Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Mustycalzone
Ah Puch
Level 64
God Stats
5W - 10L
1,543 SR
Queue Stats
6W - 25L
1,295 Elo+
Party 2
Ymir
Ymir
deathgaming190
Ymir
Level 18
God Stats
0W - 2L
1,333 SR
Queue Stats
1W - 12L
1,105 Elo+
Party 2
Anubis
Anubis
pumpkinmint
Anubis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 27L
1,299 Elo+
Party 2
Team Averages
Level 62
1,475 SR
1,340 Elo+

VS

Team Averages
Level 99
1,540 SR
1,403 Elo+
Nu Wa
Nu Wa
ALXG12
Nu Wa
Level 95
God Stats
8W - 9L
1,532 SR
Queue Stats
39W - 48L
1,416 Elo+
Solo
Arachne
Arachne
HankHands0me
Arachne
Level 83
God Stats
1W - 3L
1,213 SR
Queue Stats
2W - 5L
1,290 Elo+
Party 1
Medusa
Medusa
ImActualyBlind
Medusa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,290 Elo+
Party 1
Bacchus
Bacchus
JuicyJ9212
Bacchus
Level 83
God Stats
29W - 23L
1,656 SR
Queue Stats
188W - 196L
1,469 Elo+
Solo
Charon
Charon
RsDiabeto
Charon
Level 128
God Stats
2W - 0L
1,799 SR
Queue Stats
58W - 45L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 5 / 3
7,467
679
2,883
9,561
3,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
 
Mercury
13
0 / 1 / 4
7,248
659
2,981
8,665
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Mustycalzone
Ah Puch
15
2 / 0 / 2
8,240
749
10,165
6,083
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 7 / 4
7,196
654
3,044
13,534
11,229
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Anubis
14
2 / 5 / 0
7,609
692
7,522
9,783
5,158
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ALXG12
Nu Wa
15
4 / 0 / 9
8,828
803
11,589
6,230
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
HankHands0me
Arachne
14
3 / 3 / 7
8,723
793
4,350
11,670
5,326
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 2 / 4
9,402
855
8,396
8,806
3,595
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
JuicyJ9212
Bacchus
14
3 / 1 / 8
8,515
774
7,523
8,474
8,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
RsDiabeto
Charon
15
4 / 0 / 10
8,703
791
10,247
8,897
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
6
Kills
18
18
Deaths
6
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
5
3
0.5
L
Mercury
 
Mercury
0
1
4
2
W
Nu Wa
ALXG12
Nu Wa
4
0
9
8.5
W
Arachne
HankHands0me
Arachne
3
3
7
2.17
W
4
2
4
3
W
Bacchus
JuicyJ9212
Bacchus
3
1
8
7
L
Ah Puch
Mustycalzone
Ah Puch
2
0
2
3
W
Charon
RsDiabeto
Charon
4
0
10
9
L
1
7
4
0.43
L
Anubis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,595
Damage
42,105
47,626
Taken
44,077
25,184
Mitigated
24,483
5,629
Healing
9,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,883
2,029
0
27
9,561
3,480
0
4,729
4,641
0
14,263
L
Mercury
 
Mercury
2,981
1,021
0
598
8,665
2,876
0
5,476
2,968
0
18,883
W
Nu Wa
ALXG12
Nu Wa
11,589
4,497
267
457
6,230
2,484
2,767
4,600
1,630
31,873
0
W
Arachne
HankHands0me
Arachne
4,350
3,203
0
2,742
11,670
5,326
1,001
3,695
7,975
0
29,650
W
8,396
4,506
392
1,528
8,806
3,595
2,435
3,289
5,517
0
46,516
W
Bacchus
JuicyJ9212
Bacchus
7,523
542
312
2,400
8,474
8,837
0
4,846
3,628
24,162
0
L
Ah Puch
Mustycalzone
Ah Puch
10,165
74
0
1,513
6,083
2,441
48
3,285
2,535
41,296
0
W
Charon
RsDiabeto
Charon
10,247
1,537
0
1,049
8,897
4,241
2,028
4,397
4,500
23,920
0
L
3,044
1,101
0
1,312
13,534
11,229
0
8,927
4,344
9,306
0
L
Anubis
7,522
402
0
2,179
9,783
5,158
0
6,087
3,584
27,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,760
Gold Earned
44,171
178
Minions Killed
225
0
Camps Cleared
0
975,331
Distance Traveled
1,183,239
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,467
679
24
2
0
129,441
0
L
Mercury
7,248
659
35
3
0
263,947
0
W
Nu Wa
8,828
803
59
5
0
247,391
1
W
Arachne
8,723
793
37
3
0
231,465
0
W
Medusa
9,402
855
73
7
0
226,504
0
W
Bacchus
8,515
774
33
3
0
233,875
0
L
Ah Puch
8,240
749
74
7
0
187,642
0
W
Charon
8,703
791
23
2
0
244,004
0
L
Ymir
7,196
654
6
1
0
198,768
0
L
Anubis
7,609
692
39
4
0
195,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role