Player Matchup

Cernunnos
Cernunnos
Gold IV
KeenMountain
Cernunnos
Gold IV
Level 87
God Stats
13W - 8L
1,680 SR
Queue Stats
42W - 39L
1,430 MMR
Solo
Achilles
Achilles
Gold IV
SirBooj
Achilles
Gold IV
Level 162
God Stats
18W - 22L
1,860 SR
Queue Stats
564W - 598L
1,395 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Uh Oh Potato543
Baron Samedi
Bronze III
Level 55
God Stats
1W - 4L
1,636 SR
Queue Stats
14W - 34L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,725 SR
1,442 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,566 SR
1,448 MMR
Poseidon
Poseidon
Bronze III
modelotime224
Poseidon
Bronze III
Level 102
God Stats
1W - 2L
1,705 SR
Queue Stats
1W - 4L
1,522 MMR
Solo
Cthulhu
Cthulhu
Gold III
otavio_20
Cthulhu
Gold III
Level 159
God Stats
146W - 124L
1,608 SR
Queue Stats
434W - 487L
1,378 MMR
Solo
Kali
Kali
Bronze IV
vl Coke lv
Kali
Bronze IV
Level 103
God Stats
0W - 4L
1,386 SR
Queue Stats
55W - 92L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KeenMountain
Cernunnos
16
9 / 4 / 7
13,425
895
19,134
13,515
5,393
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
SirBooj
Achilles
15
6 / 4 / 10
12,518
835
12,113
23,224
19,223
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Uh Oh Potato543
Baron Samedi
16
3 / 3 / 13
12,311
821
13,393
10,940
6,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
KukulkanThe MorriganChaacSerqetThanatos

VS

Bans
ShivaYmirDa JiBacchusAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
modelotime224
Poseidon
14
2 / 6 / 7
11,276
752
9,231
11,618
4,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
otavio_20
Cthulhu
14
4 / 4 / 6
11,558
771
13,114
23,782
30,462
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
4 / 9 / 5
11,498
767
7,083
16,408
7,388
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
18
Kills
10
11
Deaths
19
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
KeenMountain
Cernunnos
9
4
7
3.13
W
Achilles
SirBooj
Achilles
6
4
10
2.75
W
Baron Samedi
Uh Oh Potato543
Baron Samedi
3
3
13
3.17
L
Poseidon
modelotime224
Poseidon
2
6
7
0.92
L
Cthulhu
otavio_20
Cthulhu
4
4
6
1.75
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,640
Damage
29,428
47,679
Taken
51,808
31,004
Mitigated
42,410
10,185
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
KeenMountain
Cernunnos
19,134
10,484
0
3,428
13,515
5,393
1,518
8,244
5,175
0
66,759
W
Achilles
SirBooj
Achilles
12,113
2,776
0
4,232
23,224
19,223
570
7,745
15,099
0
35,465
W
Baron Samedi
Uh Oh Potato543
Baron Samedi
13,393
832
596
1,929
10,940
6,388
595
6,587
4,353
62,770
0
L
Poseidon
modelotime224
Poseidon
9,231
1,047
383
1,532
11,618
4,560
506
2,895
8,711
51,806
0
L
Cthulhu
otavio_20
Cthulhu
13,114
480
0
3,592
23,782
30,462
0
5,895
17,599
34,676
0
L
7,083
2,932
0
1,675
16,408
7,388
610
5,067
11,329
0
20,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,254
Gold Earned
34,332
174
Minions Killed
142
0
Camps Cleared
0
833,725
Distance Traveled
753,728
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,425
895
81
5
0
260,345
0
W
Achilles
12,518
835
26
2
0
296,168
2
W
Baron Samedi
12,311
821
67
4
0
277,212
0
L
Poseidon
11,276
752
80
5
0
256,518
2
L
Cthulhu
11,558
771
35
2
0
259,850
0
L
Kali
11,498
767
27
2
0
237,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role