Player Matchup

Izanami
Izanami
ECHO198711
Izanami
Level 127
God Stats
8W - 6L
1,459 SR
Queue Stats
471W - 521L
1,480 Elo+
Party 1
Erlang Shen
Erlang Shen
MuslimWhale
Erlang Shen
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
560W - 621L
1,479 Elo+
Party 1
Ra
Ra
NightfallA
Ra
Level 154
God Stats
5W - 5L
1,571 SR
Queue Stats
120W - 149L
1,456 Elo+
Party 1
Ganesha
Ganesha
REM-RYUK
Ganesha
Level 141
God Stats
3W - 3L
1,431 SR
Queue Stats
187W - 195L
1,390 Elo+
Solo
Zhong Kui
Zhong Kui
ZuesOnlyfans
Zhong Kui
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
318W - 338L
1,495 Elo+
Party 1
Team Averages
Level 141
1,492 SR
1,460 Elo+

VS

Team Averages
Level 144
1,595 SR
1,514 Elo+
Arachne
Arachne
Fatnslow
Arachne
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 75L
1,494 Elo+
Party 2
Jormungandr
Jormungandr
GrEySkElL
Jormungandr
Level 173
God Stats
4W - 6L
1,548 SR
Queue Stats
94W - 107L
1,529 Elo+
Party 2
Heimdallr
Heimdallr
Kagomlette
Heimdallr
Level 159
God Stats
0W - 1L
1,701 SR
Queue Stats
42W - 71L
1,475 Elo+
Party 2
Chaac
Chaac
jklgfd1
Chaac
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,499 Elo+
Party 2
Yu Huang
Yu Huang
tigrebotanico
Yu Huang
Level 114
God Stats
1W - 1L
1,728 SR
Queue Stats
55W - 38L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ECHO198711
Izanami
15
0 / 1 / 2
9,195
541
2,108
5,880
1,892
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
MuslimWhale
Erlang Shen
18
6 / 0 / 4
10,617
625
8,930
14,108
9,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 0 / 3
10,260
604
9,036
9,850
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
REM-RYUK
Ganesha
13
0 / 2 / 5
8,447
497
4,547
17,028
13,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
ZuesOnlyfans
Zhong Kui
16
4 / 1 / 3
10,566
622
13,864
10,083
9,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fatnslow
Arachne
12
1 / 5 / 1
7,411
436
6,398
14,396
5,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
GrEySkElL
Jormungandr
13
1 / 0 / 1
7,575
446
8,041
11,604
8,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Kagomlette
Heimdallr
13
2 / 0 / 1
8,484
499
6,156
7,844
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
jklgfd1
Chaac
13
0 / 5 / 1
7,918
466
5,474
18,262
10,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Yu Huang
tigrebotanico
Yu Huang
10
0 / 5 / 0
7,029
413
6,144
10,524
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
15
Kills
4
4
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
ECHO198711
Izanami
0
1
2
1
L
Arachne
Fatnslow
Arachne
1
5
1
0.3
L
Jormungandr
GrEySkElL
Jormungandr
1
0
1
1.5
L
Heimdallr
Kagomlette
Heimdallr
2
0
1
2.5
W
Erlang Shen
MuslimWhale
Erlang Shen
6
0
4
8
W
5
0
3
6.5
W
Ganesha
REM-RYUK
Ganesha
0
2
5
1.25
W
Zhong Kui
ZuesOnlyfans
Zhong Kui
4
1
3
5.5
L
Chaac
jklgfd1
Chaac
0
5
1
0.1
L
Yu Huang
tigrebotanico
Yu Huang
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,485
Damage
32,213
56,949
Taken
62,630
38,567
Mitigated
33,013
20,719
Healing
13,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ECHO198711
Izanami
2,108
1,321
0
2,393
5,880
1,892
2,162
561
5,253
0
80,546
L
Arachne
Fatnslow
Arachne
6,398
5,455
0
1,183
14,396
5,616
0
5,033
9,363
0
57,814
L
Jormungandr
GrEySkElL
Jormungandr
8,041
947
0
1,209
11,604
8,855
0
6,494
5,036
57,173
0
L
Heimdallr
Kagomlette
Heimdallr
6,156
2,746
0
3,873
7,844
3,512
716
1,466
6,378
0
65,516
W
Erlang Shen
MuslimWhale
Erlang Shen
8,930
4,425
0
3,074
14,108
9,354
0
3,075
10,716
0
113,914
W
9,036
636
2,388
5,644
9,850
4,387
331
5,748
3,317
95,070
0
W
Ganesha
REM-RYUK
Ganesha
4,547
1,047
0
5,944
17,028
13,748
69
4,776
11,333
32,704
0
W
Zhong Kui
ZuesOnlyfans
Zhong Kui
13,864
2,756
0
1,276
10,083
9,186
306
943
9,008
87,572
161
L
Chaac
jklgfd1
Chaac
5,474
1,417
0
6,205
18,262
10,907
0
9,956
8,306
0
59,510
L
Yu Huang
tigrebotanico
Yu Huang
6,144
272
0
922
10,524
4,123
0
4,450
6,074
47,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,085
Gold Earned
38,417
645
Minions Killed
476
0
Camps Cleared
0
1,756,157
Distance Traveled
1,598,957
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,195
541
165
10
0
346,361
0
L
Arachne
7,411
436
79
5
0
371,986
2
L
Jormungandr
7,575
446
102
6
0
341,529
0
L
Heimdallr
8,484
499
104
6
0
324,603
0
W
Erlang Shen
10,617
625
170
10
0
414,867
0
W
Ra
10,260
604
160
9
0
349,007
0
W
Ganesha
8,447
497
12
1
0
356,418
11
W
Zhong Kui
10,566
622
138
8
0
289,504
3
L
Chaac
7,918
466
100
6
0
291,364
0
L
Yu Huang
7,029
413
91
5
0
269,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role