Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Danielle
Khepri
Level 88
God Stats
5W - 3L
1,733 SR
Queue Stats
14W - 9L
1,524 Elo+
Party 1
Ix Chel
Ix Chel
Rejuiced
Ix Chel
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 12L
1,524 Elo+
Party 1
Poseidon
Poseidon
ZanyHyena
Poseidon
Level 124
God Stats
0W - 2L
1,194 SR
Queue Stats
167W - 143L
1,568 Elo+
Solo
Cu Chulainn
Cu Chulainn
kintz14
Cu Chulainn
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,524 Elo+
Party 1
Team Averages
Level 85
1,485 SR
1,528 Elo+

VS

Team Averages
Level 64
1,520 SR
1,538 Elo+
Morgan Le Fay
Morgan Le Fay
Akhari
Morgan Le Fay
Level 58
God Stats
67W - 75L
1,473 SR
Queue Stats
84W - 95L
1,431 Elo+
Solo
Sylvanus
Sylvanus
AlfetaGamer
Sylvanus
Level 63
God Stats
7W - 2L
1,668 SR
Queue Stats
212W - 156L
1,517 Elo+
Solo
Cerberus
Cerberus
CapnCucumber1421
Cerberus
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 12L
1,738 Elo+
Solo
Horus
Horus
YaDeadManz-_-
Horus
Level 68
God Stats
8W - 4L
1,593 SR
Queue Stats
186W - 159L
1,501 Elo+
Party 2
Ishtar
Ishtar
whereyamomat
Ishtar
Level 89
God Stats
1W - 0L
1,368 SR
Queue Stats
193W - 176L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
0 / 2 / 0
4,356
484
901
5,946
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
Danielle
Khepri
6
0 / 2 / 0
4,355
484
2,235
7,358
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Rejuiced
Ix Chel
7
0 / 5 / 0
4,623
514
5,409
5,920
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
ZanyHyena
Poseidon
9
0 / 3 / 0
5,095
566
2,758
7,319
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
kintz14
Cu Chulainn
9
0 / 2 / 0
4,482
498
3,367
7,705
4,730
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Akhari
Morgan Le Fay
12
4 / 0 / 3
7,309
812
6,189
3,425
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
AlfetaGamer
Sylvanus
10
1 / 0 / 0
6,126
681
3,249
4,941
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 0 / 5
5,116
568
1,858
6,228
4,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 0 / 4
6,058
673
3,211
6,124
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ishtar
11
7 / 0 / 2
6,533
726
9,863
8,293
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
14
14
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
2
0
0
W
Morgan Le Fay
Akhari
Morgan Le Fay
4
0
3
5.5
W
Sylvanus
AlfetaGamer
Sylvanus
1
0
0
1
W
1
0
5
3.5
L
Khepri
Danielle
Khepri
0
2
0
0
L
Ix Chel
Rejuiced
Ix Chel
0
5
0
0
W
1
0
4
3
L
Poseidon
ZanyHyena
Poseidon
0
3
0
0
L
Cu Chulainn
kintz14
Cu Chulainn
0
2
0
0
W
Ishtar
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,670
Damage
24,370
34,248
Taken
29,011
16,440
Mitigated
13,860
5,142
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
901
698
0
1,460
5,946
2,104
0
1,472
4,474
0
17,087
W
Morgan Le Fay
Akhari
Morgan Le Fay
6,189
1,165
0
1,054
3,425
1,224
1,030
1,008
2,373
58,437
0
W
Sylvanus
AlfetaGamer
Sylvanus
3,249
1,552
60
1,609
4,941
2,878
238
7
4,512
29,880
10,020
W
1,858
212
0
1,854
6,228
4,168
464
3,324
2,731
14,755
0
L
Khepri
Danielle
Khepri
2,235
259
0
408
7,358
5,328
0
1,493
5,806
9,828
0
L
Ix Chel
Rejuiced
Ix Chel
5,409
880
477
635
5,920
2,158
0
918
4,992
34,417
0
W
3,211
1,539
80
2,280
6,124
2,627
0
1,388
4,652
0
34,858
L
Poseidon
ZanyHyena
Poseidon
2,758
689
0
1,150
7,319
2,120
0
3,519
3,800
36,926
0
L
Cu Chulainn
kintz14
Cu Chulainn
3,367
551
0
1,012
7,705
4,730
0
3,629
4,076
0
20,475
W
Ishtar
9,863
6,915
0
4,981
8,293
2,963
207
4,218
3,717
0
45,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,911
Gold Earned
31,142
215
Minions Killed
308
0
Camps Cleared
0
907,238
Distance Traveled
899,980
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,356
484
39
4
0
139,630
1
W
Morgan Le Fay
7,309
812
110
12
0
201,820
2
W
Sylvanus
6,126
681
56
6
0
159,143
0
W
Cerberus
5,116
568
20
2
0
156,601
0
L
Khepri
4,355
484
17
2
0
200,444
2
L
Ix Chel
4,623
514
60
7
0
184,824
0
W
Horus
6,058
673
54
6
0
226,784
0
L
Poseidon
5,095
566
64
7
0
190,440
2
L
Cu Chulainn
4,482
498
35
4
0
191,900
0
W
Ishtar
6,533
726
68
8
0
155,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role