Player Matchup

Fenrir
Fenrir
Bangel15
Fenrir
Level 86
God Stats
0W - 3L
1,167 SR
Queue Stats
70W - 68L
1,552 Elo+
Party 1
Da Ji
Da Ji
BryanCasa
Da Ji
Level 126
God Stats
1W - 2L
1,285 SR
Queue Stats
31W - 41L
1,539 Elo+
Party 1
Ymir
Ymir
DonCheetos97
Ymir
Level 123
God Stats
6W - 1L
1,778 SR
Queue Stats
55W - 55L
1,585 Elo+
Party 1
Ravana
Ravana
ItsEiji
Ravana
Level 125
God Stats
0W - 1L
1,459 SR
Queue Stats
33W - 37L
1,554 Elo+
Party 1
Sobek
Sobek
Los_PerezD10
Sobek
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,410 Elo+
Solo
Team Averages
Level 96
1,438 SR
1,528 Elo+

VS

Team Averages
Level 128
1,592 SR
1,518 Elo+
Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ISwearImLagging
Sol
Level 88
God Stats
1W - 0L
1,939 SR
Queue Stats
29W - 34L
1,503 Elo+
Party 2
Chronos
Chronos
NoDrugsJustMeth
Chronos
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 75L
1,589 Elo+
Party 2
Martichoras
Martichoras
Paid2Raid
Martichoras
Level 116
God Stats
3W - 1L
1,522 SR
Queue Stats
120W - 106L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bangel15
Fenrir
11
2 / 4 / 3
5,943
991
1,782
7,835
7,585
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
BryanCasa
Da Ji
12
4 / 3 / 2
6,404
1,067
5,921
7,632
4,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 4 / 4
5,537
923
1,886
10,956
10,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
ItsEiji
Ravana
12
1 / 4 / 3
5,801
967
2,765
6,680
3,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 2 / 2
4,827
805
1,810
3,848
3,272
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
3 / 1 / 10
7,532
1,255
7,008
4,989
1,835
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
12
3 / 2 / 7
7,047
1,175
2,699
5,544
4,791
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 2 / 7
7,071
1,179
4,920
3,980
1,096
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 1 / 9
7,764
1,294
9,895
5,672
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
Paid2Raid
Martichoras
13
2 / 1 / 12
7,046
1,174
6,676
3,626
1,338
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
7
Kills
17
17
Deaths
7
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
10
8
W
Gilgamesh
 
Gilgamesh
3
2
7
3.25
L
Fenrir
Bangel15
Fenrir
2
4
3
0.88
L
Da Ji
BryanCasa
Da Ji
4
3
2
1.67
L
0
4
4
0.5
W
4
2
7
3.75
L
Ravana
ItsEiji
Ravana
1
4
3
0.63
L
0
2
2
0.5
W
5
1
9
9.5
W
Martichoras
Paid2Raid
Martichoras
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,164
Damage
31,198
36,951
Taken
23,811
29,424
Mitigated
11,237
6,424
Healing
8,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,008
4,401
94
1,977
4,989
1,835
1,650
605
4,384
0
16,819
W
Gilgamesh
 
Gilgamesh
2,699
279
115
820
5,544
4,791
0
985
4,463
337
4,701
L
Fenrir
Bangel15
Fenrir
1,782
499
262
625
7,835
7,585
11
2,143
5,692
0
3,884
L
Da Ji
BryanCasa
Da Ji
5,921
817
647
1,413
7,632
4,245
0
4,459
3,129
0
11,386
L
1,886
305
90
1,627
10,956
10,799
0
4,911
6,045
5,716
0
W
4,920
681
995
985
3,980
1,096
258
302
3,678
9,742
0
L
Ravana
ItsEiji
Ravana
2,765
153
0
998
6,680
3,523
0
2,304
4,376
0
7,749
L
1,810
33
122
640
3,848
3,272
0
1,178
2,670
2,756
0
W
9,895
3,753
334
1,635
5,672
2,177
2,057
977
4,631
17,748
0
W
Martichoras
Paid2Raid
Martichoras
6,676
3,192
433
916
3,626
1,338
610
728
2,726
0
13,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,512
Gold Earned
36,460
36
Minions Killed
80
0
Camps Cleared
0
518,632
Distance Traveled
668,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,532
1,255
28
5
0
107,900
0
W
Gilgamesh
7,047
1,175
5
1
0
146,427
0
L
Fenrir
5,943
991
4
1
0
113,457
0
L
Da Ji
6,404
1,067
10
2
0
113,493
0
L
Ymir
5,537
923
7
1
0
125,290
0
W
Sol
7,071
1,179
15
3
0
130,317
0
L
Ravana
5,801
967
14
2
0
114,433
0
L
Sobek
4,827
805
1
0
0
51,959
0
W
Chronos
7,764
1,294
17
3
0
138,341
0
W
Martichoras
7,046
1,174
15
3
0
145,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role