Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Rigzxx
The Morrigan
Level 123
God Stats
3W - 5L
1,460 SR
Queue Stats
175W - 150L
1,485 Elo+
Party 1
Sun Wukong
Sun Wukong
SSneki
Sun Wukong
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 234L
1,362 Elo+
Solo
Persephone
Persephone
That Guy Batman
Persephone
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 92L
1,425 Elo+
Party 2
Cupid
Cupid
idcn
Cupid
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,318 Elo+
Party 2
Team Averages
Level 116
1,492 SR
1,418 Elo+

VS

Team Averages
Level 127
1,583 SR
1,456 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Berlin7945
Ix Chel
Level 109
God Stats
1W - 0L
1,215 SR
Queue Stats
84W - 96L
1,377 Elo+
Solo
Vulcan
Vulcan
Glitchcode6311
Vulcan
Level 101
God Stats
4W - 3L
1,859 SR
Queue Stats
185W - 152L
1,484 Elo+
Solo
Set
Set
Mac Attack ICT
Set
Level 142
God Stats
2W - 0L
1,715 SR
Queue Stats
326W - 332L
1,385 Elo+
Solo
Nike
Nike
obeyzaaddy915
Nike
Level 143
God Stats
14W - 12L
1,628 SR
Queue Stats
561W - 577L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 7 / 3
9,458
676
5,573
13,177
7,954
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Rigzxx
The Morrigan
19
3 / 7 / 1
10,284
735
8,025
11,541
5,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
SSneki
Sun Wukong
5
0 / 0 / 0
6,716
480
0
598
233
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
That Guy Batman
Persephone
19
3 / 5 / 2
10,674
762
8,303
12,131
5,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
idcn
Cupid
18
1 / 4 / 3
9,013
644
9,140
11,348
6,031
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
6 / 1 / 8
11,050
789
8,180
15,628
16,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
Berlin7945
Ix Chel
2
0 / 0 / 0
4,242
303
0
0
0
20
6 / 1 / 8
12,770
912
19,807
7,586
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

18
3 / 4 / 7
10,708
765
3,458
12,995
8,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 3 / 12
11,906
850
12,419
16,028
16,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
9
Kills
24
23
Deaths
9
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
7
3
0.5
W
Sun Wukong
 
Sun Wukong
6
1
8
10
W
Ix Chel
Berlin7945
Ix Chel
0
0
0
0
W
6
1
8
10
W
3
4
7
1.63
L
The Morrigan
Rigzxx
The Morrigan
3
7
1
0.5
L
Sun Wukong
SSneki
Sun Wukong
0
0
0
0
L
Persephone
That Guy Batman
Persephone
3
5
2
0.8
L
Cupid
idcn
Cupid
1
4
3
0.63
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,041
Damage
43,864
48,795
Taken
52,237
25,402
Mitigated
44,682
7,762
Healing
17,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,573
9
0
761
13,177
7,954
0
6,576
6,601
15,196
0
W
Sun Wukong
 
Sun Wukong
8,180
254
1,557
3,852
15,628
16,110
463
4,885
10,557
0
17,945
W
Ix Chel
Berlin7945
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
19,807
6,821
1,767
1,624
7,586
3,511
3,260
4,781
2,805
64,405
0
W
3,458
1,157
669
1,334
12,995
8,110
2,416
6,516
6,374
0
13,036
L
The Morrigan
Rigzxx
The Morrigan
8,025
694
626
787
11,541
5,838
427
5,805
5,660
22,637
2,338
L
Sun Wukong
SSneki
Sun Wukong
0
0
0
0
598
233
0
388
210
0
0
L
Persephone
That Guy Batman
Persephone
8,303
445
381
1,698
12,131
5,346
367
3,640
8,241
26,503
0
L
Cupid
idcn
Cupid
9,140
5,438
1,610
1,899
11,348
6,031
0
3,459
7,889
0
26,815
W
12,419
583
1,595
4,776
16,028
16,951
599
5,053
10,891
0
26,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,145
Gold Earned
50,676
124
Minions Killed
161
0
Camps Cleared
0
973,647
Distance Traveled
1,103,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,458
676
19
1
0
246,726
0
W
Sun Wukong
11,050
789
16
1
0
262,574
0
W
Ix Chel
4,242
303
0
0
0
0
0
W
Vulcan
12,770
912
88
6
0
293,827
0
W
Set
10,708
765
28
2
0
247,700
0
L
The Morrigan
10,284
735
27
2
0
232,727
0
L
Sun Wukong
6,716
480
0
0
0
21,898
0
L
Persephone
10,674
762
35
3
0
220,810
0
L
Cupid
9,013
644
43
3
0
251,486
0
W
Nike
11,906
850
29
2
0
299,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role