Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DRxFEELGOODxxx
Danzaburou
Level 129
God Stats
5W - 9L
1,500 SR
Queue Stats
242W - 247L
1,470 Elo+
Party 1
Bacchus
Bacchus
MuttD3vil
Bacchus
Level 57
God Stats
8W - 9L
1,587 SR
Queue Stats
144W - 131L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
Palmpilot7133
Zhong Kui
Level 109
God Stats
10W - 11L
1,275 SR
Queue Stats
145W - 155L
1,453 Elo+
Party 1
Thanatos
Thanatos
killyouwithpeen
Thanatos
Level 36
God Stats
3W - 3L
1,748 SR
Queue Stats
10W - 10L
1,559 Elo+
Party 1
Team Averages
Level 97
1,522 SR
1,496 Elo+

VS

Team Averages
Level 121
1,394 SR
1,335 Elo+
Yemoja
Yemoja
Andresyuh
Yemoja
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,354 Elo+
Solo
Skadi
Skadi
KnaighTidayso
Skadi
Level 117
God Stats
29W - 25L
1,500 SR
Queue Stats
42W - 36L
1,259 Elo+
Party 2
Janus
Janus
Sothe16
Janus
Level 134
God Stats
0W - 4L
1,214 SR
Queue Stats
68W - 69L
1,348 Elo+
Party 2
Thanatos
Thanatos
WeroNx2
Thanatos
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
53W - 57L
1,387 Elo+
Party 2
Osiris
Osiris
kendo1042
Osiris
Level 124
God Stats
5W - 8L
1,257 SR
Queue Stats
56W - 58L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 0 / 2
6,348
635
4,305
6,955
5,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
DRxFEELGOODxxx
Danzaburou
10
4 / 0 / 2
6,393
639
6,198
4,464
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
MuttD3vil
Bacchus
9
2 / 0 / 3
5,879
588
3,484
3,941
3,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
Palmpilot7133
Zhong Kui
11
2 / 0 / 2
6,385
639
5,011
4,928
3,792
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
9
2 / 2 / 2
5,472
547
2,688
6,364
1,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Andresyuh
Yemoja
6
0 / 1 / 1
4,497
450
1,319
4,845
2,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 4 / 1
4,212
421
1,586
5,219
1,237
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Sothe16
Janus
10
0 / 2 / 0
5,091
509
2,325
4,914
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
WeroNx2
Thanatos
9
2 / 1 / 0
5,434
543
3,676
10,038
3,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Osiris
kendo1042
Osiris
9
0 / 3 / 0
5,177
518
3,144
8,793
7,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
2
2
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
2
2
L
Yemoja
Andresyuh
Yemoja
0
1
1
0.5
W
Danzaburou
DRxFEELGOODxxx
Danzaburou
4
0
2
5
L
0
4
1
0.13
W
Bacchus
MuttD3vil
Bacchus
2
0
3
3.5
W
Zhong Kui
Palmpilot7133
Zhong Kui
2
0
2
3
L
Janus
Sothe16
Janus
0
2
0
0
L
Thanatos
WeroNx2
Thanatos
2
1
0
2
L
Osiris
kendo1042
Osiris
0
3
0
0
W
Thanatos
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,686
Damage
12,050
26,652
Taken
33,809
16,713
Mitigated
16,719
12,779
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,305
823
0
1,486
6,955
5,620
0
0
6,955
634
45,061
L
Yemoja
Andresyuh
Yemoja
1,319
346
1,163
352
4,845
2,891
0
2,133
2,712
9,875
0
W
Danzaburou
DRxFEELGOODxxx
Danzaburou
6,198
2,231
0
2,376
4,464
1,441
423
826
3,538
0
38,755
L
1,586
726
0
0
5,219
1,237
0
1,257
3,962
0
11,725
W
Bacchus
MuttD3vil
Bacchus
3,484
585
0
1,920
3,941
3,909
0
401
3,540
17,637
0
W
Zhong Kui
Palmpilot7133
Zhong Kui
5,011
415
0
3,968
4,928
3,792
219
2,090
2,838
49,697
0
L
Janus
Sothe16
Janus
2,325
164
0
1,935
4,914
1,666
0
3,463
1,451
35,488
0
L
Thanatos
WeroNx2
Thanatos
3,676
1,335
0
5,606
10,038
3,675
0
1,767
8,271
0
33,640
L
Osiris
kendo1042
Osiris
3,144
1,488
0
2,955
8,793
7,250
0
250
8,543
0
33,416
W
Thanatos
2,688
1,181
0
3,029
6,364
1,951
0
362
6,002
0
25,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,477
Gold Earned
24,411
267
Minions Killed
203
0
Camps Cleared
0
1,059,213
Distance Traveled
956,851
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,348
635
62
6
0
210,810
0
L
Yemoja
4,497
450
10
1
0
222,421
1
W
Danzaburou
6,393
639
52
5
0
197,360
0
L
Skadi
4,212
421
19
2
0
165,221
0
W
Bacchus
5,879
588
26
3
0
213,875
3
W
Zhong Kui
6,385
639
80
8
0
190,696
2
L
Janus
5,091
509
67
7
0
161,849
0
L
Thanatos
5,434
543
55
6
0
209,599
0
L
Osiris
5,177
518
52
5
0
197,761
3
W
Thanatos
5,472
547
47
5
0
246,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role