Player Matchup

Nemesis
Nemesis
Oblivion1214
Nemesis
Level 69
God Stats
10W - 6L
1,586 SR
Queue Stats
299W - 224L
1,559 Elo+
Party 2
Ymir
Ymir
PinoyGamerED
Ymir
Level 17
God Stats
5W - 3L
1,576 SR
Queue Stats
24W - 28L
1,523 Elo+
Solo
Neith
Neith
Themasterchif01
Neith
Level 12
God Stats
1W - 1L
1,303 SR
Queue Stats
4W - 4L
1,203 Elo+
Party 2
Achilles
Achilles
fabricio100102
Achilles
Level 45
God Stats
26W - 21L
1,672 SR
Queue Stats
170W - 136L
1,578 Elo+
Party 2
Kukulkan
Kukulkan
tilinte
Kukulkan
Level 26
God Stats
4W - 2L
1,478 SR
Queue Stats
9W - 11L
1,399 Elo+
Solo
Team Averages
Level 34
1,523 SR
1,452 Elo+

VS

Team Averages
Level 28
1,448 SR
1,301 Elo+
Odin
Odin
AestheticShikyo
Odin
Level 38
God Stats
0W - 2L
1,115 SR
Queue Stats
71W - 93L
1,360 Elo+
Party 1
Set
Set
BalsaMcvinegazr
Set
Level 29
God Stats
1W - 2L
1,743 SR
Queue Stats
11W - 21L
1,180 Elo+
Party 1
Chernobog
Chernobog
Chhewb
Chernobog
Level 18
God Stats
1W - 2L
1,743 SR
Queue Stats
2W - 11L
1,163 Elo+
Party 1
Discordia
Discordia
SteezusHasRisen
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,543 Elo+
Solo
Medusa
Medusa
pistolas1303
Medusa
Level 24
God Stats
0W - 4L
1,138 SR
Queue Stats
5W - 13L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Oblivion1214
Nemesis
17
9 / 0 / 6
9,961
830
13,598
13,487
6,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
3 / 2 / 11
9,294
775
10,218
13,258
12,213
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 1 / 6
8,323
694
4,381
9,147
3,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
16
3 / 0 / 13
8,778
732
9,360
12,015
16,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
tilinte
Kukulkan
15
4 / 3 / 7
9,054
755
9,783
10,274
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 6
8,334
695
4,851
16,651
15,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 7 / 2
8,217
685
4,906
13,890
7,852
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Chhewb
Chernobog
15
1 / 3 / 1
8,345
695
2,750
9,188
4,354
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
SteezusHasRisen
Discordia
17
4 / 2 / 1
9,694
808
27,126
7,869
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
13
0 / 6 / 4
7,567
631
7,981
12,329
5,037
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
20
Kills
6
6
Deaths
21
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
L
1
7
2
0.29
L
Chernobog
Chhewb
Chernobog
1
3
1
0.5
W
Nemesis
Oblivion1214
Nemesis
9
0
6
12
W
3
2
11
4.25
L
Discordia
SteezusHasRisen
Discordia
4
2
1
2.25
W
1
1
6
4
W
Achilles
3
0
13
9.5
L
Medusa
0
6
4
0.33
W
Kukulkan
tilinte
Kukulkan
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,340
Damage
47,614
58,181
Taken
59,927
43,793
Mitigated
36,288
11,445
Healing
3,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,851
960
0
1,743
16,651
15,858
0
6,356
9,802
0
18,140
L
4,906
1,267
0
891
13,890
7,852
39
5,147
8,512
0
25,084
L
Chernobog
Chhewb
Chernobog
2,750
1,439
0
420
9,188
4,354
2,478
2,468
6,589
0
19,318
W
Nemesis
Oblivion1214
Nemesis
13,598
5,909
0
3,723
13,487
6,981
741
4,663
8,155
0
46,166
W
10,218
1,216
0
3,028
13,258
12,213
0
6,094
6,641
35,295
0
L
Discordia
SteezusHasRisen
Discordia
27,126
637
0
227
7,869
3,187
936
2,454
5,195
65,156
0
W
4,381
951
0
1,322
9,147
3,834
448
4,762
3,963
0
23,854
W
Achilles
9,360
1,711
0
2,708
12,015
16,016
0
4,541
7,038
0
13,185
L
Medusa
7,981
2,368
0
0
12,329
5,037
0
3,565
8,529
0
16,623
W
Kukulkan
tilinte
Kukulkan
9,783
1,025
0
664
10,274
4,749
0
5,677
4,250
28,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,410
Gold Earned
42,157
232
Minions Killed
238
0
Camps Cleared
0
1,226,168
Distance Traveled
1,171,885
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,334
695
30
3
0
247,814
0
L
Set
8,217
685
40
3
0
231,858
0
L
Chernobog
8,345
695
44
4
0
213,523
0
W
Nemesis
9,961
830
73
6
0
277,559
3
W
Ymir
9,294
775
62
5
0
221,756
0
L
Discordia
9,694
808
94
8
0
240,499
0
W
Neith
8,323
694
42
4
0
207,048
2
W
Achilles
8,778
732
5
0
0
283,239
0
L
Medusa
7,567
631
30
3
0
238,191
0
W
Kukulkan
9,054
755
50
4
0
236,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role