Player Matchup

Cu Chulainn
Cu Chulainn
DoubleX427
Cu Chulainn
Level 128
God Stats
3W - 3L
1,656 SR
Queue Stats
158W - 213L
1,555 Elo+
Party 2
Poseidon
Poseidon
JoeLou_IV
Poseidon
Level 121
God Stats
0W - 3L
1,666 SR
Queue Stats
208W - 256L
1,520 Elo+
Party 2
Bellona
Bellona
NarrataDeorum
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,228 Elo+
Party 2
Lancelot
Lancelot
Typhlosionfan_01
Lancelot
Level 99
God Stats
3W - 5L
1,832 SR
Queue Stats
187W - 237L
1,520 Elo+
Party 2
Janus
Janus
deadlycam67
Janus
Level 126
God Stats
15W - 19L
1,453 SR
Queue Stats
278W - 343L
1,504 Elo+
Party 2
Team Averages
Level 97
1,621 SR
1,465 Elo+

VS

Team Averages
Level 158
1,662 SR
1,539 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Dreamcatching_
Kali
Level 146
God Stats
12W - 7L
1,714 SR
Queue Stats
87W - 82L
1,517 Elo+
Party 1
Charon
Charon
JmDeleon
Charon
Level 127
God Stats
20W - 16L
1,545 SR
Queue Stats
85W - 81L
1,522 Elo+
Party 1
Ullr
Ullr
XilehDrol
Ullr
Level 234
God Stats
10W - 14L
1,620 SR
Queue Stats
380W - 334L
1,649 Elo+
Solo
Anubis
Anubis
h680c93e71c_2000
Anubis
Level 155
God Stats
7W - 0L
1,930 SR
Queue Stats
69W - 66L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DoubleX427
Cu Chulainn
12
0 / 3 / 5
6,979
499
7,333
14,445
8,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
JoeLou_IV
Poseidon
13
4 / 4 / 0
8,223
587
7,871
9,189
3,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
12
1 / 5 / 1
7,674
548
9,668
18,552
14,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 6 / 3
7,549
539
5,127
13,458
5,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 4 / 4
8,200
586
8,199
7,507
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
2 / 1 / 3
7,793
557
10,505
15,113
13,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
13 / 3 / 5
9,330
666
9,531
13,526
5,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Charon
JmDeleon
Charon
13
1 / 0 / 8
7,646
546
6,545
11,781
9,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
15
3 / 2 / 1
8,865
633
5,486
10,669
4,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 4 / 3
8,226
588
6,870
7,820
4,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
10
Kills
22
22
Deaths
10
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
3
3.5
L
Cu Chulainn
DoubleX427
Cu Chulainn
0
3
5
0.83
W
13
3
5
5.17
W
Charon
JmDeleon
Charon
1
0
8
5
L
Poseidon
JoeLou_IV
Poseidon
4
4
0
1
L
Bellona
1
5
1
0.3
L
3
6
3
0.75
W
Ullr
3
2
1
1.75
L
2
4
4
1
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,198
Damage
38,937
63,151
Taken
58,909
34,235
Mitigated
37,488
12,753
Healing
17,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,505
2,523
0
4,626
15,113
13,268
0
913
14,112
56,618
310
L
Cu Chulainn
DoubleX427
Cu Chulainn
7,333
1,089
200
2,490
14,445
8,815
0
6,838
7,563
0
40,965
W
9,531
4,605
0
4,097
13,526
5,714
0
3,137
10,225
0
44,701
W
Charon
JmDeleon
Charon
6,545
1,462
0
3,990
11,781
9,798
0
4,455
7,024
23,036
0
L
Poseidon
JoeLou_IV
Poseidon
7,871
1,965
0
2,425
9,189
3,397
0
707
8,482
60,940
0
L
Bellona
9,668
4,271
0
7,308
18,552
14,847
0
7,848
9,227
0
55,962
L
5,127
978
0
0
13,458
5,011
0
4,659
8,664
0
47,856
W
Ullr
5,486
1,920
0
3,130
10,669
4,162
674
4,872
5,797
0
79,094
L
8,199
95
0
330
7,507
2,165
0
2,660
4,847
59,402
0
W
6,870
340
0
1,262
7,820
4,546
0
2,469
5,211
66,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,625
Gold Earned
41,860
439
Minions Killed
430
0
Camps Cleared
0
1,421,861
Distance Traveled
1,428,474
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,793
557
94
7
0
259,872
0
L
Cu Chulainn
6,979
499
39
3
0
307,472
1
W
Kali
9,330
666
53
4
0
315,696
0
W
Charon
7,646
546
19
1
0
325,699
0
L
Poseidon
8,223
587
107
8
0
263,780
3
L
Bellona
7,674
548
94
7
0
243,171
0
L
Lancelot
7,549
539
73
5
0
321,646
0
W
Ullr
8,865
633
134
10
0
271,775
0
L
Janus
8,200
586
126
9
0
285,792
0
W
Anubis
8,226
588
130
9
0
255,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role