Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
SASAKIBOMBER
Zhong Kui
Level 88
God Stats
16W - 9L
1,659 SR
Queue Stats
214W - 215L
1,518 Elo+
Party 2
Lancelot
Lancelot
nullvxvii
Lancelot
Level 102
God Stats
36W - 28L
1,613 SR
Queue Stats
249W - 233L
1,530 Elo+
Party 2
Team Averages
Level 103
1,590 SR
1,516 Elo+

VS

Team Averages
Level 52
1,485 SR
1,487 Elo+
Persephone
Persephone
Neuroshock
Persephone
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Skykit
Chaac
Level 24
God Stats
5W - 2L
1,643 SR
Queue Stats
14W - 7L
1,480 Elo+
Party 1
Ishtar
Ishtar
tjmat99
Ishtar
Level 106
God Stats
0W - 3L
1,312 SR
Queue Stats
17W - 18L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 0 / 8
9,601
739
5,745
11,112
10,466
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
SASAKIBOMBER
Zhong Kui
14
5 / 0 / 5
10,670
821
11,706
7,157
6,606
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
nullvxvii
Lancelot
12
4 / 2 / 6
10,126
779
5,343
10,935
5,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Neuroshock
Persephone
10
1 / 3 / 1
8,520
655
4,227
6,877
1,823
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Skykit
Chaac
11
0 / 2 / 1
7,899
608
5,459
10,991
10,528
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
tjmat99
Ishtar
11
1 / 5 / 1
8,528
656
7,620
10,059
3,230
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
8
6
L
Persephone
Neuroshock
Persephone
1
3
1
0.5
W
Zhong Kui
SASAKIBOMBER
Zhong Kui
5
0
5
7.5
L
Chaac
Skykit
Chaac
0
2
1
0.25
W
Lancelot
nullvxvii
Lancelot
4
2
6
3.5
L
Ishtar
tjmat99
Ishtar
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,794
Damage
17,306
29,204
Taken
27,927
22,313
Mitigated
15,581
11,290
Healing
1,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,745
147
0
2,767
11,112
10,466
559
2,009
9,103
29,054
196
L
Persephone
Neuroshock
Persephone
4,227
888
0
372
6,877
1,823
0
4,552
2,252
9,136
0
W
Zhong Kui
SASAKIBOMBER
Zhong Kui
11,706
1,165
0
4,730
7,157
6,606
1,789
1,056
6,101
56,918
0
L
Chaac
Skykit
Chaac
5,459
767
0
671
10,991
10,528
0
6,508
4,483
0
18,648
W
Lancelot
nullvxvii
Lancelot
5,343
263
0
3,793
10,935
5,241
194
2,183
8,752
0
27,966
L
Ishtar
tjmat99
Ishtar
7,620
5,178
0
667
10,059
3,230
0
6,390
3,669
0
40,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,397
Gold Earned
24,947
170
Minions Killed
86
0
Camps Cleared
0
767,971
Distance Traveled
624,208
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,601
739
31
2
0
242,141
0
L
Persephone
8,520
655
9
1
0
206,648
3
W
Zhong Kui
10,670
821
95
7
0
234,266
0
L
Chaac
7,899
608
26
2
0
219,353
0
W
Lancelot
10,126
779
44
3
0
291,564
0
L
Ishtar
8,528
656
51
4
0
198,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role