Player Matchup

Nu Wa
Nu Wa
DownwardACE
Nu Wa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,781 Elo+
Party 3
Gilgamesh
Gilgamesh
Getsugaslash
Gilgamesh
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Pele
Pele
Jgrif
Pele
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,781 Elo+
Party 3
Izanami
Izanami
Shadow117117
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,397 Elo+
Solo
Sol
Sol
TheMisterWizard
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,781 Elo+
Party 3
Team Averages
Level 37
1,500 SR
1,648 Elo+

VS

Team Averages
Level 50
1,578 SR
1,537 Elo+
Medusa
Medusa
IBoxbumzzz
Medusa
Level 126
God Stats
6W - 1L
1,730 SR
Queue Stats
344W - 336L
1,521 Elo+
Party 2
Nox
Nox
Kratoast92
Nox
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 37L
1,563 Elo+
Party 1
Kali
Kali
Thea Maia
Kali
Level 33
God Stats
7W - 3L
1,574 SR
Queue Stats
274W - 269L
1,516 Elo+
Party 2
Poseidon
Poseidon
Yungdaggerdiqu
Poseidon
Level 15
God Stats
6W - 3L
1,585 SR
Queue Stats
26W - 18L
1,462 Elo+
Party 1
Cerberus
Cerberus
iTraumatiize
Cerberus
Level 63
God Stats
5W - 1L
1,500 SR
Queue Stats
74W - 28L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
7,548
1,078
3,538
9,695
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Getsugaslash
Gilgamesh
12
0 / 7 / 1
6,917
988
3,145
12,093
10,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
Jgrif
Pele
13
4 / 3 / 0
8,670
1,239
9,189
9,629
3,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Shadow117117
Izanami
12
0 / 0 / 2
7,642
1,092
2,855
2,742
1,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 0
7,150
1,021
5,976
9,047
3,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

235

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IBoxbumzzz
Medusa
14
7 / 0 / 10
9,261
1,323
9,840
4,044
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 14
7,975
1,139
5,376
5,792
2,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kali
14
6 / 1 / 12
8,898
1,271
7,075
6,666
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
15
4 / 2 / 13
9,269
1,324
7,999
5,649
2,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
iTraumatiize
Cerberus
14
1 / 0 / 16
8,136
1,162
9,612
6,679
6,949
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
85
4
Kills
20
20
Deaths
4
6
Assists
65
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Gilgamesh
Getsugaslash
Gilgamesh
0
7
1
0.07
W
Medusa
IBoxbumzzz
Medusa
7
0
10
12
L
Pele
Jgrif
Pele
4
3
0
1.33
W
2
1
14
9
L
Izanami
Shadow117117
Izanami
0
0
2
1
L
0
4
0
0
W
Kali
6
1
12
12
W
Poseidon
4
2
13
5.25
W
Cerberus
iTraumatiize
Cerberus
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,703
Damage
39,902
43,206
Taken
28,830
22,903
Mitigated
16,459
1,911
Healing
3,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,538
999
0
52
9,695
4,036
0
4,716
4,979
11,395
0
L
Gilgamesh
Getsugaslash
Gilgamesh
3,145
976
0
155
12,093
10,559
0
7,134
4,868
0
4,689
W
Medusa
IBoxbumzzz
Medusa
9,840
4,138
0
750
4,044
1,769
0
1,443
2,553
0
26,674
L
Pele
Jgrif
Pele
9,189
1,429
0
1,028
9,629
3,649
0
4,539
5,090
0
21,007
W
5,376
455
0
56
5,792
2,573
0
1,240
4,511
16,293
0
L
Izanami
Shadow117117
Izanami
2,855
1,061
0
135
2,742
1,097
0
1,513
1,229
0
26,814
L
5,976
1,116
0
541
9,047
3,562
0
5,057
3,990
18,955
1,248
W
Kali
7,075
3,920
0
2,135
6,666
2,999
0
2,155
4,463
0
11,214
W
Poseidon
7,999
1,537
0
0
5,649
2,169
0
2,102
3,413
32,746
0
W
Cerberus
iTraumatiize
Cerberus
9,612
495
0
819
6,679
6,949
0
2,512
4,031
18,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,927
Gold Earned
43,539
131
Minions Killed
172
6
Camps Cleared
6
619,521
Distance Traveled
652,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,548
1,078
13
2
1
118,634
0
L
Gilgamesh
6,917
988
2
0
0
90,645
0
W
Medusa
9,261
1,323
34
5
1
151,519
0
L
Pele
8,670
1,239
31
4
0
152,846
0
W
Nox
7,975
1,139
36
5
2
127,692
0
L
Izanami
7,642
1,092
60
9
3
108,359
0
L
Sol
7,150
1,021
25
4
2
149,037
0
W
Kali
8,898
1,271
13
2
1
113,066
0
W
Poseidon
9,269
1,324
60
9
2
127,852
0
W
Cerberus
8,136
1,162
29
4
0
132,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role