Player Matchup

Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
ALEX 4NDR333
Shiva
Level 103
God Stats
10W - 12L
1,483 SR
Queue Stats
242W - 234L
1,443 Elo+
Party 2
Ra
Ra
GamerEGTS9598
Ra
Level 100
God Stats
6W - 5L
1,555 SR
Queue Stats
154W - 152L
1,383 Elo+
Party 2
Charon
Charon
Mr TECNO4391
Charon
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,525 Elo+
Party 2
Ne Zha
Ne Zha
itoschiro
Ne Zha
Level 89
God Stats
9W - 14L
1,513 SR
Queue Stats
52W - 69L
1,390 Elo+
Party 2
Team Averages
Level 86
1,510 SR
1,448 Elo+

VS

Team Averages
Level 96
1,590 SR
1,469 Elo+
Cerberus
Cerberus
 
Cerberus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BrenK2000
Jormungandr
Level 114
God Stats
45W - 26L
1,619 SR
Queue Stats
679W - 628L
1,513 Elo+
Party 1
Medusa
Medusa
GeneralWays
Medusa
Level 77
God Stats
31W - 25L
1,518 SR
Queue Stats
583W - 582L
1,458 Elo+
Solo
Awilix
Awilix
Muk Frog
Awilix
Level 96
God Stats
4W - 1L
1,815 SR
Queue Stats
221W - 232L
1,439 Elo+
Party 1
Hades
Hades
xBLOOD JUSTICEx
Hades
Level 89
God Stats
5W - 1L
1,500 SR
Queue Stats
180W - 172L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 4 / 0
5,323
444
5,696
8,494
2,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 0
5,945
495
4,079
10,915
8,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 3 / 0
6,161
513
7,460
7,833
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
8
0 / 5 / 1
4,886
407
5,229
11,476
7,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
itoschiro
Ne Zha
8
0 / 5 / 0
5,110
426
3,560
13,252
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
6 / 0 / 5
7,710
643
7,567
15,199
10,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
BrenK2000
Jormungandr
14
2 / 0 / 2
8,156
680
9,397
7,639
5,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
12
3 / 0 / 7
7,149
596
6,991
8,340
3,014
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Muk Frog
Awilix
12
4 / 1 / 4
7,226
602
3,915
8,743
3,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 1 / 2
7,575
631
10,269
10,174
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
19
19
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
W
Cerberus
 
Cerberus
6
0
5
8.5
L
0
2
0
0
W
Jormungandr
BrenK2000
Jormungandr
2
0
2
3
L
2
3
0
0.67
W
Medusa
3
0
7
6.5
L
Charon
0
5
1
0.1
W
Awilix
Muk Frog
Awilix
4
1
4
6
L
Ne Zha
itoschiro
Ne Zha
0
5
0
0
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,024
Damage
38,139
51,970
Taken
50,095
26,197
Mitigated
28,040
9,936
Healing
18,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,696
2,183
0
894
8,494
2,904
0
3,961
4,533
0
39,727
W
Cerberus
 
Cerberus
7,567
872
0
5,456
15,199
10,779
0
2,571
12,186
37,612
0
L
4,079
647
210
887
10,915
8,487
0
6,654
4,261
0
46,553
W
Jormungandr
BrenK2000
Jormungandr
9,397
3,252
0
2,546
7,639
5,253
0
0
7,639
68,073
267
L
7,460
613
733
2,579
7,833
3,256
0
4,487
3,346
53,255
0
W
Medusa
6,991
3,480
0
4,309
8,340
3,014
1,387
1,795
6,077
0
49,539
L
Charon
5,229
944
229
622
11,476
7,227
0
6,501
4,975
12,641
599
W
Awilix
Muk Frog
Awilix
3,915
1,439
0
760
8,743
3,274
0
1,896
6,809
0
50,590
L
Ne Zha
itoschiro
Ne Zha
3,560
1,341
0
3,782
13,252
4,323
0
5,426
7,826
0
26,558
W
10,269
970
316
5,292
10,174
5,720
306
4,719
5,139
57,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,425
Gold Earned
37,816
285
Minions Killed
476
0
Camps Cleared
0
1,208,996
Distance Traveled
1,230,898
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,323
444
59
5
0
219,631
0
W
Cerberus
7,710
643
94
8
0
250,771
0
L
Shiva
5,945
495
75
6
0
234,574
0
W
Jormungandr
8,156
680
117
10
0
242,638
0
L
Ra
6,161
513
90
8
0
254,067
2
W
Medusa
7,149
596
83
7
0
232,884
3
L
Charon
4,886
407
16
1
0
224,508
0
W
Awilix
7,226
602
73
6
0
300,702
0
L
Ne Zha
5,110
426
45
4
0
276,216
0
W
Hades
7,575
631
109
9
0
203,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role