Player Matchup

Artemis
Artemis
C5YT
Artemis
Level 60
God Stats
4W - 1L
1,979 SR
Queue Stats
91W - 81L
1,559 Elo+
Party 2
Charon
Charon
Doogie1434
Charon
Level 149
God Stats
3W - 3L
1,427 SR
Queue Stats
155W - 144L
1,426 Elo+
Party 1
Erlang Shen
Erlang Shen
Reshicrom6
Erlang Shen
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
343W - 254L
1,659 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Seogsa_CJ
Morgan Le Fay
Level 35
God Stats
5W - 5L
1,462 SR
Queue Stats
72W - 83L
1,391 Elo+
Party 1
Ix Chel
Ix Chel
SnoopWimmie
Ix Chel
Level 76
God Stats
6W - 0L
1,723 SR
Queue Stats
171W - 161L
1,462 Elo+
Solo
Team Averages
Level 81
1,618 SR
1,499 Elo+

VS

Team Averages
Level 79
1,530 SR
1,527 Elo+
Gilgamesh
Gilgamesh
GrimmReaperr53
Gilgamesh
Level 46
God Stats
0W - 4L
1,343 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Vulcan
Vulcan
InMortalUnit12
Vulcan
Level 88
God Stats
3W - 4L
1,484 SR
Queue Stats
204W - 197L
1,552 Elo+
Solo
Apollo
Apollo
Liloandpudge
Apollo
Level 67
God Stats
5W - 3L
1,822 SR
Queue Stats
194W - 191L
1,503 Elo+
Solo
Sol
Sol
LoveFIuid
Sol
Level 52
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 25L
1,501 Elo+
Party 3
Lancelot
Lancelot
qabalah777
Lancelot
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 277L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
C5YT
Artemis
10
5 / 1 / 3
6,884
626
5,481
7,273
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
Doogie1434
Charon
12
2 / 0 / 2
7,249
659
4,578
7,807
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Reshicrom6
Erlang Shen
12
1 / 1 / 4
7,045
640
5,535
10,030
5,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Seogsa_CJ
Morgan Le Fay
11
3 / 2 / 0
6,554
596
3,814
8,261
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
SnoopWimmie
Ix Chel
10
5 / 0 / 4
7,216
656
5,965
6,543
3,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GrimmReaperr53
Gilgamesh
7
0 / 4 / 0
4,992
454
2,363
10,054
3,998
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 0
5,109
464
7,390
4,757
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
7
0 / 6 / 0
4,827
439
4,437
9,232
3,258
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
5,445
495
3,221
6,872
2,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
qabalah777
Lancelot
11
4 / 1 / 0
6,458
587
5,798
10,199
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
16
Kills
4
4
Deaths
16
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
C5YT
Artemis
5
1
3
6.5
W
Charon
Doogie1434
Charon
2
0
2
3
L
Gilgamesh
GrimmReaperr53
Gilgamesh
0
4
0
0
L
0
2
0
0
L
Apollo
0
6
0
0
L
0
3
0
0
W
Erlang Shen
Reshicrom6
Erlang Shen
1
1
4
3
W
Morgan Le Fay
Seogsa_CJ
Morgan Le Fay
3
2
0
1.5
W
Ix Chel
SnoopWimmie
Ix Chel
5
0
4
7
L
Lancelot
qabalah777
Lancelot
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,373
Damage
23,209
39,914
Taken
41,114
17,748
Mitigated
15,379
14,892
Healing
9,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
C5YT
Artemis
5,481
2,284
0
2,719
7,273
2,506
742
2,107
5,152
0
32,284
W
Charon
Doogie1434
Charon
4,578
1,218
0
2,480
7,807
3,575
144
0
7,807
47,420
0
L
Gilgamesh
GrimmReaperr53
Gilgamesh
2,363
585
0
865
10,054
3,998
239
3,917
6,137
0
24,672
L
7,390
1,681
0
460
4,757
1,750
0
2,254
2,503
32,594
0
L
Apollo
4,437
3,150
0
1,616
9,232
3,258
405
4,942
4,290
0
24,177
L
3,221
1,569
0
2,542
6,872
2,088
710
1,746
5,126
36,908
0
W
Erlang Shen
Reshicrom6
Erlang Shen
5,535
2,655
0
2,335
10,030
5,645
0
1,297
8,670
0
64,927
W
Morgan Le Fay
Seogsa_CJ
Morgan Le Fay
3,814
206
0
3,200
8,261
2,806
255
4,667
3,096
39,043
0
W
Ix Chel
SnoopWimmie
Ix Chel
5,965
1,247
591
3,567
6,543
3,216
151
2,017
4,470
32,302
0
L
Lancelot
qabalah777
Lancelot
5,798
1,734
0
4,069
10,199
4,285
0
1,637
8,562
0
37,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,948
Gold Earned
26,831
372
Minions Killed
246
0
Camps Cleared
0
1,091,077
Distance Traveled
1,170,059
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,884
626
62
6
0
211,417
2
W
Charon
7,249
659
76
7
0
180,679
1
L
Gilgamesh
4,992
454
35
3
0
234,531
0
L
Vulcan
5,109
464
47
4
0
253,990
0
L
Apollo
4,827
439
34
3
0
210,475
0
L
Sol
5,445
495
65
6
0
199,490
0
W
Erlang Shen
7,045
640
100
9
0
266,313
0
W
Morgan Le Fay
6,554
596
92
8
0
212,732
1
W
Ix Chel
7,216
656
42
4
0
219,936
3
L
Lancelot
6,458
587
65
6
0
271,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role