Player Matchup

Achilles
Achilles
 
Achilles
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
BosnianxSurge
Hou Yi
Level 28
God Stats
2W - 1L
1,635 SR
Queue Stats
3W - 4L
1,258 Elo+
Party 1
Scylla
Scylla
Mayodenoche
Scylla
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 57L
1,447 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SceptreApollo
Tsukuyomi
Level 43
God Stats
6W - 5L
1,498 SR
Queue Stats
12W - 15L
1,429 Elo+
Party 1
Cerberus
Cerberus
VeryOriginall
Cerberus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,495 Elo+
Party 1
Team Averages
Level 83
1,527 SR
1,426 Elo+

VS

Team Averages
Level 108
1,467 SR
1,460 Elo+
Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FewestDolphin18
Chaac
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 90L
1,351 Elo+
Solo
Fenrir
Fenrir
G0RPNight
Fenrir
Level 86
God Stats
13W - 26L
1,333 SR
Queue Stats
372W - 441L
1,481 Elo+
Solo
Charon
Charon
ooShifty_
Charon
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 96L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
0 / 0 / 0
5,084
636
582
2,799
1,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 0 / 3
4,514
564
3,202
4,118
1,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
9
0 / 1 / 0
4,940
618
773
3,440
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SceptreApollo
Tsukuyomi
7
2 / 0 / 1
4,632
579
2,539
5,015
1,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
VeryOriginall
Cerberus
7
1 / 2 / 2
4,737
592
2,083
7,095
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 0 / 0
5,014
627
1,354
951
334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
 
Apollo
7
2 / 3 / 0
4,628
579
5,443
6,186
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 0 / 0
3,027
378
0
0
0
Fenrir
G0RPNight
Fenrir
6
0 / 1 / 1
3,949
494
1,404
5,440
1,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
ooShifty_
Charon
6
0 / 1 / 1
4,397
550
2,165
5,655
3,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
4
Kills
3
3
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
0
0
0
L
Nox
 
Nox
1
0
0
1
L
Apollo
 
Apollo
2
3
0
0.67
W
1
0
3
2.5
L
0
0
0
0
L
Fenrir
G0RPNight
Fenrir
0
1
1
0.5
W
Scylla
0
1
0
0
W
Tsukuyomi
SceptreApollo
Tsukuyomi
2
0
1
2.5
W
Cerberus
VeryOriginall
Cerberus
1
2
2
1
L
Charon
ooShifty_
Charon
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,179
Damage
10,366
22,467
Taken
18,232
9,464
Mitigated
7,543
5,123
Healing
4,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
582
302
0
250
2,799
1,984
275
0
2,799
0
29,524
L
Nox
 
Nox
1,354
115
0
250
951
334
0
0
951
31,185
0
L
Apollo
 
Apollo
5,443
3,990
0
1,960
6,186
2,021
0
1,379
4,747
0
26,139
W
3,202
2,056
0
1,500
4,118
1,330
0
1,012
3,106
0
15,790
L
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
G0RPNight
Fenrir
1,404
332
0
685
5,440
1,800
0
375
5,065
0
17,604
W
Scylla
773
104
0
750
3,440
963
0
729
2,711
33,341
0
W
Tsukuyomi
SceptreApollo
Tsukuyomi
2,539
773
0
123
5,015
1,543
0
798
4,217
0
16,207
W
Cerberus
VeryOriginall
Cerberus
2,083
34
0
2,500
7,095
3,644
0
1,105
5,990
18,924
0
L
Charon
ooShifty_
Charon
2,165
494
0
1,189
5,655
3,388
0
1,144
4,511
14,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,907
Gold Earned
21,015
217
Minions Killed
143
0
Camps Cleared
0
806,589
Distance Traveled
586,646
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,084
636
41
5
0
150,894
0
L
Nox
5,014
627
60
8
0
170,299
2
L
Apollo
4,628
579
42
5
0
126,290
0
W
Hou Yi
4,514
564
37
5
0
160,799
0
L
Chaac
3,027
378
0
0
0
0
0
L
Fenrir
3,949
494
29
4
0
132,530
0
W
Scylla
4,940
618
64
8
0
151,828
0
W
Tsukuyomi
4,632
579
29
4
0
180,372
0
W
Cerberus
4,737
592
46
6
0
162,696
0
L
Charon
4,397
550
12
2
0
157,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role