Player Matchup

Chaac
Chaac
Caveman1457
Chaac
Level 43
God Stats
3W - 5L
1,366 SR
Queue Stats
47W - 85L
1,281 Elo+
Party 3
Baron Samedi
Baron Samedi
PVTPINHEAD12
Baron Samedi
Level 19
God Stats
4W - 6L
1,519 SR
Queue Stats
23W - 44L
1,406 Elo+
Party 1
Medusa
Medusa
Spirit4008
Medusa
Level 118
God Stats
1W - 1L
1,619 SR
Queue Stats
32W - 54L
1,358 Elo+
Party 1
Fenrir
Fenrir
Squidfoever45
Fenrir
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,406 Elo+
Party 1
Zhong Kui
Zhong Kui
Taylor617
Zhong Kui
Level 28
God Stats
5W - 11L
1,384 SR
Queue Stats
76W - 114L
1,298 Elo+
Party 3
Team Averages
Level 44
1,477 SR
1,350 Elo+

VS

Team Averages
Level 45
1,537 SR
1,405 Elo+
Danzaburou
Danzaburou
Chicoooo
Danzaburou
Level 120
God Stats
2W - 0L
1,598 SR
Queue Stats
12W - 3L
1,222 Elo+
Party 2
Hades
Hades
Gilgafeet
Hades
Level 26
God Stats
4W - 1L
1,694 SR
Queue Stats
22W - 15L
1,625 Elo+
Party 2
Tyr
Tyr
Waldo09
Tyr
Level 27
God Stats
2W - 0L
1,912 SR
Queue Stats
3W - 3L
1,394 Elo+
Party 2
Maui
Maui
ZekZekZek
Maui
Level 23
God Stats
6W - 7L
1,316 SR
Queue Stats
51W - 41L
1,397 Elo+
Party 2
Bakasura
Bakasura
southern_Ga_man
Bakasura
Level 30
God Stats
2W - 0L
1,165 SR
Queue Stats
73W - 101L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 3
8,576
715
7,955
19,686
18,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
PVTPINHEAD12
Baron Samedi
14
1 / 6 / 3
8,348
696
7,348
10,650
5,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Spirit4008
Medusa
17
2 / 9 / 4
9,676
806
7,700
17,078
7,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 6 / 0
8,917
743
5,564
13,747
6,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Taylor617
Zhong Kui
14
1 / 7 / 1
8,099
675
10,778
14,558
10,238
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chicoooo
Danzaburou
18
13 / 2 / 15
11,627
969
22,957
17,636
9,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
Gilgafeet
Hades
18
9 / 2 / 22
11,257
938
20,788
17,505
11,182
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyr
17
3 / 1 / 20
9,963
830
10,560
13,437
13,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
17
7 / 1 / 23
11,169
931
6,057
12,072
14,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
16
4 / 1 / 11
9,683
807
6,118
10,663
5,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
127
7
Kills
36
36
Deaths
7
11
Assists
91
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
Danzaburou
Chicoooo
Danzaburou
13
2
15
10.25
W
Hades
Gilgafeet
Hades
9
2
22
10
L
Baron Samedi
PVTPINHEAD12
Baron Samedi
1
6
3
0.42
L
Medusa
Spirit4008
Medusa
2
9
4
0.44
L
3
6
0
0.5
L
Zhong Kui
Taylor617
Zhong Kui
1
7
1
0.21
W
Tyr
3
1
20
13
W
Maui
7
1
23
18.5
W
Bakasura
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,345
Damage
66,480
75,719
Taken
71,313
49,070
Mitigated
54,640
7,641
Healing
28,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,955
465
19
2,292
19,686
18,387
0
7,162
11,765
0
30,329
W
Danzaburou
Chicoooo
Danzaburou
22,957
12,643
0
6,142
17,636
9,578
2,433
3,405
14,147
0
57,380
W
Hades
Gilgafeet
Hades
20,788
3,074
2,237
8,677
17,505
11,182
2,435
4,439
12,944
52,371
0
L
Baron Samedi
PVTPINHEAD12
Baron Samedi
7,348
580
635
910
10,650
5,962
0
3,470
6,979
20,383
0
L
Medusa
Spirit4008
Medusa
7,700
3,503
0
1,443
17,078
7,865
1,122
6,263
10,461
0
31,586
L
5,564
738
0
66
13,747
6,618
202
3,592
9,849
0
9,028
L
Zhong Kui
Taylor617
Zhong Kui
10,778
1,945
0
2,276
14,558
10,238
0
6,057
8,251
31,800
0
W
Tyr
10,560
1,534
0
4,247
13,437
13,913
179
3,300
9,637
94
30,587
W
Maui
6,057
805
0
3,927
12,072
14,282
48
3,007
9,010
15,079
0
W
Bakasura
6,118
4,403
0
3,693
10,663
5,685
1,176
3,547
6,936
0
17,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,616
Gold Earned
53,699
187
Minions Killed
237
0
Camps Cleared
0
1,109,959
Distance Traveled
1,309,003
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,576
715
49
4
0
244,605
0
W
Danzaburou
11,627
969
55
5
0
252,212
0
W
Hades
11,257
938
88
7
0
248,304
0
L
Baron Samedi
8,348
696
33
3
0
198,958
0
L
Medusa
9,676
806
50
4
0
234,888
0
L
Fenrir
8,917
743
14
1
0
227,416
0
L
Zhong Kui
8,099
675
41
3
0
204,092
2
W
Tyr
9,963
830
43
4
0
283,310
4
W
Maui
11,169
931
16
1
0
242,807
1
W
Bakasura
9,683
807
35
3
0
282,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role