Player Matchup

Thanatos
Thanatos
DubNubbs2
Thanatos
Level 22
God Stats
38W - 40L
1,762 SR
Queue Stats
137W - 156L
1,393 Elo+
Party 1
Izanami
Izanami
Pandovol
Izanami
Level 48
God Stats
7W - 14L
1,378 SR
Queue Stats
70W - 97L
1,384 Elo+
Party 1
Pele
Pele
Psychadelicss
Pele
Level 80
God Stats
2W - 2L
1,834 SR
Queue Stats
39W - 44L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
Shadowclaw45
Gilgamesh
Level 92
God Stats
3W - 3L
1,500 SR
Queue Stats
249W - 253L
1,497 Elo+
Party 1
Yu Huang
Yu Huang
stepbroV2
Yu Huang
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
220W - 255L
1,449 Elo+
Party 1
Team Averages
Level 62
1,595 SR
1,449 Elo+

VS

Team Averages
Level 83
1,572 SR
1,547 Elo+
Charon
Charon
Dexthedestroyer
Charon
Level 128
God Stats
1W - 5L
1,541 SR
Queue Stats
116W - 100L
1,512 Elo+
Party 2
Nemesis
Nemesis
Suttung
Nemesis
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 29L
1,504 Elo+
Party 2
Athena
Athena
ZwackAttack
Athena
Level 82
God Stats
5W - 4L
1,630 SR
Queue Stats
57W - 66L
1,442 Elo+
Party 3
Skadi
Skadi
badusername69
Skadi
Level 6
God Stats
1W - 2L
1,682 SR
Queue Stats
1W - 3L
1,706 Elo+
Party 3
Guan Yu
Guan Yu
blackbird15
Guan Yu
Level 69
God Stats
0W - 2L
1,507 SR
Queue Stats
25W - 15L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DubNubbs2
Thanatos
13
3 / 3 / 3
8,430
468
6,123
12,464
4,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Pandovol
Izanami
18
8 / 2 / 3
11,029
613
16,222
12,791
5,827
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 0 / 7
9,442
525
14,503
18,006
17,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Shadowclaw45
Gilgamesh
17
6 / 1 / 4
11,282
627
12,545
18,000
19,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
stepbroV2
Yu Huang
15
4 / 1 / 4
9,577
532
11,671
8,137
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,665
481
7,380
13,380
6,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Suttung
Nemesis
14
6 / 6 / 0
8,952
497
9,676
19,410
8,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
10
1 / 5 / 1
7,065
393
3,583
18,006
15,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 9 / 0
6,786
377
1,959
15,266
4,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Guan Yu
blackbird15
Guan Yu
12
0 / 4 / 0
7,220
401
7,295
14,403
13,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
26
Kills
7
7
Deaths
26
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Thanatos
DubNubbs2
Thanatos
3
3
3
1.5
W
Izanami
Pandovol
Izanami
8
2
3
4.75
W
5
0
7
8.5
W
Gilgamesh
Shadowclaw45
Gilgamesh
6
1
4
8
L
Nemesis
Suttung
Nemesis
6
6
0
1
L
Athena
1
5
1
0.3
L
0
9
0
0
L
Guan Yu
blackbird15
Guan Yu
0
4
0
0
W
Yu Huang
stepbroV2
Yu Huang
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,064
Damage
29,893
69,398
Taken
80,465
51,155
Mitigated
47,364
19,318
Healing
8,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,380
1,209
0
640
13,380
6,400
0
5,445
7,935
66,889
0
W
Thanatos
DubNubbs2
Thanatos
6,123
1,667
0
6,758
12,464
4,790
0
889
11,421
0
48,863
W
Izanami
Pandovol
Izanami
16,222
12,513
0
4,237
12,791
5,827
3,760
2,348
10,278
0
113,666
W
14,503
3,459
0
3,642
18,006
17,698
0
4,164
13,576
176
64,097
W
Gilgamesh
Shadowclaw45
Gilgamesh
12,545
2,778
0
4,435
18,000
19,361
406
1,738
16,180
954
82,648
L
Nemesis
Suttung
Nemesis
9,676
4,736
0
1,660
19,410
8,276
0
2,448
16,742
0
69,484
L
Athena
3,583
1,358
315
1,571
18,006
15,172
0
1,735
16,100
26,353
0
L
1,959
1,352
0
947
15,266
4,185
576
125
15,081
0
35,717
L
Guan Yu
blackbird15
Guan Yu
7,295
950
564
2,710
14,403
13,331
0
2,899
11,504
0
40,971
W
Yu Huang
stepbroV2
Yu Huang
11,671
680
0
246
8,137
3,479
0
2,157
5,792
71,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,760
Gold Earned
38,688
553
Minions Killed
379
0
Camps Cleared
0
1,803,178
Distance Traveled
1,743,629
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,665
481
134
7
0
354,637
4
W
Thanatos
8,430
468
64
4
0
387,949
0
W
Izanami
11,029
613
157
9
0
310,881
0
W
Pele
9,442
525
82
5
0
386,818
0
W
Gilgamesh
11,282
627
132
7
0
337,967
3
L
Nemesis
8,952
497
88
5
0
382,717
1
L
Athena
7,065
393
41
2
0
338,787
2
L
Skadi
6,786
377
56
3
0
299,129
0
L
Guan Yu
7,220
401
60
3
0
368,359
0
W
Yu Huang
9,577
532
118
7
0
379,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role