl0bbydobby
Set
Diamond V
Level 145
God Stats
6W - 9L
1,485 SR
Queue Stats
241W - 238L
2,019 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,629 SR
1,883 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 103
1,552 SR
1,885 MMR
Sun Wukong
Sun Wukong
Platinum II
Chain510soldier
Sun Wukong
Platinum II
Level 157
God Stats
104W - 84L
1,565 SR
Queue Stats
470W - 461L
1,762 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum I
JaguаrXC
Morgan Le Fay
Platinum I
Level 38
God Stats
5W - 7L
1,439 SR
Queue Stats
466W - 463L
2,088 MMR
Party 1
Athena
Athena
Platinum III
MP DRACULARR
Athena
Platinum III
Level 128
God Stats
0W - 2L
1,283 SR
Queue Stats
178W - 182L
1,822 MMR
Solo
Ne Zha
Ne Zha
Platinum III
RelaxedFacts
Ne Zha
Platinum III
Level 41
God Stats
19W - 17L
1,681 SR
Queue Stats
122W - 108L
1,925 MMR
Party 1
Izanami
Izanami
Platinum III
YoungDahdah
Izanami
Platinum III
Level 151
God Stats
1W - 1L
1,792 SR
Queue Stats
455W - 457L
1,829 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
1 / 1 / 4
6,074
607
5,094
7,854
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
OrtegaxD23
King Arthur
11
2 / 0 / 1
6,756
676
5,526
7,265
5,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Ravenjcm
Discordia
10
1 / 2 / 2
5,927
593
4,290
4,615
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Shoriwebo
Atlas
10
4 / 1 / 8
6,805
681
4,332
8,695
6,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
7 / 0 / 3
6,709
671
5,441
6,789
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AgniKaliBakasura

VS

Bans
ThanatosRavanaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chain510soldier
Sun Wukong
8
0 / 4 / 1
4,723
472
2,571
8,511
5,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
JaguаrXC
Morgan Le Fay
12
2 / 0 / 0
6,633
663
5,626
4,699
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Athena
9
1 / 4 / 0
5,259
526
2,769
9,411
6,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
9
1 / 4 / 0
5,244
524
2,419
9,120
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
YoungDahdah
Izanami
9
0 / 3 / 2
5,317
532
4,720
8,205
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
15
Kills
4
4
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Chain510soldier
Sun Wukong
0
4
1
0.13
W
Hachiman
1
1
4
3
L
Morgan Le Fay
JaguаrXC
Morgan Le Fay
2
0
0
2
L
Athena
1
4
0
0.25
W
King Arthur
OrtegaxD23
King Arthur
2
0
1
2.5
W
Discordia
Ravenjcm
Discordia
1
2
2
1
L
Ne Zha
1
4
0
0.25
W
Atlas
Shoriwebo
Atlas
4
1
8
8
L
Izanami
YoungDahdah
Izanami
0
3
2
0.33
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,683
Damage
18,105
35,218
Taken
39,946
19,245
Mitigated
20,474
9,697
Healing
9,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Chain510soldier
Sun Wukong
2,571
388
0
994
8,511
5,351
0
325
8,186
0
23,556
W
Hachiman
5,094
2,849
0
4,402
7,854
2,921
0
1,285
6,569
0
44,509
L
Morgan Le Fay
JaguаrXC
Morgan Le Fay
5,626
352
0
932
4,699
1,979
0
2,470
2,229
57,518
0
L
Athena
2,769
1,064
0
1,833
9,411
6,785
0
2,438
6,973
19,579
0
W
King Arthur
OrtegaxD23
King Arthur
5,526
666
0
690
7,265
5,583
87
1,443
5,822
592
51,944
W
Discordia
Ravenjcm
Discordia
4,290
86
0
1,130
4,615
1,618
0
2,849
1,766
44,756
0
L
Ne Zha
2,419
656
0
3,300
9,120
3,952
0
2,385
6,735
0
32,130
W
Atlas
Shoriwebo
Atlas
4,332
1,722
0
2,487
8,695
6,161
0
2,233
6,462
17,445
0
L
Izanami
YoungDahdah
Izanami
4,720
3,489
0
2,718
8,205
2,407
0
1,425
6,720
0
37,536
W
5,441
2,445
0
988
6,789
2,962
0
630
6,159
0
48,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,271
Gold Earned
27,176
367
Minions Killed
295
0
Camps Cleared
0
1,086,606
Distance Traveled
1,082,316
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,723
472
33
3
0
224,876
4
W
Hachiman
6,074
607
82
8
0
190,362
0
L
Morgan Le Fay
6,633
663
121
12
0
206,618
0
L
Athena
5,259
526
25
3
0
223,959
0
W
King Arthur
6,756
676
91
9
0
218,010
2
W
Discordia
5,927
593
93
9
0
215,810
1
L
Ne Zha
5,244
524
54
5
0
232,974
0
W
Atlas
6,805
681
19
2
0
224,674
3
L
Izanami
5,317
532
62
6
0
193,889
0
W
Set
6,709
671
82
8
0
237,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role