Player Matchup

Loki
Loki
 
Loki
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
fUeRtEmInE
Ymir
Level 159
God Stats
1W - 1L
1,288 SR
Queue Stats
63W - 59L
1,523 Elo+
Party 2
Team Averages
Level 150
1,458 SR
1,505 Elo+

VS

Team Averages
Level 129
1,539 SR
1,487 Elo+
Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
Butters139
Martichoras
Level 69
God Stats
8W - 6L
1,641 SR
Queue Stats
41W - 42L
1,469 Elo+
Party 1
Geb
Geb
CRAZY EM0 DUDE
Geb
Level 155
God Stats
13W - 16L
1,467 SR
Queue Stats
57W - 62L
1,455 Elo+
Party 1
Thanatos
Thanatos
SWiFTLAWLESS
Thanatos
Level 126
God Stats
49W - 74L
1,360 SR
Queue Stats
375W - 379L
1,505 Elo+
Solo
Eset
Eset
lZetsumei
Eset
Level 138
God Stats
2W - 2L
1,730 SR
Queue Stats
97W - 96L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
3 / 2 / 1
4,810
687
1,303
5,461
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
 
Hel
8
1 / 3 / 3
4,588
655
3,095
5,164
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
 
Ishtar
8
0 / 0 / 1
4,116
588
3,259
3,060
1,018
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
 
Erlang Shen
6
0 / 4 / 0
3,590
513
2,346
6,949
4,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
2 / 0 / 0
3,838
548
1,601
4,778
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
0 / 1 / 0
4,042
577
2,544
5,412
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
Butters139
Martichoras
8
3 / 2 / 1
4,857
694
4,832
4,953
1,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
0 / 2 / 0
3,564
509
1,664
4,587
2,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
SWiFTLAWLESS
Thanatos
8
1 / 1 / 2
4,432
633
1,419
3,907
1,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
9
4 / 1 / 0
5,381
769
4,096
4,630
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
8
9
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
1
1.75
W
Hel
 
Hel
1
3
3
0.83
W
Ishtar
 
Ishtar
0
0
1
0.5
W
Erlang Shen
 
Erlang Shen
0
4
0
0
L
Bellona
 
Bellona
0
1
0
0
L
Martichoras
Butters139
Martichoras
3
2
1
1.75
L
0
2
0
0
L
Thanatos
SWiFTLAWLESS
Thanatos
1
1
2
2
W
2
0
0
2
L
Eset
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,604
Damage
14,555
25,412
Taken
23,489
10,157
Mitigated
10,683
9,368
Healing
9,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,303
198
0
2,033
5,461
1,468
0
873
4,463
0
20,333
W
Hel
 
Hel
3,095
84
505
1,421
5,164
1,379
0
297
4,765
27,269
0
W
Ishtar
 
Ishtar
3,259
2,508
0
1,486
3,060
1,018
0
620
2,440
0
26,689
W
Erlang Shen
 
Erlang Shen
2,346
787
0
1,886
6,949
4,316
0
3,518
3,431
0
18,476
L
Bellona
 
Bellona
2,544
1,112
0
3,152
5,412
3,295
0
1,029
4,383
0
23,496
L
Martichoras
Butters139
Martichoras
4,832
1,739
0
779
4,953
1,700
0
2,314
2,341
0
24,950
L
1,664
428
79
913
4,587
2,913
0
599
3,968
9,943
0
L
Thanatos
SWiFTLAWLESS
Thanatos
1,419
531
0
3,060
3,907
1,571
0
534
3,327
0
25,343
W
1,601
1,195
0
2,037
4,778
1,976
0
577
4,201
14,693
0
L
Eset
4,096
857
0
1,580
4,630
1,204
0
0
4,238
34,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,942
Gold Earned
22,276
174
Minions Killed
200
0
Camps Cleared
0
704,327
Distance Traveled
633,038
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,810
687
34
5
0
150,221
0
W
Hel
4,588
655
57
8
0
152,954
0
W
Ishtar
4,116
588
47
7
0
113,650
0
W
Erlang Shen
3,590
513
19
3
0
140,308
4
L
Bellona
4,042
577
34
5
0
137,754
0
L
Martichoras
4,857
694
37
5
0
129,523
0
L
Geb
3,564
509
18
3
0
95,895
2
L
Thanatos
4,432
633
47
7
0
139,512
2
W
Ymir
3,838
548
17
2
0
147,194
0
L
Eset
5,381
769
64
9
0
130,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role