Player Matchup

Olorun
Olorun
Carcise
Olorun
Level 118
God Stats
4W - 2L
1,321 SR
Queue Stats
317W - 343L
1,453 Elo+
Solo
Nike
Nike
LoliSenpaiUwU
Nike
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 10L
1,712 Elo+
Party 1
Scylla
Scylla
Marauder_XIII
Scylla
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 165L
1,523 Elo+
Solo
Chernobog
Chernobog
SaItyShroom
Chernobog
Level 142
God Stats
3W - 0L
1,852 SR
Queue Stats
39W - 26L
1,650 Elo+
Party 1
Charon
Charon
lewd9er
Charon
Level 106
God Stats
1W - 1L
1,375 SR
Queue Stats
99W - 60L
1,657 Elo+
Party 1
Team Averages
Level 120
1,510 SR
1,599 Elo+

VS

Team Averages
Level 150
1,525 SR
1,527 Elo+
Apollo
Apollo
Kaeo808
Apollo
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 51L
1,547 Elo+
Solo
Chiron
Chiron
Piixz
Chiron
Level 147
God Stats
2W - 6L
1,472 SR
Queue Stats
198W - 205L
1,542 Elo+
Party 2
Medusa
Medusa
TrueBlackJesus7
Medusa
Level 153
God Stats
2W - 3L
1,816 SR
Queue Stats
218W - 228L
1,517 Elo+
Party 2
Maui
Maui
Vladivistok
Maui
Level 156
God Stats
0W - 1L
1,751 SR
Queue Stats
72W - 65L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
f130619
Baron Samedi
Level 150
God Stats
2W - 3L
1,088 SR
Queue Stats
233W - 251L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Carcise
Olorun
18
6 / 3 / 18
10,896
838
16,804
10,798
5,985
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 6 / 12
10,426
802
9,574
17,378
19,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
12 / 3 / 10
11,975
921
14,229
8,263
3,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
SaItyShroom
Chernobog
18
5 / 2 / 20
11,137
857
18,674
12,712
6,709
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
lewd9er
Charon
19
3 / 2 / 28
11,493
884
15,612
14,132
16,767
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kaeo808
Apollo
14
2 / 10 / 6
8,709
670
5,613
17,773
9,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
Piixz
Chiron
14
2 / 6 / 6
8,186
630
8,510
13,441
6,380
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 6 / 5
8,381
645
9,299
13,800
8,173
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 7 / 7
9,214
709
6,102
19,795
24,252
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
f130619
Baron Samedi
19
6 / 5 / 3
10,239
788
12,769
14,064
8,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
41
34
Kills
14
16
Deaths
34
88
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Olorun
Carcise
Olorun
6
3
18
5
L
Apollo
Kaeo808
Apollo
2
10
6
0.5
W
8
6
12
2.33
W
12
3
10
5.67
L
Chiron
Piixz
Chiron
2
6
6
0.83
W
Chernobog
SaItyShroom
Chernobog
5
2
20
7.5
L
1
6
5
0.58
L
3
7
7
0.93
L
Baron Samedi
f130619
Baron Samedi
6
5
3
1.5
W
Charon
lewd9er
Charon
3
2
28
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,893
Damage
42,293
63,283
Taken
78,873
52,241
Mitigated
57,001
21,770
Healing
15,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Carcise
Olorun
16,804
8,671
3,521
3,245
10,798
5,985
3,013
3,109
7,689
36,936
0
L
Apollo
Kaeo808
Apollo
5,613
1,423
1,015
1,370
17,773
9,444
0
9,416
8,357
0
9,469
W
9,574
295
557
1,832
17,378
19,138
0
3,452
13,828
0
16,942
W
14,229
791
792
1,586
8,263
3,642
2,503
3,747
4,324
29,490
0
L
Chiron
Piixz
Chiron
8,510
2,453
1,358
2,613
13,441
6,380
0
8,842
4,494
0
16,681
W
Chernobog
SaItyShroom
Chernobog
18,674
9,284
624
4,172
12,712
6,709
2,484
3,636
9,004
0
36,946
L
9,299
1,635
495
1,375
13,800
8,173
0
8,360
5,368
0
22,836
L
6,102
339
660
2,531
19,795
24,252
0
12,031
7,612
11,308
0
L
Baron Samedi
f130619
Baron Samedi
12,769
656
2,261
1,994
14,064
8,752
0
7,848
6,164
31,609
0
W
Charon
lewd9er
Charon
15,612
1,972
1,237
4,204
14,132
16,767
638
4,418
9,497
31,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,927
Gold Earned
44,729
162
Minions Killed
113
0
Camps Cleared
0
1,187,169
Distance Traveled
919,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,896
838
38
3
0
241,222
0
L
Apollo
8,709
670
7
1
0
178,272
0
W
Nike
10,426
802
12
1
0
227,311
0
W
Scylla
11,975
921
39
3
0
220,916
0
L
Chiron
8,186
630
16
1
0
179,454
0
W
Chernobog
11,137
857
52
4
0
236,901
0
L
Medusa
8,381
645
31
2
0
190,867
0
L
Maui
9,214
709
9
1
0
181,374
0
L
Baron Samedi
10,239
788
50
4
0
189,097
0
W
Charon
11,493
884
21
2
0
260,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role